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[Event "ICPS Grade 6 Ba Bye Arena"] [Site "https://lichess.org/PoeGEPyQ"] [Date "2020.06.26"] [White "ImmacYendi"] [Black "ImmacjhoriH"] [Result "1-0"] [UTCDate "2020.06.26"] [UTCTime "14:38:12"] [WhiteElo "1793"] [BlackElo "1507"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-37"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. e4 Bxd2 6. Kxd2 Qh4 7. e5 Nxe5) 1... d5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 d6 8. Bxd6) 2. e4 dxe4 3. f3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Ba6 was best. } (3. Ba6 bxa6 4. Qh5 Qxd4 5. Qxf7 Kxf7 6. g4 Bxg4 7. Nh3 Bxh3 8. f3 exf3 9. Ke2 Qxb2) 3... exf3?? { (Mate in 16 → 2.81) Lost forced checkmate sequence. Qxd4 was best. } (3... Qxd4 4. Qxd4 exf3 5. Nxf3 b5 6. Bxb5 f6 7. Bxe8 Nc6 8. Bxc6 a5 9. Bxa8 c6 10. Bxc6) 4. gxf3?? { (2.81 → Mate in 15) Checkmate is now unavoidable. Qxf3 was best. } (4. Qxf3 Qxd4 5. Qxf7 Kxf7 6. Ba6 bxa6 7. g4 Qxg1 8. Rxg1 Bxg4 9. Rxg4 g5 10. Bxg5 Nc6) 4... Qxd4 5. Qxd4 c5?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. g5 was best. } (5... g5 6. Qxh8 a5 7. Qxh7 e5 8. Bxg5 b5 9. Bxb5 Nc6 10. Bxc6 Bd6 11. Bxe8 Ra6 12. Qxf7) 6. Qxg7 Bxg7 7. Bb5?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Bd2 was best. } (7. Bd2 Bxb2 8. Be2 Bxa1 9. Bb4 cxb4 10. Na3 bxa3 11. Ba6 Nxa6 12. Nh3 Bxh3 13. c3 Bxc3) 7... Bxb2 8. Bxb2 a6?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b6 was best. } (8... b6 9. Bxe8 f5 10. Bxh8 e5 11. Bxe5 Nc6 12. Bxc6 a6 13. Bxa8 f4 14. Bxf4 Nh6 15. Bxh6) 9. Bxa6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bxh8 was best. } (9. Bxh8 axb5 10. Be5 Rxa2 11. Bxb8 Rxc2 12. Na3 Rxh2 13. Nxb5 Rxh1 14. Ra5 Rxg1 15. f4 Rxe1) 9... bxa6 10. Bxh8 Kf8?? { (Mate in 8 → 1.61) Lost forced checkmate sequence. e5 was best. } (10... e5 11. Bxe5 Ra7 12. Bxb8 f5 13. Bxa7 Be6 14. Bxc5 Bxa2 15. Rxa2 Kf8 16. Bxf8 f4 17. Rxa6) 11. Bg7?? { (1.61 → -6.33) Blunder. Bd4 was best. } (11. Bd4 cxd4 12. Nc3 dxc3 13. Rc1 Bg4 14. fxg4 f5 15. gxf5 e5 16. fxe6 Ne7 17. Nh3 a5) 11... Kxg7 12. f4?! { (-3.44 → -4.85) Inaccuracy. Nh3 was best. } (12. Nh3) 12... Nd7?? { (-4.85 → -0.56) Blunder. Bh3 was best. } (12... Bh3 13. Nxh3) 13. Nh3?? { (-0.56 → -3.95) Blunder. Ne2 was best. } (13. Ne2 c4) 13... Ne5?? { (-3.95 → 1.06) Blunder. f5 was best. } (13... f5 14. Nf2) 14. fxe5 Bxh3 15. e6 fxe6 16. Nd2?? { (0.88 → Mate in 9) Checkmate is now unavoidable. Nc3 was best. } (16. Nc3) 16... e5?? { (Mate in 9 → -0.24) Lost forced checkmate sequence. c4 was best. } (16... c4 17. Nxc4 e5 18. Nxe5 Kf7 19. Nxf7 Nh6 20. Nxh6 Bf5 21. Nxf5 Rg8 22. Nxe7 Rg3 23. hxg3) 17. Nf3?? { (-0.24 → Mate in 8) Checkmate is now unavoidable. Rf1 was best. } (17. Rf1 Bxf1 18. Nxf1 e4 19. h3 e3 20. Nxe3 c4 21. Nxc4 e5 22. Nxe5 h5 23. Nd3 Nf6) 17... c4 18. Nxe5 Ra7?? { (Mate in 7 → -1.24) Lost forced checkmate sequence. Rb8 was best. } (18... Rb8 19. Nxc4 e5 20. Nxe5 Bd7 21. Nxd7 Ne7 22. Nxb8 Nf5 23. Nxa6 Ng3 24. hxg3 Kh6 25. Rxh6#) 19. Nxc4 Rd7?! { (-1.50 → -0.65) Inaccuracy. Bf1 was best. } (19... Bf1 20. Kxf1) 20. Nd6 exd6 21. Ke2 Rf7?? { (-0.96 → Mate in 6) Checkmate is now unavoidable. Bf1 was best. } (21... Bf1 22. Kxf1) 22. Kf2 Rxf2 23. Rhf1?? { (Mate in 5 → Mate in 17) Lost forced checkmate sequence. Rhe1 was best. } (23. Rhe1 Rxc2 24. a4 Rxh2 25. Ra2 Rxa2 26. a5 Rxa5 27. Re6 Bxe6#) 23... Rxc2?? { (Mate in 17 → Mate in 4) Lost forced checkmate sequence. Bxf1 was best. } (23... Bxf1 24. Rxf1 Rxf1 25. c4 Ne7 26. c5 dxc5 27. h3 c4 28. h4 Kh8 29. h5 c3 30. a3) 24. Rfc1?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. a4 was best. } (24. a4 Bxf1 25. Rxf1 Rxh2 26. Rf8 Kxf8 27. a5 Rh1#) 24... Rxh2?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Rxa2 was best. } (24... Rxa2 25. Rxa2 Nf6 26. Rxa6 Nd5 27. Rxd6 Nb6 28. Rxb6 Bc8 29. Rxc8 Kh6 30. Rxh6#) 25. Rh1?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Rc3 was best. } (25. Rc3 Rxa2 26. Rxh3 Rxa1 27. Rxh7 Kxh7#) 25... Rxa2?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Rxh1 was best. } (25... Rxh1 26. Rxh1 a5 27. Rxh3 Kf6 28. Rxh7 Nh6 29. Rxh6 a4 30. Rxf6 a3 31. Rxd6#) 26. Rxh3 Rxa1 27. Rxh7 Kxh7# { Game ends by variant rule. } 1-0