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[Event "rated Antichess game"] [Site "https://lichess.org/9BwhC5cg"] [Date "2025.04.02"] [White "DarkVexan"] [Black "rrravrrr"] [Result "1-0"] [GameId "9BwhC5cg"] [UTCDate "2025.04.02"] [UTCTime "23:55:03"] [WhiteElo "1792"] [BlackElo "1875"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. d4?? { (4.52 → -0.57) Blunder. b4 was best. } { [%eval -0.57] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Nxd4 { [%eval -0.49] } 5. Qxd4 { [%eval -0.85] } 5... g5?? { (-0.85 → Mate in 14) Checkmate is now unavoidable. Qa5 was best. } { [%eval #14] } (5... Qa5 6. Qxa7 Qxe1 7. Qxd7 Bxd7 8. g3 Qxf2 9. c4 Qxg1 10. Rxg1) 6. Qxd7?? { (Mate in 14 → 0.62) Lost forced checkmate sequence. Qxa7 was best. } { [%eval 0.62] } (6. Qxa7 Rxa7 7. e4 Rxa2 8. Bxg5 Rxb2 9. Bxe7 Rxb1 10. Rxb1 Qxe7 11. Rb6 Qxe4) 6... Kxd7 { [%eval 2.28] } 7. h4?? { (2.28 → Mate in 12) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-12] } (7. Kd2 Qc7) 7... gxh4 { [%eval #-12] } 8. Rxh4 { [%eval #-11] } 8... Bg7?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qa5 was best. } { [%eval #11] } (8... Qa5 9. Rxh7 Qxe1 10. Rxf7 Qxc1 11. Rxf8 Qxc2 12. Rxc8 Qxb2 13. Rxa8 Qxa2 14. Rxa2) 9. Rxh7 { [%eval #11] } 9... Bxb2 { [%eval #10] } 10. Bxb2 { [%eval #10] } 10... Rxh7 { [%eval #9] } 11. Bg7 { [%eval #9] } 11... Rxg7 { [%eval #8] } 12. f4 { [%eval #8] } 12... Rxg2 { [%eval #7] } 13. a4 { [%eval #7] } 13... Rxc2 { [%eval #6] } 14. Ra2 { [%eval #7] } 14... Rxa2 { [%eval #6] } 15. e4 { [%eval #6] } 15... Rxa4 { [%eval #5] } 16. Nf3 { [%eval #5] } 16... Rxe4 { [%eval #4] } 17. Kf1 { [%eval #4] } 17... Rxf4 { [%eval #3] } 18. Nc3 { [%eval #3] } 18... Rxf3 { [%eval #2] } 19. Nd5 { [%eval #2] } 19... Rxf1 { [%eval #1] } 20. Nxe7 { [%eval #1] } 20... Qxe7# { Game ends by variant rule. } 1-0