lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/4LV8uVFL"] [Date "2019.10.29"] [Round "-"] [White "Azoha"] [Black "GrohochetGrom"] [Result "0-1"] [UTCDate "2019.10.29"] [UTCTime "18:33:02"] [WhiteElo "2255"] [BlackElo "2244"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.05] } 1... c5 { [%eval 3.0] } 2. Bb5?? { (3.00 → -0.29) Blunder. Best move was Ba6. } { [%eval -0.29] } (2. Ba6 Nxa6) 2... c4? { (-0.29 → 0.79) Mistake. Best move was Qc7. } { [%eval 0.79] } (2... Qc7 3. Bxd7) 3. Bxd7 { [%eval 0.63] } 3... Kxd7 { [%eval 1.15] } 4. b4 { [%eval 1.29] } 4... cxb3 { [%eval 0.99] } 5. cxb3 { [%eval 0.28] } 5... h5 { [%eval 0.53] } 6. Qxh5 { [%eval 0.99] } 6... Rxh5 { [%eval 1.54] } 7. d3 { [%eval 1.19] } 7... Rxh2 { [%eval 1.33] } 8. Rxh2 { [%eval 1.09] } 8... f5 { [%eval 0.35] } 9. g4 { [%eval 0.33] } 9... fxg4 { [%eval 1.48] } 10. Nf3?? { (1.48 → -1.20) Blunder. Best move was Ne2. } { [%eval -1.2] } (10. Ne2 Qa5) 10... gxf3 { [%eval -1.43] } 11. Rg2?? { (-1.43 → -4.30) Blunder. Best move was Rh1. } { [%eval -4.3] } (11. Rh1) 11... fxg2 { [%eval -4.84] } 12. f3?! { (-4.84 → -7.48) Inaccuracy. Best move was Nd2. } { [%eval -7.48] } (12. Nd2 Qa5) 12... Qb6 { [%eval -6.28] } 13. e4?? { (-6.28 → Mate in 12) Checkmate is now unavoidable. Best move was a3. } { [%eval #-12] } (13. a3 Qxb3) 13... Qxb3 { [%eval #-12] } 14. axb3 { [%eval #-11] } 14... g5 { [%eval #-11] } 15. Bxg5 { [%eval #-10] } 15... g1=R { [%eval #-10] } 16. Bxe7 { [%eval #-9] } 16... Rxe1 { [%eval #-9] } 17. Bxf8 { [%eval #-8] } 17... Rxe4 { [%eval #-8] } 18. fxe4 { [%eval #-7] } 18... Kd6 { [%eval #-7] } 19. Bxd6 { [%eval #-6] } 19... Bd7 { [%eval #-6] } 20. Bxb8 { [%eval #-4] } 20... Rxb8 { [%eval #-4] } 21. Rxa7 { [%eval #-3] } 21... Rc8 { [%eval #-4] } 22. Rxb7 { [%eval #-3] } 22... Ne7 { [%eval #-3] } 23. Rxd7 { [%eval #-2] } 23... Ra8 { [%eval #-2] } 24. Rxe7 { [%eval #-1] } 24... Ra7 { [%eval #-1] } 25. Rxa7# { Game ends by variant rule. } 0-1
Reconnecting