lichess.org

FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/6YwrlZJA"] [Date "2020.07.03"] [White "byggarhamstern"] [Black "TCF_Namelecc"] [Result "0-1"] [UTCDate "2020.07.03"] [UTCTime "18:24:14"] [WhiteElo "1993"] [BlackElo "2062"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+4"] [Variant "Racing Kings"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.49] } 1... Nxf2 { [%eval 0.41] } 2. Rxf2 { [%eval 0.41] } 2... Ka3 { [%eval 0.45] } 3. Nxc1 { [%eval 0.0] } 3... Rxc1?? { (0.00 → 1.93) Blunder. Kb4 was best. } { [%eval 1.93] } (3... Kb4 4. Kf4 Qa5 5. Qh8 Qc5 6. Qe5 Rxc1 7. Rg7 Bb1 8. Rf7) 4. Kg4? { (1.93 → 0.46) Mistake. Kf4 was best. } { [%eval 0.46] } (4. Kf4 Rb6 5. Rxd2 Kb4 6. Qd5 Bb3 7. Qe5 Rxe1 8. Kf5 Qa5) 4... Rxe1?! { (0.46 → 1.35) Inaccuracy. Rb6 was best. } { [%eval 1.35] } (4... Rb6 5. Rxd2) 5. Qh5?? { (1.35 → -3.04) Blunder. Rxd2 was best. } { [%eval -3.04] } (5. Rxd2 Re5) 5... Nxf1 { [%eval -3.06] } 6. Rf4?! { (-3.06 → -4.54) Inaccuracy. Kg5 was best. } { [%eval -4.54] } (6. Kg5 Rb6) 6... Rb6 { [%eval -4.32] } 7. Qg5 { [%eval -4.73] } 7... Re4? { (-4.73 → -2.44) Mistake. Qc3 was best. } { [%eval -2.44] } (7... Qc3 8. Qd8 Qa5 9. Rh1 Re4 10. Rxe4 Bxe4 11. Rxf1 Kb4 12. Rf5 Rb5 13. Qf6 Qc7 14. Rf4) 8. Rxe4?? { (-2.44 → -9.61) Blunder. Kf5 was best. } { [%eval -9.61] } (8. Kf5 Kb4) 8... Bxe4 { [%eval -8.79] } 9. Kh5 { [%eval -13.04] } 9... Kb4 { [%eval -12.16] } 10. Qe5 { [%eval -13.52] } 10... Qa5 { [%eval -12.29] } 11. Rxf1 { [%eval -22.93] } 11... Qb5 { [%eval -19.53] } 12. Ra1 { [%eval -21.32] } 12... Qd5 { [%eval -12.66] } 13. Qxd5?! { (-12.66 → Mate in 7) Checkmate is now unavoidable. Re1 was best. } { [%eval #-7] } (13. Re1 Qc5) 13... Bxd5 { [%eval #-6] } 14. Re1 { [%eval #-6] } 14... Kb5 { [%eval #-5] } 15. Re7 { [%eval #-5] } 15... Ka6 { [%eval #-4] } 16. Kg5 { [%eval #-4] } 16... Bb7 { [%eval #-4] } 17. Re8 { [%eval #-4] } 17... Ka7 { [%eval #-3] } 18. Kf5 { [%eval #-3] } 18... Bd5 { [%eval #-2] } 19. Ke5 { [%eval #-2] } 19... Rb8 { [%eval #-1] } 20. Kf6 { [%eval #-1] } 20... Ka8# { Game ends by variant rule. } 0-1
Reconnecting