lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/3YETTDml"] [Date "2020.04.13"] [White "tapsilva"] [Black "gabrigol2009"] [Result "1-0"] [UTCDate "2020.04.13"] [UTCTime "14:44:42"] [WhiteElo "1532"] [BlackElo "1205"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.21) Blunder. e3 was best. } (1. e3 b5) 1... e6?? { (-2.21 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6) 2. h4?? { (Mate in 16 → -3.33) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1 7. Rxg1 Kxd7 8. h4 Qxh4) 2... Qxh4 3. Rxh4 Ba3 4. Rxh7?! { (-4.04 → -5.50) Inaccuracy. Nxa3 was best. } (4. Nxa3) 4... Rxh7 5. Nxa3 Rh3?? { (-5.04 → -1.78) Blunder. b5 was best. } (5... b5) 6. Nxh3?? { (-1.78 → Mate in 12) Checkmate is now unavoidable. gxh3 was best. } (6. gxh3) 6... g5?? { (Mate in 12 → -1.35) Lost forced checkmate sequence. b5 was best. } (6... b5 7. Nxb5 a5 8. Nxc7 e5 9. Nxa8 g5 10. Nxg5 Kd8 11. Nxf7 Kc7 12. Nxe5 d5 13. Nxc7) 7. Nxg5 Kd8?? { (-1.98 → 1.25) Blunder. b5 was best. } (7... b5 8. Nxb5) 8. Nxe6 fxe6 9. e4 d5?? { (0.29 → Mate in 12) Checkmate is now unavoidable. b5 was best. } (9... b5 10. Nxb5) 10. exd5 exd5 11. Ba6 bxa6 12. Nb5 axb5 13. c4 bxc4 14. Qb3?? { (Mate in 9 → Mate in 20) Lost forced checkmate sequence. Qg4 was best. } (14. Qg4 Bxg4 15. d3 cxd3 16. Kd1 Bxd1 17. g4 Bxg4 18. Bh6 Nxh6 19. f3 Bxf3 20. Rd1 Bxd1) 14... cxb3 15. axb3 Bh3 16. gxh3 c6 17. Rxa7 Rxa7 18. d3?! { (-6.02 → -9.85) Inaccuracy. b4 was best. } (18. b4 Nd7) 18... Ra4?? { (-9.85 → -3.45) Blunder. Nd7 was best. } (18... Nd7 19. Bh6) 19. bxa4 d4 20. Be3 dxe3 21. fxe3 Na6?! { (-4.06 → -2.96) Inaccuracy. Nd7 was best. } (21... Nd7 22. Ke2 c5 23. e4 Nf8 24. e5 c4 25. dxc4 Kd7 26. a5 Ne7 27. e6 Kxe6 28. h4) 22. b4 Nxb4 23. a5 Nxd3 24. a6?? { (-3.19 → Mate in 14) Checkmate is now unavoidable. Ke2 was best. } (24. Ke2 Ne5) 24... Nxe1 25. e4 Kc8 26. a7 Kb8?? { (Mate in 30 → -0.61) Lost forced checkmate sequence. Nd3 was best. } (26... Nd3 27. e5 Nxe5 28. a8=N Ne7 29. Nc7 Kxc7 30. h4 c5 31. h5 c4 32. h6 Kd6 33. h7) 27. axb8=B?? { (-0.61 → -3.79) Blunder. axb8=K was best. } (27. axb8=K c5 28. h4 c4 29. h5 Nh6 30. e5 c3 31. e6 c2 32. e7 c1=K 33. Kc7 Kd2) 27... Nf6?? { (-3.79 → Mate in 3) Checkmate is now unavoidable. c5 was best. } (27... c5 28. h4 c4 29. h5 c3 30. Bh2 Nh6 31. Bd6 c2 32. e5 Nd3 33. Ba3 Nxe5 34. Bc5) 28. Bf4?? { (Mate in 3 → -0.08) Lost forced checkmate sequence. h4 was best. } (28. h4 Nxe4 29. Bg3 Nxg3 30. h5 Nxh5#) 28... Nxe4 29. Bd2?? { (-0.46 → Mate in 26) Checkmate is now unavoidable. h4 was best. } (29. h4) 29... Nxd2 30. h4 Ndf3 31. h5 Ng5?? { (Mate in 28 → 0.00) Lost forced checkmate sequence. c5 was best. } (31... c5 32. h6 c4 33. h7 Nd3 34. h8=K Nf4 35. Kg8 c3 36. Kf8 c2 37. Ke8 c1=R 38. Kd8) 32. h6 Nh7# { Game ends by variant rule. } 1-0