lichess.org

FEN
[Event "Rated Crazyhouse game"] [Site "https://lichess.org/6KUYpkyW"] [Date "2020.08.13"] [White "xuanet"] [Black "TheFinnisher"] [Result "0-1"] [UTCDate "2020.08.13"] [UTCTime "15:20:30"] [WhiteElo "2549"] [BlackElo "2574"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Crazyhouse"] [TimeControl "180+2"] [ECO "C46"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 3.02] } 1... Nf6 { [%eval 2.12] } 2. Nc3 { [%eval 2.95] } 2... e5 { [%eval 2.65] } 3. Nf3 { [%eval 3.18] } 3... Nc6 { [%eval 3.09] } 4. Bc4 { [%eval 3.02] } { C46 Four Knights Game: Italian Variation } 4... Be7 { [%eval 3.69] } 5. d4 { [%eval 3.8] } 5... exd4 { [%eval 3.32] } 6. Nxd4 { [%eval 3.14] } 6... Nxd4?! { (3.14 → 4.19) Inaccuracy. d5 was best. } { [%eval 4.19] } (6... d5 7. Nxc6 bxc6 8. exd5 N@h4 9. Rg1 P@b5 10. Be2 b4 11. dxc6) 7. Qxd4 { [%eval 2.78] } 7... d5 { [%eval 3.44] } 8. Bxd5 { [%eval 3.04] } 8... P@e6 { [%eval 3.25] } 9. N@c6 { [%eval 3.01] } 9... bxc6 { [%eval 2.54] } 10. Bxc6+ { [%eval 2.41] } 10... Bd7 { [%eval 2.37] } 11. Bxd7+ { [%eval 2.61] } 11... Qxd7 { [%eval 2.93] } 12. B@a4 { [%eval 0.89] } 12... c6 { [%eval 1.47] } 13. Qxd7+ { [%eval 1.41] } 13... Nxd7 { [%eval 1.22] } 14. P@b7 { [%eval 1.54] } 14... Rd8 { [%eval 2.54] } 15. P@c7 { [%eval 1.27] } 15... B@d4 { [%eval 1.4] } 16. cxd8=Q+ { [%eval 1.72] } 16... Bxd8 { [%eval 2.06] } 17. Q@g3 { [%eval 1.82] } 17... Q@b6?? { (1.82 → 4.02) Blunder. O-O was best. } { [%eval 4.02] } (17... O-O 18. P@h6) 18. P@e3?? { (4.02 → -3.03) Blunder. R@d2 was best. } { [%eval -3.03] } (18. R@d2) 18... Bxc3+?? { (-3.03 → 1.33) Blunder. Be5 was best. } { [%eval 1.33] } (18... Be5 19. f4) 19. bxc3 { [%eval 1.09] } 19... P@b2 { [%eval 1.74] } 20. Qxg7?? { (1.74 → -6.93) Blunder. Bxb2 was best. } { [%eval -6.93] } (20. Bxb2) 20... bxc1=Q+?? { (-6.93 → 5.67) Blunder. bxa1=Q was best. } { [%eval 5.67] } (20... bxa1=Q 21. Qxh8+) 21. Rxc1 { [%eval 4.7] } 21... B@e5 { [%eval 3.95] } 22. R@g8+?? { (3.95 → -1.40) Blunder. Qxh8+ was best. } { [%eval -1.4] } (22. Qxh8+ Bxh8) 22... Rxg8 { [%eval -0.09] } 23. Qxg8+ { [%eval 0.1] } 23... R@f8 { [%eval 0.0] } 24. Qxf8+ { [%eval -2.23] } 24... Nxf8?? { (-2.23 → -0.10) Blunder. Kxf8 was best. } { [%eval -0.1] } (24... Kxf8 25. B@h6+) 25. R@d3 { [%eval -0.22] } 25... N@h4?? { (-0.22 → 2.71) Blunder. Qxb7 was best. } { [%eval 2.71] } (25... Qxb7 26. Rxd8+) 26. R@g4?? { (2.71 → -5.06) Blunder. Bxc6+ was best. } { [%eval -5.06] } (26. Bxc6+ N@d7) 26... N@c5?? { (-5.06 → -0.74) Blunder. Q@h5 was best. } { [%eval -0.74] } (26... Q@h5) 27. Rxh4?? { (-0.74 → -7.98) Blunder. Rxd8+ was best. } { [%eval -7.98] } (27. Rxd8+ Qxd8) 27... Nxd3+ { [%eval -7.68] } 28. cxd3 { [%eval -7.48] } 28... R@b2?? { (-7.48 → -0.55) Blunder. Bxh4 was best. } { [%eval -0.55] } (28... Bxh4) 29. O-O?? { (-0.55 → -3.83) Blunder. P@d2 was best. } { [%eval -3.83] } (29. P@d2 Bxh4) 29... Bxh4 { [%eval -1.13] } 30. N@f3?? { (-1.13 → -19.87) Blunder. P@g7 was best. } { [%eval -19.87] } (30. P@g7 Bxf2+) 30... Bxf2+ { [%eval -19.64] } 31. Kh1 { [%eval -19.61] } 31... P@h3 { [%eval -11.24] } 32. Rxf2 { [%eval -28.33] } 32... Rxf2 { [%eval -24.44] } 33. Bxc6+ { [%eval -26.19] } 33... N@d7 { [%eval -22.11] } 34. N@e1?! { (-22.11 → Mate in 3) Checkmate is now unavoidable. B@f1 was best. } { [%eval #-3] } (34. B@f1 Rxf3) 34... R@f1+ { [%eval #-7] } 35. B@g1 { [%eval #-7] } 35... Rxf3 { [%eval #-7] } 36. gxf3 { [%eval #-1] } 36... N@f2# { Black wins by checkmate. } 0-1
Reconnecting