FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/4FZccH6H"]
[Date "2025.05.17"]
[White "MAY_BE_TOMORROW"]
[Black "oieu"]
[Result "1-0"]
[GameId "4FZccH6H"]
[UTCDate "2025.05.17"]
[UTCTime "06:11:24"]
[WhiteElo "1659"]
[BlackElo "1925"]
[WhiteRatingDiff "+29"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h5? { (-0.79 → 0.72) Mistake. c5 was best. } { [%eval 0.72] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. gxh5 { [%eval 2.0] } 2... Rxh5 { [%eval 1.66] } 3. b4?? { (1.66 → -1.75) Blunder. e3 was best. } { [%eval -1.75] } (3. e3 Rxh2 4. Rxh2 b5 5. Bxb5 Nh6 6. Rxh6 gxh6 7. Bxd7 Kxd7) 3... Rxh2 { [%eval -0.87] } 4. Rxh2 { [%eval -1.77] } 4... c5 { [%eval -0.79] } 5. bxc5 { [%eval -1.61] } 5... Nh6?? { (-1.61 → 0.41) Blunder. Nc6 was best. } { [%eval 0.41] } (5... Nc6 6. a4) 6. Rxh6 { [%eval 0.45] } 6... gxh6 { [%eval 0.09] } 7. d3 { [%eval 0.23] } 7... Qb6?? { (0.23 → Mate in 12) Checkmate is now unavoidable. Qa5 was best. } { [%eval #12] } (7... Qa5 8. Bxh6) 8. cxb6 { [%eval #12] } 8... axb6 { [%eval #11] } 9. Bxh6 { [%eval #11] } 9... Rxa2 { [%eval #10] } 10. Rxa2 { [%eval #10] } 10... Bxh6 { [%eval #9] } 11. Ra6 { [%eval #9] } 11... Nxa6 { [%eval #8] } 12. f4 { [%eval #8] } 12... Bxf4 { [%eval #7] } 13. e3 { [%eval #7] } 13... Bxe3 { [%eval #6] } 14. Qc1?? { (Mate in 6 → 0.07) Lost forced checkmate sequence. Qf3 was best. } { [%eval 0.07] } (14. Qf3 Bxg1 15. Qxb7 Bxb7 16. d4 Bxd4 17. Bxa6 Bxa6 18. Kf1 Bxf1 19. Nc3 Bxc3#) 14... Bxc1 { [%eval 0.27] } 15. Na3 { [%eval 0.53] } 15... Bxa3 { [%eval 0.68] } 16. d4?? { (0.68 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-9] } (16. Ne2 Bc1) 16... e5?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.0] } (16... Bb2 17. Bxa6 Bxd4 18. Bxb7 Bxg1 19. Bxc8 Kf8 20. Bxd7 b5 21. Bxb5 Ke8 22. Bxe8) 17. Bxa6 { [%eval 0.0] } 17... bxa6 { [%eval 0.23] } 18. dxe5 { [%eval -0.22] } 18... d6?? { (-0.22 → Mate in 4) Checkmate is now unavoidable. f5 was best. } { [%eval #4] } (18... f5 19. exf6 Kd8 20. Nf3 Bf8 21. Kd2 a5 22. Kc3 d5 23. Kb4 axb4 24. c3) 19. exd6 { [%eval #4] } 19... Bxd6 { [%eval #3] } 20. Nh3 { [%eval #3] } 20... Bxh3 { [%eval #2] } 21. Kf1 { [%eval #2] } 21... Bxf1 { [%eval #1] } 22. c4 { [%eval #1] } 22... Bxc4# { Game ends by variant rule. } 1-0