lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/76MTKotj"] [Date "2018.12.06"] [White "BugraGrkm"] [Black "neokotschak"] [Result "1-0"] [UTCDate "2018.12.06"] [UTCTime "21:41:56"] [WhiteElo "1272"] [BlackElo "1500"] [WhiteRatingDiff "+91"] [BlackRatingDiff "-293"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3? { (0.15 → -0.92) Mistake. e3 was best. } { [%eval -0.92] } (1. e3) 1... a6?? { (-0.92 → 1.34) Blunder. b6 was best. } { [%eval 1.34] } (1... b6) 2. Nf4?? { (1.34 → -0.25) Blunder. Ng5 was best. } { [%eval -0.25] } (2. Ng5 c6) 2... b6?? { (-0.25 → 4.37) Blunder. d5 was best. } { [%eval 4.37] } (2... d5 3. Nxd5) 3. Ng6 { [%eval 4.86] } 3... fxg6 { [%eval 4.87] } 4. d4?? { (4.87 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (4. e3 c5) 4... e5 { [%eval #-16] } 5. dxe5 { [%eval #-15] } 5... Qf6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qg5 was best. } { [%eval #14] } (5... Qg5 6. Bxg5 Ba3 7. bxa3 Kd8 8. Bxd8 a5 9. Bxc7 Na6 10. Bxb6 g5 11. Bxa5 d5 12. Qxd5) 6. exf6 { [%eval #14] } 6... gxf6 { [%eval #13] } 7. Qxd7 { [%eval #13] } 7... Kxd7 { [%eval #11] } 8. Bh6 { [%eval #12] } 8... Nxh6 { [%eval #11] } 9. g4 { [%eval #12] } 9... Nxg4 { [%eval #11] } 10. Kd2?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-12] } (10. Rg1 Nxf2 11. Rxg6 hxg6 12. Kxf2 Rxh2 13. a4 Rxf2 14. Bg2 Rxe2 15. Bxa8 Rxc2 16. Nd2 Rxd2) 10... Nxh2 { [%eval #-12] } 11. Rxh2 { [%eval #-11] } 11... Rg8 { [%eval #-11] } 12. Rxh7 { [%eval #-10] } 12... Rg7?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Ke8 was best. } { [%eval #11] } (12... Ke8 13. Rxc7 Bh3 14. Bxh3 Ra7 15. Rxa7 Nc6 16. Rxa6 g5 17. Rxb6 Ne5 18. Rxf6 Bh6 19. Rxh6) 13. Rxg7 { [%eval #11] } 13... Bxg7 { [%eval #10] } 14. Bh3?? { (Mate in 10 → -0.25) Lost forced checkmate sequence. Nc3 was best. } { [%eval -0.25] } (14. Nc3 a5 15. b4 axb4 16. Na4 Rxa4 17. Re1 Rxa2 18. Ke3 Rxc2 19. Kd2 Rxd2 20. e4 Rxf2) 14... Kd8?? { (-0.25 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (14... f5) 15. Bxc8 { [%eval #12] } 15... Kxc8 { [%eval #11] } 16. Ke3 { [%eval #11] } 16... Kd7 { [%eval #10] } 17. Ke4?? { (Mate in 10 → -2.62) Lost forced checkmate sequence. Nd2 was best. } { [%eval -2.62] } (17. Nd2 Kd8 18. Nf3 Bh6 19. Kf4 Bxf4 20. Rc1 Bxc1 21. a3 Bxb2 22. c4 Bxa3 23. Ng5 fxg5) 17... Ke6?? { (-2.62 → Mate in 8) Checkmate is now unavoidable. f5 was best. } { [%eval #8] } (17... f5 18. Kxf5) 18. Kd5 { [%eval #8] } 18... Kxd5 { [%eval #7] } 19. e4 { [%eval #9] } 19... Kxe4 { [%eval #8] } 20. f3 { [%eval #8] } 20... Kxf3 { [%eval #7] } 21. a3?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Na3 was best. } { [%eval #-11] } (21. Na3 c6 22. c4 b5 23. cxb5 axb5 24. Nxb5 cxb5 25. a4 bxa4 26. Rxa4 Rxa4 27. b4 Rxb4#) 21... c6?? { (Mate in 11 → -6.41) Lost forced checkmate sequence. Nc6 was best. } { [%eval -6.41] } (21... Nc6 22. c3 Nb4 23. cxb4 b5 24. Ra2 c5 25. bxc5 b4 26. axb4 Rh8 27. Rxa6 Bh6 28. Rxf6) 22. b3 { [%eval -6.88] } 22... Kg4?? { (-6.88 → -3.24) Blunder. Nd7 was best. } { [%eval -3.24] } (22... Nd7 23. Nc3 b5 24. Nxb5 cxb5 25. c4 bxc4 26. bxc4 Nf8 27. Rb1 Re8 28. Rb8 Rxb8 29. c5) 23. c3?? { (-3.24 → -9.68) Blunder. Nc3 was best. } { [%eval -9.68] } (23. Nc3 Nd7) 23... Kg5?? { (-9.68 → -3.23) Blunder. Kf4 was best. } { [%eval -3.23] } (23... Kf4 24. c4 Ke4 25. c5 bxc5 26. a4 c4 27. bxc4 c5 28. Na3 g5 29. Nb5 axb5 30. axb5) 24. Ra2 { [%eval -3.34] } 24... Kf4?? { (-3.34 → -1.33) Blunder. Kf5 was best. } { [%eval -1.33] } (24... Kf5 25. Ra1 Nd7 26. Nd2 Ke4 27. Nxe4 Rh8 28. Nxf6 Nxf6 29. Rh1 Rxh1 30. c4 b5 31. cxb5) 25. Rb2?? { (-1.33 → Mate in 16) Checkmate is now unavoidable. Re2 was best. } { [%eval #-16] } (25. Re2 Ke4) 25... Nd7?? { (Mate in 16 → -4.26) Lost forced checkmate sequence. Ke4 was best. } { [%eval -4.26] } (25... Ke4 26. a4 Bh6 27. a5 bxa5 28. Rd2 Bxd2 29. Nxd2 Nd7 30. Nxe4 Nf8 31. Nxf6 a4 32. bxa4) 26. a4 { [%eval -4.96] } 26... Rf8 { [%eval -4.73] } 27. a5?? { (-4.73 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (27. b4 b5) 27... bxa5 { [%eval #-13] } 28. b4 { [%eval #-9] } 28... axb4 { [%eval #-9] } 29. cxb4 { [%eval #-8] } 29... Nc5 { [%eval #-8] } 30. bxc5 { [%eval #-7] } 30... Rb8 { [%eval #-7] } 31. Rxb8 { [%eval #-6] } 31... Bf8 { [%eval #-6] } 32. Rxf8 { [%eval #-5] } 32... Kf3 { [%eval #-5] } 33. Rxf6 { [%eval #-4] } 33... Kf4?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Kg4 was best. } { [%eval #5] } (33... Kg4 34. Rxg6 Kf5 35. Rxc6 Ke5 36. Rxa6 Kd6 37. Rxd6#) 34. Rxf4 { [%eval #5] } 34... a5 { [%eval #2] } 35. Rb4 { [%eval #2] } 35... axb4 { [%eval #1] } 36. Nc3 { [%eval #1] } 36... bxc3# { Game ends by variant rule. } 1-0
Reconnecting