lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/5uo7dZvT"] [Date "2018.11.26"] [Round "-"] [White "arimakat"] [Black "Ogul1"] [Result "1-0"] [UTCDate "2018.11.26"] [UTCTime "17:01:51"] [WhiteElo "2355"] [BlackElo "2323"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-11"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.09] } 1... b6? { (1.09 → 2.92) Mistake. Best move was b5. } { [%eval 2.92] } (1... b5) 2. Ba6 { [%eval 2.6] } 2... Nxa6 { [%eval 3.37] } 3. Qe2? { (3.37 → 1.27) Mistake. Best move was Qh5. } { [%eval 1.27] } (3. Qh5 c5) 3... b5 { [%eval 0.8] } 4. Qxb5 { [%eval 0.72] } 4... Nb4 { [%eval 1.03] } 5. Qxd7 { [%eval 0.67] } 5... Nxa2 { [%eval 0.37] } 6. Rxa2 { [%eval 1.11] } 6... Qxd7 { [%eval 0.69] } 7. Rxa7 { [%eval 0.29] } 7... Rxa7 { [%eval 0.5] } 8. Kd1 { [%eval 0.44] } 8... Qxd2 { [%eval 0.5] } 9. Nxd2 { [%eval 0.42] } 9... Bh3 { [%eval 0.6] } 10. Nxh3 { [%eval 0.69] } 10... Kd7 { [%eval 0.78] } 11. Nf4?! { (0.78 → 0.00) Inaccuracy. Best move was Ng1. } { [%eval 0.0] } (11. Ng1 g6 12. Nb1 Nh6 13. Ne2 Ng4 14. Re1 Nxf2 15. Kd2 Nh3 16. gxh3 Ke6 17. Rh1 Bg7) 11... Ra3 { [%eval 0.42] } 12. bxa3 { [%eval 0.14] } 12... e6 { [%eval 0.28] } 13. Nxe6 { [%eval 0.0] } 13... Kxe6 { [%eval 0.0] } 14. Nc4 { [%eval -0.15] } 14... Bxa3 { [%eval 0.0] } 15. Nxa3 { [%eval 0.0] } 15... c5?! { (0.00 → 0.64) Inaccuracy. Best move was Ne7. } { [%eval 0.64] } (15... Ne7 16. Bd2 Rc8 17. Ke2 Rh8 18. Kd1) 16. c4 { [%eval 0.51] } 16... Ne7 { [%eval 0.92] } 17. Bd2 { [%eval 0.15] } 17... Kd7?? { (0.15 → Mate in 9) Checkmate is now unavoidable. Best move was Nc8. } { [%eval #9] } (17... Nc8 18. Nb1) 18. Bb4 { [%eval #9] } 18... cxb4 { [%eval #8] } 19. f4 { [%eval #8] } 19... bxa3 { [%eval #7] } 20. f5 { [%eval #7] } 20... Nxf5 { [%eval #6] } 21. c5 { [%eval #6] } 21... Nxe3 { [%eval #5] } 22. Kc1 { [%eval #5] } 22... Nxg2 { [%eval #4] } 23. c6 { [%eval #4] } 23... Kxc6 { [%eval #3] } 24. Kb2 { [%eval #3] } 24... axb2 { [%eval #2] } 25. Ra1 { [%eval #2] } 25... bxa1=N { [%eval #1] } 26. h4 { [%eval #1] } 26... Nxh4# { Game ends by variant rule. } 1-0
Reconnecting