lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/9aT5FLFx"] [Date "2019.06.28"] [Round "-"] [White "spippybellboy"] [Black "imprevisivel"] [Result "0-1"] [UTCDate "2019.06.28"] [UTCTime "02:44:29"] [WhiteElo "1207"] [BlackElo "1287"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.60) Inaccuracy. Best move was e3. } { [%eval -0.6] } (1. e3 b5) 1... h6?? { (-0.60 → 2.43) Blunder. Best move was g6. } { [%eval 2.43] } (1... g6 2. b3) 2. f3?? { (2.43 → -3.76) Blunder. Best move was Nh3. } { [%eval -3.76] } (2. Nh3) 2... g6?? { (-3.76 → -0.26) Blunder. Best move was e6. } { [%eval -0.26] } (2... e6 3. b4 Bxb4 4. g4 Bxd2 5. Nxd2 c5 6. g5 Qxg5 7. Nh3 Qxd2 8. Qxd2 h5 9. Qxd7) 3. Bh3?? { (-0.26 → Mate in 16) Checkmate is now unavoidable. Best move was h3. } { [%eval #-16] } (3. h3 Rh7) 3... f5?? { (Mate in 16 → 3.77) Lost forced checkmate sequence. Best move was Bg7. } { [%eval 3.77] } (3... Bg7 4. Bxd7 Bxb2 5. Bxc8 Bxa1 6. Bxb7 Qxd2 7. Bxa8 Qxe1 8. Qxe1 Nc6 9. Bxc6 h5 10. Bxe8) 4. Bxf5 { [%eval 4.76] } 4... gxf5 { [%eval 3.85] } 5. g4 { [%eval 4.77] } 5... fxg4 { [%eval 6.27] } 6. fxg4 { [%eval 4.78] } 6... h5?! { (4.78 → 7.74) Inaccuracy. Best move was Kf7. } { [%eval 7.74] } (6... Kf7 7. Nh3) 7. gxh5 { [%eval 7.63] } 7... Rxh5 { [%eval 5.83] } 8. Nh3 { [%eval 4.91] } 8... Rxh3 { [%eval 5.17] } 9. Nc3?? { (5.17 → -4.90) Blunder. Best move was e4. } { [%eval -4.9] } (9. e4 Rxh2 10. Rxh2 Nh6 11. Rxh6 Bxh6 12. e5 Bxd2 13. Bxd2 Kf7 14. Kf2 Qe8 15. e6 dxe6) 9... Rxh2 { [%eval -4.58] } 10. Rxh2 { [%eval -3.67] } 10... Nf6?? { (-3.67 → Mate in 11) Checkmate is now unavoidable. Best move was d5. } { [%eval #11] } (10... d5 11. Nxd5) 11. Rh6 { [%eval #11] } 11... Bxh6 { [%eval #10] } 12. d3?? { (Mate in 10 → -3.12) Lost forced checkmate sequence. Best move was Ne4. } { [%eval -3.12] } (12. Ne4 Nxe4 13. d3 Bxc1 14. dxe4 Bxb2 15. Qxd7 Kxd7 16. e5 Bxe5 17. e4 Bxa1 18. e5 Bxe5) 12... Bxc1 { [%eval -3.21] } 13. Qxc1 { [%eval -3.57] } 13... Ne4 { [%eval -3.09] } 14. dxe4? { (-3.09 → -5.75) Mistake. Best move was Nxe4. } { [%eval -5.75] } (14. Nxe4) 14... d5?! { (-5.75 → -3.71) Inaccuracy. Best move was b5. } { [%eval -3.71] } (14... b5) 15. Nxd5 { [%eval -3.01] } 15... Qxd5 { [%eval -3.58] } 16. exd5 { [%eval -3.96] } 16... c6?? { (-3.96 → 0.42) Blunder. Best move was Be6. } { [%eval 0.42] } (16... Be6 17. dxe6) 17. dxc6 { [%eval 0.59] } 17... bxc6 { [%eval 0.49] } 18. Kd2? { (0.49 → -0.60) Mistake. Best move was c4. } { [%eval -0.6] } (18. c4) 18... e6?? { (-0.60 → 1.43) Blunder. Best move was a6. } { [%eval 1.43] } (18... a6) 19. Qb1?? { (1.43 → -1.77) Blunder. Best move was a4. } { [%eval -1.77] } (19. a4) 19... a5?? { (-1.77 → Mate in 8) Checkmate is now unavoidable. Best move was Na6. } { [%eval #8] } (19... Na6 20. a4) 20. b4?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Best move was c4. } { [%eval #-7] } (20. c4 c5 21. b4 axb4 22. Qxb4 Rxa2 23. Rxa2 cxb4 24. Ra6 Nxa6 25. c5 Nxc5 26. Kc3 bxc3) 20... axb4 { [%eval #-7] } 21. Qxb4 { [%eval #-6] } 21... Rxa2 { [%eval #-6] } 22. Qxb8 { [%eval #-5] } 22... Rxa1 { [%eval #-5] } 23. Qxc8 { [%eval #-4] } 23... Rd1 { [%eval #-6] } 24. Qxc6 { [%eval #-3] } 24... Rxd2 { [%eval #-3] } 25. Qxe6 { [%eval #-2] } 25... Rxe2 { [%eval #-4] } 26. Qxe8 { [%eval #-3] } 26... Rxe8 { [%eval #-3] } 27. c4 { [%eval #-2] } 27... Rd8 { [%eval #-2] } 28. c5 { [%eval #-1] } 28... Rd6 { [%eval #-1] } 29. cxd6# { Game ends by variant rule. } 0-1
Reconnecting