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[Event "Rated Antichess game"] [Site "https://lichess.org/9aT5FLFx"] [Date "2019.06.28"] [White "spippybellboy"] [Black "imprevisivel"] [Result "0-1"] [UTCDate "2019.06.28"] [UTCTime "02:44:29"] [WhiteElo "1207"] [BlackElo "1287"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.60) Inaccuracy. e3 was best. } (1. e3 b5) 1... h6?? { (-0.60 → 2.43) Blunder. g6 was best. } (1... g6 2. b3) 2. f3?? { (2.43 → -3.76) Blunder. Nh3 was best. } (2. Nh3) 2... g6?? { (-3.76 → -0.26) Blunder. e6 was best. } (2... e6 3. b4 Bxb4 4. g4 Bxd2 5. Nxd2 c5 6. g5 Qxg5 7. Nh3 Qxd2 8. Qxd2 h5 9. Qxd7) 3. Bh3?? { (-0.26 → Mate in 16) Checkmate is now unavoidable. h3 was best. } (3. h3 Rh7) 3... f5?? { (Mate in 16 → 3.77) Lost forced checkmate sequence. Bg7 was best. } (3... Bg7 4. Bxd7 Bxb2 5. Bxc8 Bxa1 6. Bxb7 Qxd2 7. Bxa8 Qxe1 8. Qxe1 Nc6 9. Bxc6 h5 10. Bxe8) 4. Bxf5 gxf5 5. g4 fxg4 6. fxg4 h5?! { (4.78 → 7.74) Inaccuracy. Kf7 was best. } (6... Kf7 7. Nh3) 7. gxh5 Rxh5 8. Nh3 Rxh3 9. Nc3?? { (5.17 → -4.90) Blunder. e4 was best. } (9. e4 Rxh2 10. Rxh2 Nh6 11. Rxh6 Bxh6 12. e5 Bxd2 13. Bxd2 Kf7 14. Kf2 Qe8 15. e6 dxe6) 9... Rxh2 10. Rxh2 Nf6?? { (-3.67 → Mate in 11) Checkmate is now unavoidable. d5 was best. } (10... d5 11. Nxd5) 11. Rh6 Bxh6 12. d3?? { (Mate in 10 → -3.12) Lost forced checkmate sequence. Ne4 was best. } (12. Ne4 Nxe4 13. d3 Bxc1 14. dxe4 Bxb2 15. Qxd7 Kxd7 16. e5 Bxe5 17. e4 Bxa1 18. e5 Bxe5) 12... Bxc1 13. Qxc1 Ne4 14. dxe4? { (-3.09 → -5.75) Mistake. Nxe4 was best. } (14. Nxe4) 14... d5?! { (-5.75 → -3.71) Inaccuracy. b5 was best. } (14... b5) 15. Nxd5 Qxd5 16. exd5 c6?? { (-3.96 → 0.42) Blunder. Be6 was best. } (16... Be6 17. dxe6) 17. dxc6 bxc6 18. Kd2?! { (0.49 → -0.60) Inaccuracy. c4 was best. } (18. c4) 18... e6?? { (-0.60 → 1.43) Blunder. a6 was best. } (18... a6) 19. Qb1?? { (1.43 → -1.77) Blunder. a4 was best. } (19. a4) 19... a5?? { (-1.77 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } (19... Na6 20. a4) 20. b4?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. c4 was best. } (20. c4 c5 21. b4 axb4 22. Qxb4 Rxa2 23. Rxa2 cxb4 24. Ra6 Nxa6 25. c5 Nxc5 26. Kc3 bxc3) 20... axb4 21. Qxb4 Rxa2 22. Qxb8 Rxa1 23. Qxc8 Rd1 24. Qxc6 Rxd2 25. Qxe6 Rxe2 26. Qxe8 Rxe8 27. c4 Rd8 28. c5 Rd6 29. cxd6# { Game ends by variant rule. } 0-1