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[Event "rated King of the Hill game"] [Site "https://lichess.org/4qIJHpRa"] [Date "2022.04.24"] [White "AaravKesare"] [Black "AtharvaSagar"] [Result "1-0"] [GameId "4qIJHpRa"] [UTCDate "2022.04.24"] [UTCTime "07:32:00"] [WhiteElo "1361"] [BlackElo "1500"] [WhiteRatingDiff "+153"] [BlackRatingDiff "-331"] [Variant "King of the Hill"] [TimeControl "300+3"] [ECO "C26"] [Opening "Vienna Game: Falkbeer Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.6] } 1... e5 { [%eval 0.9] } 2. Nc3 { [%eval 0.94] } 2... Nf6 { [%eval 0.81] } { C26 Vienna Game: Falkbeer Variation } 3. d4 { [%eval 0.93] } 3... exd4 { [%eval 0.3] } 4. Qxd4 { [%eval 0.74] } 4... c5?! { (0.74 → 1.75) Inaccuracy. Nc6 was best. } { [%eval 1.75] } (4... Nc6 5. Qe3 Bb4 6. Bd2 O-O 7. O-O-O Re8 8. Bc4 Na5 9. Be2) 5. Qd1 { [%eval 1.55] } 5... Ke7?? { (1.55 → 5.83) Blunder. Nc6 was best. } { [%eval 5.83] } (5... Nc6 6. Nf3) 6. Ke2? { (5.83 → 3.00) Mistake. e5 was best. } { [%eval 3.0] } (6. e5 d5) 6... Ke6?? { (3.00 → 7.37) Blunder. d5 was best. } { [%eval 7.37] } (6... d5 7. exd5) 7. f4?! { (7.37 → 4.46) Inaccuracy. Nf3 was best. } { [%eval 4.46] } (7. Nf3 Nc6) 7... Bd6?? { (4.46 → 13.04) Blunder. d5 was best. } { [%eval 13.04] } (7... d5 8. Kf2) 8. g3 { [%eval 8.36] } 8... Bxf4 { [%eval 15.1] } 9. gxf4 { [%eval 9.17] } 9... g5 { [%eval 17.51] } 10. Bh3+ { [%eval 15.0] } 10... Ke7 { [%eval 21.3] } 11. Kd3 { [%eval 13.46] } 11... gxf4 { [%eval 32.7] } 12. b4 { [%eval 14.01] } 12... Nc6 { [%eval 16.79] } 13. bxc5 { [%eval 13.65] } 13... d6 { [%eval 12.46] } 14. cxd6+?? { (12.46 → -7.30) Blunder. Nd5+ was best. } { [%eval -7.3] } (14. Nd5+ Nxd5 15. exd5 f5 16. Qe2+ Kf8 17. c4 dxc5 18. Rb1 Rb8 19. Rb5 b6 20. Bxf4 Rg8) 14... Qxd6+ { [%eval -6.29] } 15. Nd5+?! { (-6.29 → -20.44) Inaccuracy. Ke2 was best. } { [%eval -20.44] } (15. Ke2 Qc5) 15... Nxd5 { [%eval -24.34] } 16. exd5?! { (-24.34 → Mate in 6) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-6] } (16. Nf3 Nc3+) 16... Bxh3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Qxd5+ was best. } { [%eval #1] } (16... Qxd5+ 17. Kc3 Qc5+ 18. Kd3 Qd4+ 19. Ke2 Qxd1+ 20. Kxd1 Kd6 21. Nf3 Kd5#) 17. Nxh3?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. Ke4# was best. } { [%eval #-6] } (17. Ke4#) 17... Qxd5+ { [%eval #-5] } 18. Ke2 { [%eval -30.92] } 18... Ke6 { [%eval #-3] } 19. Bxf4 { [%eval #-3] } 19... Qxd1+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Qe4+ was best. } { [%eval 0.0] } (19... Qe4+ 20. Kf1 Qxf4+ 21. Nf2 Ke5#) 20. Raxd1 { [%eval 0.0] } 20... Rhd8?? { (0.00 → 14.83) Blunder. Kf5 was best. } { [%eval 14.83] } (20... Kf5 21. Kf3 Ne5+ 22. Ke3 Rad8 23. Rhe1 Rhe8 24. Rxd8 Rxd8 25. Re2 b5 26. Bg3 Nc4+ 27. Kf3) 21. Ke3 { [%eval 14.82] } 21... Kf5 { [%eval 17.22] } 22. Rxd8?? { (17.22 → 2.00) Blunder. Rd6 was best. } { [%eval 2.0] } (22. Rd6) 22... Rxd8 { [%eval 4.54] } 23. c4?? { (4.54 → Mate in 7) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-7] } (23. Rf1) 23... Nb4 { [%eval #-7] } 24. Nf2 { [%eval #-7] } 24... Rd3+?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Nc2+ was best. } { [%eval 0.0] } (24... Nc2+ 25. Kf3 Re8 26. Bc7 Re3+ 27. Kg2 Re2 28. Kg3 Rxf2 29. Re1 Nxe1 30. Bd8 Ke4#) 25. Nxd3 { [%eval 0.0] } 25... Nxd3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nc2+ was best. } { [%eval #1] } (25... Nc2+ 26. Kf3 Nd4+ 27. Ke3) 26. Kd4# { Game ends by variant rule. } 1-0