lichess.org

FEN
[Event "Gocar24 Arena"] [Site "https://lichess.org/egrlTuVt"] [Date "2020.10.28"] [White "Gocar24"] [Black "Natasha65"] [Result "0-1"] [UTCDate "2020.10.28"] [UTCTime "12:27:36"] [WhiteElo "1500"] [BlackElo "800"] [WhiteRatingDiff "-650"] [BlackRatingDiff "+425"] [Variant "Standard"] [TimeControl "240+0"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.42] } 2. d3 { [%eval 0.01] } { C20 King's Pawn Game: Leonardis Variation } 2... Bb4+ { [%eval 0.44] } 3. Bd2?! { (0.44 → -0.13) Inaccuracy. c3 was best. } { [%eval -0.13] } (3. c3 Ba5 4. Nd2 c5 5. Qg4 g6 6. Qd1 Nc6 7. Ngf3 d6) 3... Bxd2+ { [%eval 0.0] } 4. Qxd2 { [%eval -0.13] } 4... Qg5?? { (-0.13 → 16.40) Blunder. Nf6 was best. } { [%eval 16.4] } (4... Nf6 5. Be2 d6 6. f4 c5 7. Nf3 Nc6 8. Nc3 O-O 9. O-O) 5. Qb4?? { (16.40 → -10.00) Blunder. Qxg5 was best. } { [%eval -10.0] } (5. Qxg5) 5... Nc6?? { (-10.00 → -0.24) Blunder. Qc1+ was best. } { [%eval -0.24] } (5... Qc1+ 6. Ke2 Nc6 7. Na3 Qxa1 8. Qe1 Qxb2 9. Nc4 Nd4+ 10. Ke3 Nxc2+ 11. Ke2 Qxa2 12. Qd2) 6. Qb3?? { (-0.24 → Mate in 2) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-2] } (6. Qd2) 6... b6?? { (Mate in 2 → -0.53) Lost forced checkmate sequence. Qc1+ was best. } { [%eval -0.53] } (6... Qc1+ 7. Ke2 Nd4#) 7. Nf3?? { (-0.53 → -3.73) Blunder. Na3 was best. } { [%eval -3.73] } (7. Na3 a6) 7... Qh6?? { (-3.73 → -0.20) Blunder. Qc1+ was best. } { [%eval -0.2] } (7... Qc1+) 8. Nbd2 { [%eval -0.24] } 8... Nge7 { [%eval -0.31] } 9. O-O-O { [%eval -0.77] } 9... O-O { [%eval -0.87] } 10. Kb1 { [%eval -1.02] } 10... Qd6? { (-1.02 → 0.00) Mistake. d6 was best. } { [%eval 0.0] } (10... d6) 11. Qxb6?? { (0.00 → -12.59) Blunder. c3 was best. } { [%eval -12.59] } (11. c3 Qf6 12. g4 a5 13. g5 Qf4 14. h4 d5 15. h5 dxe4 16. dxe4 Bg4 17. Rh4 Rfd8) 11... axb6 { [%eval -12.56] } 12. a3 { [%eval -12.66] } 12... Qxa3?? { (-12.66 → -2.01) Blunder. Qc5 was best. } { [%eval -2.01] } (12... Qc5 13. Nc4 d5 14. Ncxe5 dxe4 15. Nxc6 Nxc6 16. dxe4 Qxf2 17. Bb5 Ne7 18. Rd2 Qc5 19. Bd3) 13. Kc1?? { (-2.01 → -20.49) Blunder. bxa3 was best. } { [%eval -20.49] } (13. bxa3 Rxa3) 13... Qa2 { [%eval -15.49] } 14. Nc4 { [%eval -16.51] } 14... b5 { [%eval -15.84] } 15. Rd2?! { (-15.84 → Mate in 1) Checkmate is now unavoidable. Ne3 was best. } { [%eval #-1] } (15. Ne3 Qa1+) 15... bxc4?! { (Mate in 1 → -25.51) Lost forced checkmate sequence. Qa1# was best. } { [%eval -25.51] } (15... Qa1#) 16. Be2?! { (-25.51 → Mate in 1) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-1] } (16. Rd1 Qa1+) 16... cxd3?! { (Mate in 1 → -28.41) Lost forced checkmate sequence. Qa1# was best. } { [%eval -28.41] } (16... Qa1#) 17. Rhd1?! { (-28.41 → Mate in 1) Checkmate is now unavoidable. Rxd3 was best. } { [%eval #-1] } (17. Rxd3 Qa1+ 18. Kd2 Qxh1 19. Ke3 Ra1 20. Rd2 Qxg2 21. Rd1 Rxd1 22. Bxd1 f5 23. exf5 Nxf5+) 17... Qa1# { Black wins by checkmate. } 0-1
Reconnecting