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[Event "Rated King of the Hill game"] [Site "https://lichess.org/6Hx0XTzb"] [Date "2021.09.07"] [White "appleiphone5s"] [Black "jharding5H"] [Result "1-0"] [UTCDate "2021.09.07"] [UTCTime "15:08:21"] [WhiteElo "1470"] [BlackElo "1458"] [WhiteRatingDiff "+70"] [BlackRatingDiff "-8"] [Variant "King of the Hill"] [TimeControl "180+2"] [ECO "B01"] [Opening "Scandinavian Defense: Mieses-Kotroc Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 d5 2. exd5 Qxd5?! { (0.95 → 1.95) Inaccuracy. c6 was best. } { B01 Scandinavian Defense: Mieses-Kotroc Variation } (2... c6 3. d4 cxd5 4. c4 Nf6 5. Nc3 Nc6 6. Nf3 e6 7. Ne5) 3. Nc3?! { (1.95 → 0.92) Inaccuracy. Nf3 was best. } (3. Nf3 Bg4 4. d4 e6 5. c4 Qd7 6. Be2 Nc6 7. Ne5 Nxe5) 3... Qe6+? { (0.92 → 2.36) Mistake. Qa5 was best. } (3... Qa5 4. d4 Nf6 5. Nf3 Bf5 6. Ne5 e6 7. g4 Nxg4 8. Nxg4) 4. Qe2 Qxe2+ 5. Bxe2?! { (2.15 → 1.34) Inaccuracy. Kxe2 was best. } (5. Kxe2 Nc6) 5... g6? { (1.34 → 3.28) Mistake. e5 was best. } (5... e5 6. f4) 6. Nf3?! { (3.28 → 2.51) Inaccuracy. d4 was best. } (6. d4 Bg7 7. Bf4 c5 8. Bb5+ Nc6 9. d5 a6 10. Ba4 b5 11. dxc6 e5 12. Be3 bxa4) 6... f5?! { (2.51 → 3.93) Inaccuracy. Bf5 was best. } (6... Bf5 7. Bb5+) 7. d4 e6 8. Bf4 Nf6 9. O-O-O h6 10. Be5 Ke7 11. Bxf6+ Kxf6 12. d5?? { (4.86 → -0.75) Blunder. Kd2 was best. } (12. Kd2 Nc6) 12... e5?? { (-0.75 → 2.21) Blunder. Bc5 was best. } (12... Bc5) 13. Kd2 e4?? { (0.79 → 15.63) Blunder. Nc6 was best. } (13... Nc6 14. dxc6 bxc6 15. Bd3 Bc5 16. Rhe1 Re8 17. g4 e4 18. h4 Rd8 19. g5+ hxg5 20. hxg5+) 14. Ke3?? { (15.63 → Mate in 4) Checkmate is now unavoidable. Nxe4+ was best. } (14. Nxe4+) 14... c5?? { (Mate in 4 → 20.28) Lost forced checkmate sequence. Bc5+ was best. } (14... Bc5+ 15. Rd4 exf3 16. Kf4 g5+ 17. Kg3 Ke5#) 15. d6?? { (20.28 → -7.15) Blunder. Nxe4+ was best. } (15. Nxe4+ Ke7 16. Ne5 Bg7 17. Nxg6+ Kd8 18. Nxh8 Bxh8 19. Kf4 Bd7 20. g4 Ba4 21. b3 Kc7) 15... exf3 16. Rd5 b6?? { (-9.06 → 13.64) Blunder. fxe2 was best. } (16... fxe2) 17. gxf3?? { (13.64 → -5.67) Blunder. Ne4+ was best. } (17. Ne4+) 17... Be6?? { (-5.67 → -2.48) Blunder. Bb7 was best. } (17... Bb7 18. f4 Bg7 19. d7 Bxd5 20. Nxd5+ Ke6 21. Bc4 Bd4+ 22. Kd3 Nc6 23. Re1+ Kd6 24. Nf6) 18. f4?? { (-2.48 → -5.38) Blunder. Ne4+ was best. } (18. Ne4+ Kf7 19. Bc4 Nc6 20. Rg1 Bg7 21. h4 Na5 22. Rxf5+ gxf5 23. Rxg7+ Kxg7 24. Bxe6 Rae8) 18... g5?? { (-5.38 → 11.71) Blunder. Bxd5 was best. } (18... Bxd5) 19. Re5 gxf4+?! { (10.50 → Mate in 7) Checkmate is now unavoidable. Bc8 was best. } (19... Bc8 20. Ne4+) 20. Kxf4 Bxd6 21. Rg1?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Ne4+ was best. } (21. Ne4+ Kg7 22. Nxd6 Kf6 23. Rxe6+ Kxe6 24. Bc4+ Kxd6 25. Rd1+ Kc7 26. Ke5#) 21... Nc6?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Bxe5+ was best. } (21... Bxe5+ 22. Ke3 Bxc3 23. f4 Bd4+ 24. Kd2 Bxg1 25. Bf3 Rd8+ 26. Bd5 Rxd5+ 27. Ke2 Rd4 28. Kf3) 22. Bh5?? { (Mate in 7 → -46.51) Lost forced checkmate sequence. Ne4+ was best. } (22. Ne4+ Ke7 23. Rg7+ Kf8 24. Nxd6 Re8 25. Nxe8 c4 26. Rxe6 a6 27. Rxc6 Kxe8 28. Rc8#) 22... Rhg8?? { (-46.51 → 0.00) Blunder. Bxe5+ was best. } (22... Bxe5+ 23. Ke3 Bxc3 24. f4 Bd4+ 25. Ke2 Bxg1 26. a4 Rhd8 27. Kf3 Nd4+ 28. Kg3 Rg8+ 29. Kh3) 23. Re1?? { (0.00 → -26.23) Blunder. Ne4+ was best. } (23. Ne4+ Ke7 24. Nxd6 Kxd6 25. Rd1+ Nd4 26. Bf3 Rae8 27. c3 Bb3 28. cxd4 Bxd1 29. dxc5+ bxc5) 23... Bxe5+ 24. Rxe5 Nxe5?? { (-16.59 → Mate in 2) Checkmate is now unavoidable. Rad8 was best. } (24... Rad8 25. Ne4+ Ke7 26. f3 Rd4 27. c3 Rd5 28. Rxd5 Bxd5 29. b4 cxb4 30. c4 Bxc4 31. a3) 25. Bf7?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Ne4+ was best. } (25. Ne4+ fxe4 26. Kxe4#) 25... Ng6+?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Rg4+ was best. } (25... Rg4+ 26. Ke3 Nc4+ 27. Ke2 Ke5#) 26. Bxg6 Rxg6 27. h3?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Ne4+ was best. } (27. Ne4+ Ke7 28. Ke5#) 27... Rd8?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Bc4 was best. } (27... Bc4 28. a3 Rg2 29. f3 Rf2 30. Ne4+ Ke6 31. Nf6 Be2 32. b3 Rxf3#) 28. Ne2?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Ne4+ was best. } (28. Ne4+ Ke7 29. Ke5#) 28... Rd4+ 29. Nxd4 cxd4 30. c3 Ke7?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. dxc3 was best. } (30... dxc3 31. bxc3 Bc4 32. f3 Ke6 33. a4 Kd5#) 31. Ke5# { Game ends by variant rule. } 1-0