lichess.org

FEN
[Event "SCSNickel Arena"] [Site "https://lichess.org/3rl9ZTdF"] [Date "2020.04.03"] [White "blaumarkt"] [Black "McSoell"] [Result "0-1"] [UTCDate "2020.04.03"] [UTCTime "19:19:02"] [WhiteElo "1217"] [BlackElo "1673"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -1.79) Blunder. e3 was best. } { [%eval -1.79] } (1. e3 b5) 1... b6? { (-1.79 → -0.43) Mistake. Nh6 was best. } { [%eval -0.43] } (1... Nh6 2. g4 Nxg4 3. hxg4 f5 4. gxf5 g6 5. Rxh7 Rxh7 6. fxg6 d6 7. gxh7 Kf7 8. Bh3) 2. a4?? { (-0.43 → -2.28) Blunder. c4 was best. } { [%eval -2.28] } (2. c4 b5) 2... b5 { [%eval -2.15] } 3. axb5 { [%eval -2.42] } 3... Na6?? { (-2.42 → -0.58) Blunder. d6 was best. } { [%eval -0.58] } (3... d6 4. Rxa7) 4. bxa6? { (-0.58 → -2.13) Mistake. Rxa6 was best. } { [%eval -2.13] } (4. Rxa6) 4... Bxa6 { [%eval -1.32] } 5. Rxa6 { [%eval -2.06] } 5... Rb8? { (-2.06 → -0.59) Mistake. Qc8 was best. } { [%eval -0.59] } (5... Qc8 6. Rxa7) 6. Rxa7 { [%eval -0.09] } 6... Rxb2 { [%eval -0.7] } 7. Bxb2?? { (-0.70 → Mate in 10) Checkmate is now unavoidable. Rxc7 was best. } { [%eval #-10] } (7. Rxc7) 7... Nf6?? { (Mate in 10 → 4.60) Lost forced checkmate sequence. g5 was best. } { [%eval 4.6] } (7... g5 8. Bxh8 Qa8 9. Rxc7 Qxg2 10. Bxg2 d5 11. Rxe7 Kxe7 12. Bxd5 Kd6 13. Bxf7 Nf6 14. Bxf6) 8. Rxc7 { [%eval 4.24] } 8... Qxc7 { [%eval 4.18] } 9. Bxf6 { [%eval 3.89] } 9... Qxc2?! { (3.89 → 5.62) Inaccuracy. gxf6 was best. } { [%eval 5.62] } (9... gxf6 10. d3) 10. Qxc2 { [%eval 4.94] } 10... gxf6 { [%eval 5.15] } 11. Qxh7 { [%eval 4.5] } 11... Rxh7 { [%eval 5.6] } 12. h4?? { (5.60 → Mate in 8) Checkmate is now unavoidable. Na3 was best. } { [%eval #-8] } (12. Na3 Rxh3) 12... Rxh4 { [%eval #-8] } 13. Rxh4 { [%eval #-7] } 13... Bh6 { [%eval #-7] } 14. Rxh6 { [%eval #-6] } 14... e5 { [%eval #-6] } 15. Rxf6 { [%eval #-5] } 15... Kd8 { [%eval #-5] } 16. Rxf7 { [%eval #-4] } 16... Ke7 { [%eval #-4] } 17. Rxe7 { [%eval #-3] } 17... d5 { [%eval #-3] } 18. Rxe5 { [%eval #-2] } 18... d4 { [%eval #-2] } 19. e3 { [%eval #-1] } 19... dxe3 { [%eval #-1] } 20. fxe3# { Game ends by variant rule. } 0-1
Reconnecting