lichess.org

FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/8UDxFSae"] [Date "2020.03.01"] [Round "-"] [White "NRen21"] [Black "RoyalManiac"] [Result "0-1"] [UTCDate "2020.03.01"] [UTCTime "01:21:14"] [WhiteElo "2111"] [BlackElo "2268"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kg3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Qh4 { [%eval 0.0] } 3... Kc4 { [%eval 0.0] } 4. Qxe4 { [%eval 0.0] } 4... Nb3 { [%eval 0.0] } 5. Kf3 { [%eval 0.0] } 5... Be3 { [%eval 0.15] } 6. Qxb1 { [%eval 0.0] } 6... Qxb1 { [%eval 0.0] } 7. Bxe3 { [%eval -0.19] } 7... Kd5 { [%eval 0.0] } 8. Rg8?? { (0.00 → -2.64) Blunder. Rg6 was best. } { [%eval -2.64] } (8. Rg6 Nxe3 9. Kxe3 Ke5 10. Nc3 Qxg6 11. Rxg6 Nc5 12. Bh3 Rb8 13. Kf3 Ne6 14. Ne4 Nf4) 8... Ke6 { [%eval -2.92] } 9. R1g7?? { (-2.92 → -6.50) Blunder. Bd4 was best. } { [%eval -6.5] } (9. Bd4 Kf7 10. Nd3 Nc5 11. Bxb2 Nd7 12. Ra8 Nxb2 13. Nc3 Nf6 14. Rh1 Qc2 15. Ne4 Qc6) 9... Nxe3 { [%eval -5.19] } 10. Kxe3?! { (-5.19 → -8.20) Inaccuracy. Kg3 was best. } { [%eval -8.2] } (10. Kg3 Qe4 11. Nc3 Kf6 12. Bd3 Qb4 13. Nd1 Nxd1 14. Bc2 Nc5 15. Nd3 Nxd3 16. Bxd1 Ne5) 10... Qg6 { [%eval -7.72] } 11. Ng3 { [%eval -7.4] } 11... Kf6 { [%eval -6.94] } 12. Nf5 { [%eval -6.11] } 12... Qxf5 { [%eval -5.93] } 13. Bd3?! { (-5.93 → -13.24) Inaccuracy. Rc7 was best. } { [%eval -13.24] } (13. Rc7 Qxf1) 13... Qd5 { [%eval -12.23] } 14. Kf4 { [%eval -32.84] } 14... Nc5 { [%eval -24.59] } 15. Bf5?! { (-24.59 → Mate in 7) Checkmate is now unavoidable. Bg6 was best. } { [%eval #-7] } (15. Bg6 Rb7) 15... Qxg8 { [%eval #-6] } 16. Rxg8 { [%eval #-6] } 16... Kf7 { [%eval #-5] } 17. Rc8 { [%eval #-5] } 17... Re2 { [%eval #-4] } 18. Be4 { [%eval #-4] } 18... Nxe4 { [%eval #-5] } 19. Ke5 { [%eval #-5] } 19... Ke7 { [%eval #-5] } 20. Nf3 { [%eval #-5] } 20... Rf2 { [%eval #-5] } 21. Kxe4 { [%eval #-5] } 21... Rc2 { [%eval #-4] } 22. Rh8 { [%eval #-4] } 22... Rc7 { [%eval #-7] } 23. Rg8 { [%eval #-4] } 23... Rd7 { [%eval #-3] } 24. Ne5 { [%eval #-3] } 24... Rd8 { [%eval #-2] } 25. Rg6 { [%eval #-1] } 25... Re8 { [%eval #-2] } 26. Rd6 { [%eval #-1] } 26... Kf8# { Game ends by variant rule. } 0-1
Reconnecting