lichess.org

FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ZwTWTIUJ"] [Date "2020.06.11"] [Round "-"] [White "Asnp"] [Black "noktamrr"] [Result "0-1"] [UTCDate "2020.06.11"] [UTCTime "23:48:36"] [WhiteElo "2084"] [BlackElo "2347"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+3"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.53) Inaccuracy. e3 was best. } { [%eval -0.53] } (1. e3 b5) 1... g6 { [%eval 0.15] } 2. b3?! { (0.15 → -0.52) Inaccuracy. c4 was best. } { [%eval -0.52] } (2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxf7 Kxf7 6. b3 d5 7. g4 Bxg4 8. a4 Bxe2) 2... b5?? { (-0.52 → 1.37) Blunder. c5 was best. } { [%eval 1.37] } (2... c5) 3. Nh3? { (1.37 → 0.14) Mistake. d3 was best. } { [%eval 0.14] } (3. d3 g5 4. Bxg5 Na6 5. Bxe7 Nxe7 6. Nd2 Ng6 7. a4 bxa4 8. Rxa4 Qg5 9. Rxa6 Bxa6) 3... c5 { [%eval 0.78] } 4. Ng5 { [%eval -0.51] } 4... h6 { [%eval -1.01] } 5. Nxf7 { [%eval -0.27] } 5... Kxf7 { [%eval -0.71] } 6. b4? { (-0.71 → -1.94) Mistake. Rg1 was best. } { [%eval -1.94] } (6. Rg1 Qa5) 6... cxb4 { [%eval -0.6] } 7. g4?? { (-0.60 → -5.28) Blunder. Rg1 was best. } { [%eval -5.28] } (7. Rg1) 7... h5 { [%eval -5.2] } 8. gxh5 { [%eval -5.11] } 8... gxh5 { [%eval -4.67] } 9. d3 { [%eval -4.05] } 9... b3 { [%eval -3.4] } 10. cxb3 { [%eval -4.2] } 10... Rh6 { [%eval -3.39] } 11. Bxh6 { [%eval -3.3] } 11... Nxh6 { [%eval -3.04] } 12. Qd2?? { (-3.04 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (12. a4 bxa4) 12... Qc7 { [%eval #-11] } 13. Qxh6 { [%eval #-10] } 13... Qxh2 { [%eval #-10] } 14. Qxh5 { [%eval #-8] } 14... Qxh5 { [%eval #-8] } 15. Rxh5 { [%eval #-7] } 15... e5 { [%eval #-7] } 16. Rxe5 { [%eval #-6] } 16... Bc5 { [%eval #-6] } 17. Rxc5 { [%eval #-5] } 17... b4 { [%eval #-5] } 18. Rxc8 { [%eval #-4] } 18... Na6 { [%eval #-4] } 19. Rxa8 { [%eval #-3] } 19... d6 { [%eval #-4] } 20. Rxa7 { [%eval #-3] } 20... Kg6 { [%eval #-3] } 21. Rxa6 { [%eval #-2] } 21... Kf5 { [%eval #-2] } 22. Rxd6 { [%eval #-1] } 22... Ke4 { [%eval #-1] } 23. dxe4# { Game ends by variant rule. } 0-1
Reconnecting