lichess.org

FEN
[Event "Casual Racing Kings game"] [Site "https://lichess.org/5MECnnFk"] [Date "2018.05.28"] [Round "-"] [White "tat2mycat"] [Black "Alisia27"] [Result "0-1"] [UTCDate "2018.05.28"] [UTCTime "15:09:49"] [WhiteElo "1637"] [BlackElo "1412"] [Variant "Racing Kings"] [TimeControl "0+45"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Nxc2 { [%eval 1.08] } 1... Rxc2 { [%eval 0.38] } 2. Bd4 { [%eval 0.82] } 2... Nb2?? { (0.82 → 9.16) Blunder. Best move was Bb2. } { [%eval 9.16] } (2... Bb2 3. Bxb2 Kxb2 4. Nf4 Rc3 5. Nd5 Rb3 6. Rg4 Ka3 7. Qg2) 3. Bxb2?? { (9.16 → 0.42) Blunder. Best move was Kg3. } { [%eval 0.42] } (3. Kg3 Kb3 4. Kf4 Qa5 5. Rg5 Ka4 6. Bg2 Nc4 7. Rxc1 Rcxc1 8. Nxc1 Rb8 9. Qh7 Kb4) 3... Qxb2 { [%eval 0.63] } 4. Rg4? { (0.63 → -1.04) Mistake. Best move was Kg3. } { [%eval -1.04] } (4. Kg3) 4... Rc4?? { (-1.04 → 2.30) Blunder. Best move was Kb3. } { [%eval 2.3] } (4... Kb3) 5. Nd4?? { (2.30 → -1.88) Blunder. Best move was Kg3. } { [%eval -1.88] } (5. Kg3) 5... Rxd4 { [%eval -1.47] } 6. Rxd4?? { (-1.47 → -4.84) Blunder. Best move was Kg3. } { [%eval -4.84] } (6. Kg3 Kb3 7. Kh4 Rd5 8. Be2 Rc5 9. Rd4 Ra1 10. Rg6 Ra4 11. Kg4 Rb4 12. Rg5 Rc7) 6... Qxd4 { [%eval -4.65] } 7. Rg2? { (-4.65 → -7.20) Mistake. Best move was Qf3. } { [%eval -7.2] } (7. Qf3 Rb3) 7... Ka3 { [%eval -6.42] } 8. Kh3?? { (-6.42 → -9.80) Blunder. Best move was Kg3. } { [%eval -9.8] } (8. Kg3 Ka4) 8... Ka4?? { (-9.80 → -6.23) Blunder. Best move was Nxf1. } { [%eval -6.23] } (8... Nxf1 9. Rg4 Qc5 10. Qxf1 Rb4 11. Qd1 Rf4 12. Rxf4 Bxf4 13. Kg4 Be3 14. Qd7 Kb4 15. Kf3) 9. Qg1?? { (-6.23 → -24.56) Blunder. Best move was Rg4. } { [%eval -24.56] } (9. Rg4 Ne4) 9... Qxg1 { [%eval -22.18] } 10. Rxg1?! { (-22.18 → Mate in 8) Checkmate is now unavoidable. Best move was Bd3. } { [%eval #-8] } (10. Bd3 Qd4 11. Bxb1 Kb5 12. Rg6 Nxb1 13. Kg3 Na3 14. Rd6 Qb6 15. Rd7 Kc6 16. Rh7 Qd4) 10... Nf3?! { (Mate in 8 → -11.02) Lost forced checkmate sequence. Best move was Nxf1. } { [%eval -11.02] } (10... Nxf1 11. Rxf1 Ka5 12. Rf6 Rb6 13. Rf3 Ka6 14. Rf7 Rb7 15. Rf5 Ka7 16. Rf8 Rb8 17. Rxb8) 11. Kg4?! { (-11.02 → Mate in 6) Checkmate is now unavoidable. Best move was Be2. } { [%eval #-6] } (11. Be2 Ne5) 11... Nxg1 { [%eval #-5] } 12. Kh5 { [%eval #-5] } 12... Rb6?! { (Mate in 5 → Mate in 5) Not the best checkmate sequence. Best move was Ka5. } { [%eval #-5] } (12... Ka5 13. Kg6 Rb7 14. Bd3 Kb6 15. Bb1 Ka7 16. Ba2 Ka8#) 13. Bg2 { [%eval #-5] } 13... Ka5 { [%eval #-4] } 14. Bf1 { [%eval #-4] } 14... Nf3?! { (Mate in 4 → Mate in 4) Not the best checkmate sequence. Best move was Rb8. } { [%eval #-4] } (14... Rb8 15. Kg6 Kb6 16. Bh3 Kc7 17. Kg7 Kd8#) 15. Kg4 { [%eval #-4] } 15... Nd4?! { (Mate in 4 → Mate in 4) Not the best checkmate sequence. Best move was Rb7. } { [%eval #-4] } (15... Rb7 16. Kxf3 Kb6 17. Bh3 Ka7 18. Kg3 Ka8#) 16. Kg3 { [%eval #-4] } 16... Nb5?! { (Mate in 4 → Mate in 4) Not the best checkmate sequence. Best move was Rb8. } { [%eval #-4] } (16... Rb8 17. Be2 Kb6 18. Kg2 Kb7 19. Kg1 Ka8#) 17. Kf2 { [%eval #-3] } 17... Ka6 { [%eval #-2] } 18. Kg3 { [%eval #-2] } 18... Ka7 { [%eval #-1] } 19. Bxb5 { [%eval #-1] } 19... Ka8# { Game ends by variant rule. } 0-1
Reconnecting