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[Event "rated variant:antichess game"] [Site "https://lichess.org/9pRSMXhl"] [Date "2026.05.11"] [Round "-"] [White "SharayuLOL"] [Black "Alekz_Makeev"] [Result "1-0"] [GameId "9pRSMXhl"] [UTCDate "2026.05.11"] [UTCTime "07:33:37"] [WhiteElo "1490"] [BlackElo "1746"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-310"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. Qe2 { [%eval 2.16] } 4... Bxe2 { [%eval 0.32] } 5. Nxe2 { [%eval 0.17] } 5... e6? { (0.17 → 1.32) Mistake. e5 was best. } { [%eval 1.32] } (5... e5 6. b3 Qc8 7. b4 Bxb4 8. e4 Bxd2 9. Kxd2 f5 10. exf5) 6. e4?? { (1.32 → -0.53) Blunder. b3 was best. } { [%eval -0.53] } (6. b3 Bc5) 6... Ba3 { [%eval -0.38] } 7. bxa3?! { (-0.38 → -0.97) Inaccuracy. Nxa3 was best. } { [%eval -0.97] } (7. Nxa3 Qh4) 7... h6?? { (-0.97 → 1.38) Blunder. Qh4 was best. } { [%eval 1.38] } (7... Qh4 8. Rf1) 8. e5 { [%eval 1.23] } 8... Nxe5 { [%eval 0.76] } 9. g4?! { (0.76 → -0.31) Inaccuracy. c4 was best. } { [%eval -0.31] } (9. c4 Nxc4 10. a4 Qxd2 11. Kxd2 Nxd2 12. Bxd2 Kd7 13. Bxh6 gxh6 14. Nbc3 Kc6) 9... Nxg4 { [%eval -0.13] } 10. h3?? { (-0.13 → Mate in 14) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-14] } (10. Rf1 Qxd2) 10... Nxf2 { [%eval #-14] } 11. Kxf2 { [%eval #-13] } 11... Qxd2 { [%eval #-13] } 12. Bxd2 { [%eval #-11] } 12... h5?? { (Mate in 11 → -2.88) Lost forced checkmate sequence. f5 was best. } { [%eval -2.88] } (12... f5 13. Bxh6 Nxh6 14. Nd4 f4 15. Nxe6 Ke7 16. Nxg7 Ke6 17. Nxe6 Rae8 18. Nxf4) 13. Bh6 { [%eval -3.23] } 13... Rxh6?? { (-3.23 → Mate in 11) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #11] } (13... Nxh6) 14. Nbc3?? { (Mate in 11 → -0.67) Lost forced checkmate sequence. Kf3 was best. } { [%eval -0.67] } (14. Kf3 f5 15. Nf4 Nf6 16. Nxh5 Nxh5 17. Kg3 Nxg3 18. Rg1 Rxh3 19. Rxg3 Rxg3) 14... g5?? { (-0.67 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (14... Kd7) 15. Nf4?? { (Mate in 10 → -4.25) Lost forced checkmate sequence. Rh2 was best. } { [%eval -4.25] } (15. Rh2 a5 16. Nf4 gxf4 17. Ke3 fxe3 18. Rd2 exd2 19. Rc1 dxc1=N 20. Ne4 Nxa2) 15... gxf4 { [%eval -1.28] } 16. Kg3?? { (-1.28 → -9.82) Blunder. Rh2 was best. } { [%eval -9.82] } (16. Rh2 f3 17. Kxf3 f5 18. Ne2 Nf6 19. h4 f4 20. Nxf4) 16... fxg3 { [%eval -8.23] } 17. Rh2 { [%eval -12.56] } 17... gxh2 { [%eval -9.76] } 18. Rg1 { [%eval -14.15] } 18... hxg1=K { [%eval -10.46] } 19. Nd5 { [%eval -12.14] } 19... exd5 { [%eval -11.76] } 20. h4 { [%eval -12.09] } 20... d4 { [%eval -12.22] } 21. c4 { [%eval -12.42] } 21... dxc3 { [%eval -11.79] } 22. a4 { [%eval -12.18] } 22... Rg6 { [%eval -12.23] } 23. a5 { [%eval -12.4] } 23... Rg5 { [%eval -9.75] } 24. hxg5 { [%eval -10.5] } 24... Nf6 { [%eval -11.07] } 25. gxf6 { [%eval -10.43] } 25... Ke7?? { (-10.43 → -3.18) Blunder. h4 was best. } { [%eval -3.18] } (25... h4) 26. fxe7 { [%eval -3.3] } 26... Rd8?? { (-3.30 → Mate in 9) Checkmate is now unavoidable. c2 was best. } { [%eval #9] } (26... c2 27. a6 Rf8 28. exf8=N f6 29. Ng6 f5 30. Ne5 c6 31. Nxc6 h4 32. Nxa7) 27. exd8=Q?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. exd8=R was best. } { [%eval #-5] } (27. exd8=R c2 28. a6 c1=R 29. Rd1 Rxd1 30. a4 Rb1 31. a5 Rb7 32. axb7 Kf1) 27... f6 { [%eval #-6] } 28. Qxf6 { [%eval #-4] } 28... h4 { [%eval #-4] } 29. Qxh4 { [%eval #-3] } 29... Kh1 { [%eval #-4] } 30. Qxh1 { [%eval #-3] } 30... c6 { [%eval #-3] } 31. Qxc6 { [%eval #-2] } 31... a6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. c2 was best. } { [%eval 0.0] } (31... c2 32. Qxc2 a6 33. Qd3#) 32. Qxa6 { [%eval 0.0] } 32... c2 { [%eval 0.0] } 33. Qd6?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-9] } (33. Qe2 c1=K 34. Qb2 Kxb2 35. a6 Kxa2 36. a7 Kb1 37. a8=B Kc2 38. Bc6 Kc3) 33... c1=N?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. c1=K was best. } { [%eval #3] } (33... c1=K 34. Qe7 Kc2 35. a4 Kd3 36. Qe2 Kxe2 37. a6 Ke3 38. a7 Kd4 39. a8=N) 34. Qd3?! { (Mate in 3 → 39.39) Lost forced checkmate sequence. Qf4 was best. } { [%eval 39.39] } (34. Qf4 Nxa2 35. Qb4 Nxb4 36. a6 Nxa6#) 34... Nxd3 { [%eval #14] } 35. a4?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. a6 was best. } { [%eval #-3] } (35. a6 Ne5 36. a7 Nd7 37. a8=B Nf8 38. Bg2 Nd7 39. Bd5 Nf8 40. Be6 Nxe6) 35... Ne5 { [%eval #-3] } 36. a6 { [%eval #-2] } 36... Nc6?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Nd7 was best. } { [%eval #6] } (36... Nd7 37. a7 Nb8 38. axb8=K#) 37. a7 { [%eval #8] } 37... Nxa7 { [%eval #7] } 38. a5 { [%eval #7] } 38... Nc8 { [%eval #6] } 39. a6 { [%eval #6] } 39... Nb6 { [%eval #5] } 40. a7 { [%eval #5] } 40... Nd7 { [%eval #4] } 41. a8=B { [%eval #4] } 41... Nf8 { [%eval #3] } 42. Bh1 { [%eval #3] } 42... Ne6 { [%eval #2] } 43. Ba8 { [%eval #4] } 43... Nf8 { [%eval #3] } 44. Bb7 { [%eval #3] } 44... Nd7 { [%eval #2] } 45. Bc6 { [%eval #2] } 45... Nf8 { [%eval #1] } 46. Bd7 { [%eval #1] } 46... Nxd7# { Game ends by variant rule. } 1-0