lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/4V27EfXV"] [Date "2019.10.15"] [Round "-"] [White "rnbqkrva"] [Black "RedbullNRevolution"] [Result "0-1"] [UTCDate "2019.10.15"] [UTCTime "12:41:17"] [WhiteElo "2057"] [BlackElo "2117"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "45+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.68] } 1... e6 { [%eval 0.19] } 2. Ba6 { [%eval 0.5] } 2... Nxa6 { [%eval 0.92] } 3. b4?! { (0.92 → 0.36) Inaccuracy. Best move was Qf3. } { [%eval 0.36] } (3. Qf3) 3... Bxb4 { [%eval 1.05] } 4. Qg4?! { (1.05 → 0.06) Inaccuracy. Best move was Qe2. } { [%eval 0.06] } (4. Qe2 Bxd2 5. Qxa6 bxa6 6. Kxd2 a5 7. Kc3 a4 8. Na3 Qg5 9. Ne2 Qxe3 10. fxe3 c5) 4... Bxd2 { [%eval -0.19] } 5. Qxg7? { (-0.19 → -1.68) Mistake. Best move was Bxd2. } { [%eval -1.68] } (5. Bxd2 Nb8) 5... Bxe3 { [%eval -1.64] } 6. Bxe3 { [%eval -1.34] } 6... Qh4 { [%eval -0.63] } 7. Bxa7 { [%eval 0.07] } 7... Rxa7 { [%eval 0.0] } 8. Qxh8?! { (0.00 → -0.97) Inaccuracy. Best move was Qxg8. } { [%eval -0.97] } (8. Qxg8 Rxg8) 8... Qxf2 { [%eval -1.61] } 9. Qxg8 { [%eval -0.97] } 9... Qxe1 { [%eval -0.82] } 10. Qxe8 { [%eval -0.99] } 10... Qxg1 { [%eval -0.36] } 11. Rxg1 { [%eval -1.0] } 11... c6?? { (-1.00 → 3.05) Blunder. Best move was Ra8. } { [%eval 3.05] } (11... Ra8) 12. Qxd7?? { (3.05 → 0.00) Blunder. Best move was Qxc8. } { [%eval 0.0] } (12. Qxc8 Ra8 13. Qxb7 Nb4 14. Qxa8 Nxc2 15. Qxc6 Nxa1 16. Qxe6 dxe6 17. Na3 h5 18. Rxa1 h4) 12... Bxd7 { [%eval 0.0] } 13. Na3?? { (0.00 → -1.89) Blunder. Best move was Nc3. } { [%eval -1.89] } (13. Nc3 Bc8 14. Ne2 f5 15. g3 c5 16. Rh1 h5 17. h4 f4 18. gxf4 e5 19. fxe5 c4) 13... Bc8 { [%eval -2.72] } 14. Nb5 { [%eval -2.84] } 14... cxb5 { [%eval -0.93] } 15. c4?? { (-0.93 → Mate in 27) Checkmate is now unavoidable. Best move was g4. } { [%eval #-27] } (15. g4 b4) 15... bxc4 { [%eval -9.46] } 16. h4? { (-9.46 → Mate in 10) Checkmate is now unavoidable. Best move was g4. } { [%eval #-10] } (16. g4 c3) 16... b6?? { (Mate in 10 → -3.01) Lost forced checkmate sequence. Best move was c3. } { [%eval -3.01] } (16... c3 17. g3 c2 18. Rgd1 cxd1=Q 19. Rxd1 Bd7 20. Rxd7 Ra8 21. Rxb7 f5 22. Rxh7 f4 23. gxf4) 17. h5?? { (-3.01 → Mate in 9) Checkmate is now unavoidable. Best move was Rgd1. } { [%eval #-9] } (17. Rgd1) 17... Rd7 { [%eval #-9] } 18. Rgd1 { [%eval #-8] } 18... Rxd1 { [%eval #-8] } 19. Rxd1 { [%eval #-7] } 19... Bd7 { [%eval #-7] } 20. Rxd7 { [%eval #-6] } 20... e5 { [%eval #-6] } 21. Rxf7 { [%eval #-5] } 21... b5 { [%eval #-5] } 22. Rxh7 { [%eval #-4] } 22... Nc7 { [%eval #-4] } 23. Rxc7 { [%eval #-3] } 23... b4 { [%eval #-3] } 24. Rxc4 { [%eval #-2] } 24... b3 { [%eval #-2] } 25. axb3 { [%eval #-1] } 25... e4 { [%eval #-1] } 26. Rxe4# { Game ends by variant rule. } 0-1
Reconnecting