lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/4jSNbZIO"] [Date "2020.04.29"] [White "Gumerova"] [Black "DIMA210907"] [Result "0-1"] [UTCDate "2020.04.29"] [UTCTime "07:54:30"] [WhiteElo "1420"] [BlackElo "1236"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+45"] [Variant "Antichess"] [TimeControl "60+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (-0.35 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (1... g6 2. d3) 2. b4 Bxb4 3. d3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Nxd7 7. e4 Bxe4 8. g4 Bxc2 9. Bg5 Qxg5) 3... Bxe1 4. Qxe1 Qh4?? { (Mate in 14 → -3.27) Lost forced checkmate sequence. Qg5 was best. } (4... Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7 Ne5 8. Bxe5 d5 9. Bxg7 Rb8 10. Bxh8 e5 11. Bxe5) 5. gxh4 g5?! { (-2.12 → -1.23) Inaccuracy. a5 was best. } (5... a5 6. Qxa5) 6. hxg5 Nf6? { (-4.12 → -2.30) Mistake. Nh6 was best. } (6... Nh6 7. gxh6) 7. gxf6 Ke7?? { (-4.02 → 1.89) Blunder. Rf8 was best. } (7... Rf8 8. Qa5) 8. fxe7 Rd8?? { (1.18 → 4.01) Blunder. a6 was best. } (8... a6) 9. exd8=N b6 10. Nxe6 dxe6 11. Qa5?! { (3.98 → 3.05) Inaccuracy. Ba3 was best. } (11. Ba3) 11... bxa5 12. e3?? { (3.21 → 1.13) Blunder. Ba3 was best. } (12. Ba3) 12... Nc6 13. d4?? { (0.54 → Mate in 9) Checkmate is now unavoidable. e4 was best. } (13. e4 Ne7) 13... Nxd4 14. exd4 e5 15. dxe5 f6 16. exf6 Bh3 17. Nxh3 h5?? { (Mate in 5 → 10.88) Lost forced checkmate sequence. h6 was best. } (17... h6 18. Bxh6 Rf8 19. Bxf8 c5 20. Bxc5 a4 21. Bxa7 a3 22. Nxa3#) 18. f4 Rg8 19. Rg1?? { (12.16 → 4.06) Blunder. Bg2 was best. } (19. Bg2 Rxg2) 19... Rxg1 20. Nxg1 h4? { (4.08 → 7.38) Mistake. a6 was best. } (20... a6 21. Bxa6 h4 22. a4 c5 23. Bb7 h3 24. Nxh3 c4 25. Nd2 c3 26. Ba3 cxd2 27. Ra2) 21. h3?? { (7.38 → 2.33) Blunder. c4 was best. } (21. c4 c5) 21... a4?? { (2.33 → 5.52) Blunder. a6 was best. } (21... a6) 22. Ba6?? { (5.52 → Mate in 6) Checkmate is now unavoidable. c4 was best. } (22. c4 c5) 22... a3?? { (Mate in 6 → 3.02) Lost forced checkmate sequence. c5 was best. } (22... c5 23. Nf3 c4 24. Bxc4 a5 25. Nxh4 a3 26. Bxa3 a4 27. Bb3 axb3 28. axb3#) 23. Bxa3?? { (3.02 → Mate in 1) Checkmate is now unavoidable. Nxa3 was best. } (23. Nxa3) 23... c5 24. Bxc5# { Game ends by variant rule. } 0-1