lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/5pZ8RvTl"] [Date "2019.10.04"] [Round "-"] [White "retzehcekh"] [Black "firebatprime"] [Result "1-0"] [UTCDate "2019.10.04"] [UTCTime "05:33:04"] [WhiteElo "1868"] [BlackElo "2165"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?? { (0.15 → -2.30) Blunder. Best move was e3. } { [%eval -2.3] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxf7 Bxe3 7. Qxg7 Bxf2) 1... g5?? { (-2.30 → 0.22) Blunder. Best move was e6. } { [%eval 0.22] } (1... e6 2. b4) 2. Nxg5 { [%eval -0.31] } 2... Bg7 { [%eval 0.04] } 3. Nxh7 { [%eval 0.49] } 3... Bxb2 { [%eval 0.58] } 4. Bxb2 { [%eval 0.18] } 4... Rxh7 { [%eval 0.0] } 5. Bd4 { [%eval 0.07] } 5... Rxh2 { [%eval 0.32] } 6. Bxa7 { [%eval 0.07] } 6... Rxa7 { [%eval 0.14] } 7. Rxh2 { [%eval 0.0] } 7... Rxa2 { [%eval 0.0] } 8. Rxa2 { [%eval -0.06] } 8... Nh6 { [%eval -0.11] } 9. Rxh6 { [%eval -0.07] } 9... Na6?? { (-0.07 → 2.76) Blunder. Best move was b6. } { [%eval 2.76] } (9... b6 10. Rxb6) 10. Rhxa6 { [%eval 2.88] } 10... bxa6 { [%eval 3.07] } 11. Rxa6 { [%eval 2.99] } 11... Bxa6 { [%eval 2.7] } 12. c4 { [%eval 2.57] } 12... Bxc4 { [%eval 3.25] } 13. e3?? { (3.25 → 0.58) Blunder. Best move was Qa4. } { [%eval 0.58] } (13. Qa4 Bxe2) 13... Bxf1 { [%eval 0.77] } 14. Kxf1 { [%eval 0.23] } 14... c5 { [%eval 0.12] } 15. Ke2 { [%eval 0.44] } 15... Qa5?! { (0.44 → 1.14) Inaccuracy. Best move was Qc8. } { [%eval 1.14] } (15... Qc8 16. e4) 16. e4 { [%eval 1.4] } 16... Qxd2 { [%eval 0.91] } 17. Kxd2 { [%eval 0.82] } 17... f5 { [%eval 1.32] } 18. exf5 { [%eval 0.95] } 18... e6?? { (0.95 → Mate in 10) Checkmate is now unavoidable. Best move was Kf7. } { [%eval #10] } (18... Kf7 19. f4) 19. fxe6 { [%eval #10] } 19... dxe6 { [%eval #9] } 20. g4?? { (Mate in 9 → 0.87) Lost forced checkmate sequence. Best move was Nc3. } { [%eval 0.87] } (20. Nc3 Kd7 21. Qb1 Kc7 22. Qf5 exf5 23. g4 fxg4 24. f3 gxf3 25. Ne2 fxe2 26. Kxe2 Kc6) 20... e5 { [%eval 0.5] } 21. f4 { [%eval 0.0] } 21... exf4 { [%eval 0.0] } 22. Ke3 { [%eval 0.0] } 22... fxe3 { [%eval 0.0] } 23. Qd7?? { (0.00 → Mate in 25) Checkmate is now unavoidable. Best move was Nd2. } { [%eval #-25] } (23. Nd2 exd2 24. Qxd2 c4 25. Qd8 Kxd8 26. g5 Kc7 27. g6 Kb7 28. g7 Kb8 29. g8=K c3) 23... Kxd7 { [%eval #-25] } 24. Nd2 { [%eval #-24] } 24... exd2 { [%eval #-24] } 25. g5 { [%eval #-23] } 25... d1=R { [%eval #-23] } 26. g6 { [%eval #-22] } 26... Ke7 { [%eval #-24] } 27. g7 { [%eval #-24] } 27... Rd4 { [%eval #-24] } 28. g8=K { [%eval #-23] } 28... Kf8 { [%eval #-23] } 29. Kxf8 { [%eval #-22] } 29... c4 { [%eval #-22] } 30. Ke7 { [%eval -47.51] } 30... c3?? { (-47.51 → Mate in 1) Checkmate is now unavoidable. Best move was Rg4. } { [%eval #1] } (30... Rg4) 31. Kd6 { [%eval #1] } 31... Rxd6# { Game ends by variant rule. } 1-0
Reconnecting