lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/5CF6a3BI"] [Date "2019.10.09"] [Round "-"] [White "Raicosta"] [Black "SmashTimeFools"] [Result "0-1"] [UTCDate "2019.10.09"] [UTCTime "00:49:20"] [WhiteElo "2128"] [BlackElo "2202"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.69] } 1... c5 { [%eval 1.55] } 2. Bd3?! { (1.55 → 0.85) Inaccuracy. Best move was Ba6. } { [%eval 0.85] } (2. Ba6 Nxa6) 2... Qb6?? { (0.85 → Mate in 18) Checkmate is now unavoidable. Best move was Qa5. } { [%eval #18] } (2... Qa5 3. Bxh7) 3. Bxh7 { [%eval #18] } 3... Rxh7 { [%eval #17] } 4. b4?? { (Mate in 17 → -1.56) Lost forced checkmate sequence. Best move was Qh5. } { [%eval -1.56] } (4. Qh5 Rxh5 5. e4 Rxh2 6. Rxh2 Qxb2 7. Bxb2 e5 8. Bxe5 Nh6 9. Bxg7 Bxg7 10. Rxh6 Bxh6) 4... Qxb4 { [%eval -0.79] } 5. Qg4 { [%eval -1.12] } 5... Qxg4 { [%eval -1.21] } 6. h4? { (-1.21 → -2.99) Mistake. Best move was Kf1. } { [%eval -2.99] } (6. Kf1 Rxh2) 6... Qxg2 { [%eval -2.89] } 7. Kd1?! { (-2.89 → -3.80) Inaccuracy. Best move was Nf3. } { [%eval -3.8] } (7. Nf3 Qxf2) 7... Rxh4 { [%eval -3.76] } 8. Rxh4 { [%eval -3.61] } 8... Qxf2 { [%eval -3.61] } 9. Rh6 { [%eval -3.4] } 9... Qxe3 { [%eval -2.96] } 10. dxe3 { [%eval -2.61] } 10... Nxh6 { [%eval -2.8] } 11. Bd2?? { (-2.80 → -7.52) Blunder. Best move was c3. } { [%eval -7.52] } (11. c3 Nc6) 11... c4 { [%eval -7.01] } 12. Bc1? { (-7.01 → Mate in 12) Checkmate is now unavoidable. Best move was Ne2. } { [%eval #-12] } (12. Ne2 g5) 12... c3 { [%eval #-12] } 13. Nxc3 { [%eval #-11] } 13... d5?? { (Mate in 11 → -5.64) Lost forced checkmate sequence. Best move was b5. } { [%eval -5.64] } (13... b5 14. Nxb5 Ng4 15. Nxa7 Nxe3 16. Bxe3 Rxa7 17. Bxa7 Bb7 18. Bxb8 Bf3 19. Nxf3 g5 20. Nxg5) 14. Nxd5 { [%eval -5.66] } 14... Bh3 { [%eval -5.23] } 15. Nxe7?? { (-5.23 → Mate in 9) Checkmate is now unavoidable. Best move was Nxh3. } { [%eval #-9] } (15. Nxh3) 15... Bxe7 { [%eval #-9] } 16. Nxh3 { [%eval #-8] } 16... Ba3 { [%eval #-8] } 17. Bxa3 { [%eval #-7] } 17... Kf8 { [%eval #-7] } 18. Bxf8 { [%eval #-6] } 18... Nc6 { [%eval #-7] } 19. Bxg7 { [%eval #-6] } 19... Nb4 { [%eval #-6] } 20. Bxh6 { [%eval #-5] } 20... Nxa2 { [%eval #-5] } 21. Rxa2 { [%eval #-4] } 21... Rg8 { [%eval #-4] } 22. Rxa7 { [%eval #-3] } 22... Rg4 { [%eval #-3] } 23. Rxb7 { [%eval #-2] } 23... Rg8 { [%eval #-2] } 24. Rxf7 { [%eval #-1] } 24... Rg7 { [%eval #-1] } 25. Rxg7# { Game ends by variant rule. } 0-1
Reconnecting