lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/7R3xjPs7"] [Date "2019.10.09"] [Round "-"] [White "SmashTimeFools"] [Black "Raicosta"] [Result "1/2-1/2"] [UTCDate "2019.10.09"] [UTCTime "00:23:52"] [WhiteElo "2222"] [BlackElo "2108"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.47] } 1... e6 { [%eval 1.92] } 2. b4 { [%eval 2.22] } 2... Bxb4 { [%eval 2.01] } 3. Qg4 { [%eval 2.13] } 3... Bxd2 { [%eval 1.94] } 4. Nxd2?? { (1.94 → -3.55) Blunder. Best move was Qxg7. } { [%eval -3.55] } (4. Qxg7) 4... b5? { (-3.55 → -1.72) Mistake. Best move was Qg5. } { [%eval -1.72] } (4... Qg5 5. Qxe6) 5. Bxb5 { [%eval -1.85] } 5... Qf6?? { (-1.85 → 0.25) Blunder. Best move was Qg5. } { [%eval 0.25] } (5... Qg5 6. Bxd7 Qxg4 7. Bxc8 Qxg2 8. Bxe6 Qxg1 9. Rxg1 fxe6 10. Rxg7 Nh6 11. Rxh7 Rxh7 12. Rb1) 6. Bxd7 { [%eval -0.46] } 6... Nxd7 { [%eval -0.06] } 7. Qxg7 { [%eval -0.47] } 7... Qxg7?? { (-0.47 → 3.57) Blunder. Best move was Qxa1. } { [%eval 3.57] } (7... Qxa1 8. Qxh7) 8. g3 { [%eval 3.51] } 8... Qxg3 { [%eval 2.6] } 9. hxg3 { [%eval 3.75] } 9... Nh6 { [%eval 3.76] } 10. Rxh6 { [%eval 2.3] } 10... Rg8?! { (2.30 → 3.67) Inaccuracy. Best move was Rf8. } { [%eval 3.67] } (10... Rf8) 11. Rxe6 { [%eval 3.0] } 11... Rxg3 { [%eval 3.1] } 12. fxg3 { [%eval 2.59] } 12... fxe6 { [%eval 2.43] } 13. Nf1 { [%eval 1.41] } 13... h6?? { (1.41 → 3.50) Blunder. Best move was c5. } { [%eval 3.5] } (13... c5 14. Kd2 Nb8 15. Ne2 Na6 16. g4 c4 17. Nfg3 Kd7 18. g5 h6 19. gxh6 e5 20. Nf1) 14. c4? { (3.50 → 2.13) Mistake. Best move was Kd2. } { [%eval 2.13] } (14. Kd2) 14... Nf8?! { (2.13 → 2.86) Inaccuracy. Best move was Nb8. } { [%eval 2.86] } (14... Nb8 15. Nh3) 15. Nh3 { [%eval 2.62] } 15... Bd7 { [%eval 3.0] } 16. Kd2 { [%eval 2.98] } 16... Bb5 { [%eval 3.36] } 17. cxb5 { [%eval 3.28] } 17... c6?! { (3.28 → 4.60) Inaccuracy. Best move was Ke7. } { [%eval 4.6] } (17... Ke7 18. Kc3) 18. bxc6 { [%eval 4.47] } 18... Kf7 { [%eval 5.65] } 19. Kc3 { [%eval 5.37] } 19... Nd7?! { (5.37 → 8.23) Inaccuracy. Best move was Nh7. } { [%eval 8.23] } (19... Nh7 20. c7) 20. cxd7 { [%eval 8.22] } 20... Rc8 { [%eval 7.77] } 21. dxc8=K { [%eval 7.45] } 21... Ke7 { [%eval 7.71] } 22. Kd8 { [%eval 7.94] } 22... Kxd8 { [%eval 7.89] } 23. Ba3 { [%eval 8.45] } 23... a5 { [%eval 9.36] } 24. Be7 { [%eval 8.02] } 24... Kxe7 { [%eval 8.32] } 25. Rb1 { [%eval 7.98] } 25... a4 { [%eval 7.98] } 26. Kc4 { [%eval 7.01] } 26... e5 { [%eval 7.88] } 27. a3? { (7.88 → 4.44) Mistake. Best move was e4. } { [%eval 4.44] } (27. e4 Kf6) 27... Kf8? { (4.44 → 7.98) Mistake. Best move was e4. } { [%eval 7.98] } (27... e4) 28. e4 { [%eval 7.98] } 28... h5? { (7.98 → Mate in 8) Checkmate is now unavoidable. Best move was Kf7. } { [%eval #8] } (28... Kf7 29. Ne3 Kg7 30. Ra1 Kf7 31. Ng1 Kg7 32. Kc3 Kf8 33. Nh3 Kg8 34. Rh1 Kg7 35. Rb1) 29. g4 { [%eval #8] } 29... hxg4 { [%eval #7] } 30. Ne3 { [%eval #8] } 30... gxh3 { [%eval #7] } 31. Kd3? { (Mate in 7 → 7.81) Lost forced checkmate sequence. Best move was Rf1. } { [%eval 7.81] } (31. Rf1 Kf7 32. Rxf7 h2 33. Kc3 h1=N 34. Rf2 Nxf2 35. Kc4 Nxe4 36. Kc3 Nxc3 37. Nd5 Nxd5#) 31... h2 { [%eval 7.81] } 32. Rg1?? { (7.81 → 0.07) Blunder. Best move was Rf1. } { [%eval 0.07] } (32. Rf1 h1=Q 33. Rxh1 Kg8 34. Rc1 Kf8 35. Kc3 Kg8 36. Kc4 Kf8 37. Kd3 Ke8 38. Rh1 Kf8) 32... hxg1=N { [%eval 0.08] } 33. Kc4?? { (0.08 → -2.25) Blunder. Best move was Kc3. } { [%eval -2.25] } (33. Kc3 Kg7 34. Kc2 Nh3 35. Kd2 Kh6 36. Kc3 Kg7 37. Kd3 Kh6 38. Kc4 Kg7 39. Nc2 Kg8) 33... Kg8?? { (-2.25 → 0.08) Blunder. Best move was Nf3. } { [%eval 0.08] } (33... Nf3 34. Nf1 Nd4 35. Kxd4 exd4 36. e5 d3 37. Nh2 Kg8 38. e6 d2 39. e7 Kg7 40. e8=K) 34. Nf5? { (0.08 → -1.44) Mistake. Best move was Kc3. } { [%eval -1.44] } (34. Kc3 Kg7 35. Kc2 Nh3 36. Kd2 Kh6 37. Kc3 Kg7 38. Kd3 Kh6 39. Kc4 Kg7 40. Nc2 Kg8) 34... Nh3? { (-1.44 → 0.09) Mistake. Best move was Kg7. } { [%eval 0.09] } (34... Kg7) 35. Ne3 { [%eval 0.09] } 35... Ng1 { [%eval 0.09] } 36. Kc3 { [%eval 0.09] } { The game is a draw. } 1/2-1/2
Reconnecting