lichess.org

FEN
[Event "Three-Check B Arena"] [Site "https://lichess.org/4XisuAJL"] [Date "2020.10.03"] [White "VariantsOnly"] [Black "opperwezen"] [Result "1-0"] [UTCDate "2020.10.03"] [UTCTime "19:05:09"] [WhiteElo "2341"] [BlackElo "2406"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-10"] [BlackTitle "IM"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "B28"] [Opening "Sicilian Defense: O'Kelly Variation, Yerevan System"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 3.4] } 1... a6 { [%eval 3.46] } 2. Nc3 { [%eval 3.5] } 2... c5 { [%eval 3.71] } 3. Nf3 { [%eval 3.59] } { B28 Sicilian Defense: O'Kelly Variation, Yerevan System } 3... e6 { [%eval 4.44] } 4. e5 { [%eval 4.59] } 4... Nc6 { [%eval 4.76] } 5. Ne4 { [%eval 3.82] } 5... Qc7 { [%eval 4.83] } 6. c3 { [%eval 2.78] } 6... Nxe5 { [%eval 3.22] } 7. d4 { [%eval 5.72] } 7... cxd4 { [%eval 7.12] } 8. Qxd4?? { (7.12 → -1.44) Blunder. Nxd4 was best. } { [%eval -1.44] } (8. Nxd4 Bc5 9. Be3 Nc6 10. Nxc6 Qxc6 11. Nxc5 Nf6 12. Qd4 Qd5) 8... Nxf3+?? { (-1.44 → 6.83) Blunder. Nc6 was best. } { [%eval 6.83] } (8... Nc6 9. Qe3 d5 10. Ng3 Nf6 11. Be2 h6 12. O-O Bd6 13. Nd4 O-O 14. Bd3 Kh8 15. Nxc6) 9. gxf3 { [%eval 5.83] } 9... b5?! { (5.83 → 21.60) Inaccuracy. Qc6 was best. } { [%eval 21.6] } (9... Qc6 10. Rg1) 10. Rg1 { [%eval 20.39] } 10... Bb7 { [%eval 23.81] } 11. Bf4 { [%eval 21.35] } 11... Qc6?! { (21.35 → Mate in 11) Checkmate is now unavoidable. Bxe4 was best. } { [%eval #11] } (11... Bxe4 12. Bxc7) 12. Rxg7 { [%eval 53.88] } 12... O-O-O?! { (53.88 → Mate in 5) Checkmate is now unavoidable. Qxe4+ was best. } { [%eval #5] } (12... Qxe4+ 13. fxe4) 13. Rxf7 { [%eval #6] } 13... e5 { [%eval #5] } 14. Qxd7+ { [%eval #6] } 14... Qxd7 { [%eval #6] } 15. Bh3 { [%eval #6] } 15... exf4 { [%eval #5] } 16. Bxd7+ { [%eval #5] } 16... Kb8 { [%eval #5] } 17. Bc6 { [%eval #4] } 17... Be7 { [%eval #4] } 18. Bxb7?? { (Mate in 4 → -8.72) Lost forced checkmate sequence. Rd1 was best. } { [%eval -8.72] } (18. Rd1 Rxd1+ 19. Kxd1 Ka7 20. Nd6 Bxd6 21. Rxb7+) 18... h5?? { (-8.72 → Mate in 4) Checkmate is now unavoidable. Nh6 was best. } { [%eval #4] } (18... Nh6) 19. Nc5?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-7] } (19. Rd1 Rc8 20. Bxc8 Nf6 21. Nxf6 Bxf6 22. Rb7+) 19... Bxc5 { [%eval #-6] } 20. Kf1 { [%eval #-6] } 20... Ne7 { [%eval #-5] } 21. Bd5 { [%eval #-5] } 21... Rhg8 { [%eval #-4] } 22. Ke2 { [%eval #-4] } 22... Rxd5?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Rg5 was best. } { [%eval #1] } (22... Rg5 23. Rf5 Nxf5 24. Kd2 Rxd5+ 25. Ke1 Bxf2+) 23. Rf8+ { Game ends by variant rule. } 1-0
Reconnecting