lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/8QA8BPyq"] [Date "2020.10.02"] [White "LeonardoBaldiviezo"] [Black "saikanthdacha"] [Result "0-1"] [UTCDate "2020.10.02"] [UTCTime "20:40:22"] [WhiteElo "1190"] [BlackElo "1001"] [WhiteRatingDiff "-92"] [BlackRatingDiff "+150"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... f5?? { (Mate in 15 → -4.01) Lost forced checkmate sequence. b5 was best. } { [%eval -4.01] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. exf5 { [%eval -3.78] } 2... g6?? { (-3.78 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Ba6 { [%eval #16] } 4... Rxh2 { [%eval #14] } 5. Bxb7?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-12] } (5. Rxh2 bxa6 6. Rh6 Bxh6 7. Qg4 Bxd2 8. Qxg6 Bxe1 9. Qxg8 Bxf2 10. Qxe8 Qxe8 11. Bg5 Bxg1) 5... Rxg2 { [%eval #-12] } 6. Bxc8 { [%eval #-11] } 6... Rxf2?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #12] } (6... Rxg1 7. Rxg1 Qxc8 8. Rxg6 d5 9. Rxg8 Kd8 10. Rxf8 Qh3 11. Rxd8 Nc6 12. Rxa8 Ne5 13. Rxa7) 7. Bxd7?? { (Mate in 12 → 4.01) Lost forced checkmate sequence. Kxf2 was best. } { [%eval 4.01] } (7. Kxf2 Qxc8 8. Rh6 Bxh6 9. Qg4 Bxd2 10. Qxg6 Bxc1 11. Qxe8 Bxb2 12. Qxc8 Bxa1 13. Qxb8 Rxb8) 7... Rxd2?? { (4.01 → Mate in 11) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #11] } (7... Qxd7) 8. Bxe8?? { (Mate in 11 → 0.68) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 0.68] } (8. Nxd2 Qxd7 9. Rh6 Nxh6 10. Qg4 Qxg4 11. b3 Qxg1 12. b4 Qxe1 13. Ba3 Qxa1 14. c4 Qxa2) 8... Qxe8 { [%eval 0.92] } 9. Bxd2?? { (0.92 → Mate in 9) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-9] } (9. Kxd2) 9... Bh6 { [%eval #-9] } 10. Bxh6 { [%eval #-8] } 10... Nxh6 { [%eval #-8] } 11. Rxh6 { [%eval #-7] } 11... Qh8?? { (Mate in 7 → 1.42) Lost forced checkmate sequence. Qf8 was best. } { [%eval 1.42] } (11... Qf8 12. Rxg6 Na6 13. Rxa6 Re8 14. Rxa7 Qh6 15. Rxc7 Qg7 16. Rxe7 Qxb2 17. Rxe8 Qxa2 18. Rxa2#) 12. Rxg6 { [%eval 1.47] } 12... Qxb2 { [%eval 1.16] } 13. Rg7?? { (1.16 → Mate in 6) Checkmate is now unavoidable. Rf6 was best. } { [%eval #-6] } (13. Rf6 exf6 14. Qd6 Qxb1 15. Rxb1 cxd6 16. Rxb8 Rxb8 17. Nf3 f5 18. a4 f4 19. Kf2 Rb3) 13... Qxb1 { [%eval #-6] } 14. Rxe7 { [%eval #-5] } 14... Qxa2?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Qxd1 was best. } { [%eval 0.0] } (14... Qxd1 15. Kxd1 Nd7 16. Rxd7 Rb8 17. Rxc7 Rb4 18. Rxa7 Rb3 19. axb3#) 15. Rxc7 { [%eval 0.0] } 15... Qxc2?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qxa1 was best. } { [%eval #5] } (15... Qxa1 16. Rxa7 Qxd1 17. Kxd1 Rxa7 18. Nf3 Na6 19. Nd2 Nc7 20. Kc1 Ne6 21. Kd1 Nc7) 16. Rcxa7 { [%eval #5] } 16... Rxa7 { [%eval #4] } 17. Qxc2 { [%eval #4] } 17... Rxa1 { [%eval #3] } 18. Qb1 { [%eval #3] } 18... Rxb1 { [%eval #2] } 19. Nf3?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Kf1 was best. } { [%eval #-4] } (19. Kf1 Rxf1 20. Nf3 Rxf3#) 19... Rxe1 { [%eval #-4] } 20. Nxe1 { [%eval #-3] } 20... Nc6 { [%eval #-3] } 21. Nd3 { [%eval #-1] } 21... Ne5 { [%eval #-1] } 22. Nxe5# { Game ends by variant rule. } 0-1
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