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[Event "Rated Antichess game"] [Site "https://lichess.org/81SVeeJG"] [Date "2017.08.26"] [White "UMP"] [Black "OhNooo"] [Result "0-1"] [UTCDate "2017.08.26"] [UTCTime "07:29:11"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.82) Inaccuracy. e3 was best. } (1. e3 b5) 1... e6 2. g3?? { (-1.30 → Mate in 17) Checkmate is now unavoidable. Ba3 was best. } (2. Ba3) 2... Ne7?? { (Mate in 17 → 0.73) Lost forced checkmate sequence. Qh4 was best. } (2... Qh4 3. gxh4 Ba3 4. Nxa3 b5 5. Nxb5 a5 6. Nxc7 e5 7. Nxa8 g5 8. hxg5 Nf6 9. gxf6) 3. Nh3?? { (0.73 → -3.04) Blunder. Bh3 was best. } (3. Bh3) 3... d6?? { (-3.04 → 3.62) Blunder. g5 was best. } (3... g5) 4. d4 g5?? { (3.26 → 12.26) Blunder. h6 was best. } (4... h6 5. Bxh6) 5. Bxg5?? { (12.26 → 1.40) Blunder. Nxg5 was best. } (5. Nxg5) 5... Nd7?! { (1.40 → 2.32) Inaccuracy. e5 was best. } (5... e5 6. dxe5) 6. Bxe7 Bxe7?? { (2.41 → Mate in 15) Checkmate is now unavoidable. Kxe7 was best. } (6... Kxe7 7. d5 exd5 8. Qxd5 Nb6 9. Qxb7 Bxh3 10. Bxh3 Qd7 11. Qxc7 Qxh3 12. Qxb6 Qxh2 13. Rxh2) 7. Qd3?? { (Mate in 15 → -0.12) Lost forced checkmate sequence. Ng5 was best. } (7. Ng5 Bxg5 8. Qc1 Bxc1 9. Na3 Bxa3 10. Rc1 Bxc1 11. a3 Bxa3 12. d5 exd5 13. b4 Bxb4) 7... Ne5?? { (-0.12 → Mate in 15) Checkmate is now unavoidable. Rf8 was best. } (7... Rf8) 8. Qxh7 Rxh7 9. dxe5 dxe5 10. Nc3?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Bg2 was best. } (10. Bg2 Rxh3 11. Bxb7 Bxb7 12. b4 Bxb4 13. g4 Rxh2 14. Rxh2 Bxe1 15. Rh1 Bxh1 16. g5 Qxg5) 10... Rxh3 11. Bxh3 e4 12. Nxe4 e5?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Qd4 was best. } (12... Qd4 13. Bxe6 Qxe4 14. Bxf7 Qxc2 15. Bxe8 Qxb3 16. axb3 Bd7 17. Bxd7 b5 18. Rxa7 Rxa7 19. Bxb5) 13. Bxc8 Rxc8 14. Rd1?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Nd6 was best. } (14. Nd6 cxd6 15. Rb1 Rxc2 16. Kd2 Rxd2 17. e4 Rxf2 18. Rhc1 Rxa2 19. Rc5 Rxh2 20. Rxe5 dxe5) 14... Qxd1 15. Kxd1 Bd6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bc5 was best. } (15... Bc5 16. Nxc5 Rd8 17. Nxb7 Rxd1 18. Rxd1 a5 19. Nxa5 c6 20. Nxc6 f5 21. Nxe5 f4 22. gxf4) 16. Nxd6 cxd6 17. f4?? { (Mate in 9 → 3.04) Lost forced checkmate sequence. Ke1 was best. } (17. Ke1 Rxc2 18. Kd2 Rxa2 19. g4 Rxd2 20. e4 Rxf2 21. Rb1 Rxh2 22. Rb2 Rxb2 23. g5 Rxb3) 17... Rxc2?! { (3.04 → 3.86) Inaccuracy. exf4 was best. } (17... exf4 18. gxf4) 18. fxe5?! { (3.86 → 2.74) Inaccuracy. Kxc2 was best. } (18. Kxc2 exf4 19. gxf4 Kd7 20. h4 d5 21. h5 d4 22. f5 d3 23. Kxd3 b5 24. h6 b4) 18... dxe5 19. Kxc2 Ke7 20. Rd1?? { (3.40 → Mate in 23) Checkmate is now unavoidable. h4 was best. } (20. h4 b5 21. b4 a5 22. bxa5 b4 23. h5 Kd6 24. h6 Kc7 25. a6 b3 26. axb3 Kc6) 20... Kd6?? { (Mate in 23 → 0.00) Lost forced checkmate sequence. Kd7 was best. } (20... Kd7 21. Rxd7 f5 22. Rxb7 e4 23. Rxa7 f4 24. gxf4 e3 25. Kd2 exd2 26. Ra4 d1=K 27. h3) 21. Rxd6 b6?? { (0.00 → 3.38) Blunder. f6 was best. } (21... f6 22. Rxf6 a6 23. Rxa6 bxa6 24. a4 e4 25. Kd1 a5 26. Ke1 e3 27. b4 axb4 28. a5) 22. Rxb6 axb6 23. a3? { (3.90 → 1.88) Mistake. h4 was best. } (23. h4) 23... f6? { (1.88 → 4.03) Mistake. f5 was best. } (23... f5 24. g4) 24. e4? { (4.03 → 1.88) Mistake. h4 was best. } (24. h4) 24... f5 25. exf5 e4 26. b4 e3 27. f6 e2 28. f7? { (1.45 → 0.00) Mistake. g4 was best. } (28. g4 e1=K) 28... e1=K?? { (0.00 → 2.44) Blunder. e1=B was best. } (28... e1=B 29. Kd2 Bxd2 30. a4 Bxb4 31. g4 b5 32. axb5 Bd6 33. b6 Bxh2 34. b7 Be5 35. b8=R) 29. Kc3?? { (2.44 → 0.62) Blunder. f8=R was best. } (29. f8=R Kd1) 29... Ke2? { (0.62 → 2.09) Mistake. b5 was best. } (29... b5) 30. Kd4?? { (2.09 → -0.86) Blunder. f8=R was best. } (30. f8=R Kf2 31. Rxf2 b5 32. a4 bxa4 33. Rf3 a3 34. Kd4 a2 35. h4 a1=K 36. Rf8 Kb2) 30... Kd2?? { (-0.86 → 2.30) Blunder. b5 was best. } (30... b5 31. a4 bxa4 32. b5 a3 33. Ke4 Kd2 34. b6 a2 35. f8=Q Kc3 36. b7 Kc4 37. Ke3) 31. f8=K?? { (2.30 → -1.80) Blunder. f8=R was best. } (31. f8=R) 31... Ke2?? { (-1.80 → -0.07) Blunder. b5 was best. } (31... b5) 32. b5?? { (-0.07 → Mate in 2) Checkmate is now unavoidable. Ke4 was best. } (32. Ke4 Kd2 33. Kd4 b5 34. a4 bxa4 35. Kc3 Kxc3 36. g4 Kxb4 37. g5 a3 38. g6 a2) 32... Kd2?? { (Mate in 2 → -2.52) Lost forced checkmate sequence. Ke3 was best. } (32... Ke3 33. Kxe3#) 33. Ke5?? { (-2.52 → Mate in 12) Checkmate is now unavoidable. Kc5 was best. } (33. Kc5 bxc5) 33... Ke3 34. Kd5 Kd4 35. Kxd4# { Game ends by variant rule. } 0-1