lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/7hEZ82FE"] [Date "2022.02.09"] [White "eirik22"] [Black "abdallah188"] [Result "1-0"] [UTCDate "2022.02.09"] [UTCTime "21:13:22"] [WhiteElo "971"] [BlackElo "1551"] [WhiteRatingDiff "+105"] [BlackRatingDiff "-53"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Na3?? { (0.15 → -2.69) Blunder. e3 was best. } (1. e3 c5) 1... b5?? { (-2.69 → 0.78) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Nb5 Bxd2 4. Qxd2 a5 5. Nxc7 Qxc7 6. Qxa5) 2. Nxb5 Na6?? { (0.12 → 2.46) Blunder. e6 was best. } (2... e6 3. Nxa7 Rxa7 4. b4 Rxa2 5. Rxa2 Bxb4 6. c4 Bxd2 7. Kxd2) 3. Nxa7 Rxa7 4. a3?? { (1.62 → -0.62) Blunder. c4 was best. } (4. c4 c5) 4... Nf6?? { (-0.62 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (4... e6 5. a4) 5. b4?? { (Mate in 15 → 2.50) Lost forced checkmate sequence. e4 was best. } (5. e4 Nxe4 6. Bxa6 Nxf2 7. Kxf2 Bxa6 8. c4 Bxc4 9. Qg4 Rxa3 10. Qxg7 Rxa1 11. Qxf8 Rxc1) 5... Nxb4 6. axb4 Rxa1 7. e4 Rxc1 8. Qxc1 Nxe4 9. h3?? { (2.84 → Mate in 12) Checkmate is now unavoidable. Bd3 was best. } (9. Bd3 Nxf2) 9... Nxd2?? { (Mate in 12 → 0.65) Lost forced checkmate sequence. Nxf2 was best. } (9... Nxf2 10. Kxf2 Ba6 11. Bxa6 c5 12. bxc5 Qc8 13. Bxc8 e5 14. Bxd7 Bxc5 15. Bxe8 Bxf2 16. Bxf7) 10. Kxd2?? { (0.65 → Mate in 11) Checkmate is now unavoidable. Qxd2 was best. } (10. Qxd2) 10... Ba6 11. Bxa6 Qc8 12. Bxc8 c5 13. bxc5 f5?? { (Mate in 8 → 3.66) Lost forced checkmate sequence. e5 was best. } (13... e5 14. Bxd7 Bxc5 15. Bxe8 Bxf2 16. Bxf7 Bxg1 17. Qxg1 Rg8 18. Bxg8 e4 19. Bxh7 g6 20. Bxg6) 14. Bxd7 Kxd7 15. g4 fxg4 16. hxg4 h5 17. Rxh5 Rxh5 18. gxh5 g6? { (9.46 → Mate in 8) Checkmate is now unavoidable. Kc7 was best. } (18... Kc7) 19. hxg6 Kd6 20. cxd6 exd6 21. g7 Bxg7 22. Qb2 Bxb2 23. Kc1?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. c3 was best. } (23. c3 Bxc3 24. Kxc3 d5 25. Kb4 d4 26. Ne2 d3 27. Kc5 dxe2 28. Kd5 e1=K 29. Ke4 Kxf2) 23... Bxc1 24. f4?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nf3 was best. } (24. Nf3 Bf4 25. Nd4 Bg3 26. fxg3 d5 27. c4 dxc4 28. Nf3 c3 29. Ng1 c2 30. Nh3 c1=K) 24... Bxf4 25. Nf3 Bh2?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Be5 was best. } (25... Be5 26. Nxe5 dxe5 27. c3 e4 28. c4 e3 29. c5 e2 30. c6 e1=Q 31. c7 Qe7 32. c8=N) 26. Nxh2 d5 27. c4 dxc4 28. Nf3 c3 29. Nd2 cxd2# { Game ends by variant rule. } 1-0