FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/6Gea7201"]
[Date "2026.05.11"]
[Round "-"]
[White "RufatAliyev"]
[Black "SharayuLOL"]
[Result "0-1"]
[GameId "6Gea7201"]
[UTCDate "2026.05.11"]
[UTCTime "07:30:19"]
[WhiteElo "1435"]
[BlackElo "1465"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+25"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nh6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Bg7 was best. } { [%eval #14] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxh6 { [%eval #14] } 3... Bxh6 { [%eval #14] } 4. Qc1 { [%eval #14] } 4... Bxc1 { [%eval #13] } 5. Nc3 { [%eval #13] } 5... Bxb2 { [%eval #12] } 6. h4 { [%eval #12] } 6... Bxc3 { [%eval #11] } 7. Rh2?? { (Mate in 11 → -1.27) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.27] } (7. Kd1 Bxa1 8. c3 Bxc3 9. d4 Bxd4 10. Kd2 Bxf2 11. Nh3 Bxh4 12. g3 Bxg3) 7... Bxe1 { [%eval -1.37] } 8. Rxe1 { [%eval -1.3] } 8... Rg8?? { (-1.30 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (8... a5 9. g3 Kf8 10. Bh3 Kg7 11. Bxd7 Nxd7 12. Nh3 Ra6 13. g4 f5 14. gxf5) 9. g4 { [%eval #11] } 9... Rxg4 { [%eval #10] } 10. h5?? { (Mate in 10 → -2.31) Lost forced checkmate sequence. Nh3 was best. } { [%eval -2.31] } (10. Nh3 Rxh4 11. Ng1 Rxh2 12. e4 Rxf2 13. Bg2 Rxc2 14. Nh3 Rxg2 15. e5 Rxa2) 10... Rxg1 { [%eval -1.92] } 11. Bh3?? { (-1.92 → Mate in 13) Checkmate is now unavoidable. h6 was best. } { [%eval #-13] } (11. h6 Rxf1 12. Rxf1 Kf8 13. Rg2 b5 14. a4 bxa4 15. Rg7 Kxg7 16. hxg7 Qh8) 11... Rxe1 { [%eval #-13] } 12. Bxd7 { [%eval #-12] } 12... Rxe2 { [%eval #-12] } 13. Bxe8 { [%eval #-11] } 13... Rxf2 { [%eval #-11] } 14. Bxf7 { [%eval #-10] } 14... Qxd3 { [%eval #-10] } 15. cxd3 { [%eval #-9] } 15... Rxa2 { [%eval #-9] } 16. Rxa2 { [%eval #-7] } 16... Be6 { [%eval #-8] } 17. Rxa7 { [%eval #-7] } 17... Rxa7 { [%eval #-7] } 18. Bxe6 { [%eval #-6] } 18... Ra2 { [%eval #-6] } 19. Bxa2 { [%eval #-5] } 19... e6 { [%eval #-5] } 20. Bxe6 { [%eval #-4] } 20... Nd7 { [%eval #-4] } 21. Bxd7 { [%eval #-3] } 21... b5 { [%eval #-3] } 22. Bxb5 { [%eval #-2] } 22... c6 { [%eval #-2] } 23. Bxc6 { [%eval #-1] } 23... h6 { [%eval #-1] } 24. Bf3# { Game ends by variant rule. } 0-1
