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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/380sx9Vh"] [Date "2024.05.25"] [White "Red_torre"] [Black "BrYZt66"] [Result "0-1"] [UTCDate "2024.05.25"] [UTCTime "13:46:41"] [WhiteElo "1843"] [BlackElo "1551"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (0.48 → 2.33) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Kxd2?! { (2.50 → 1.82) Inaccuracy. Bxd2 was best. } (6. Bxd2 Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rh8) 6... Bf3?? { (1.82 → 4.71) Blunder. Bd5 was best. } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8) 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 e6 11. Nc3 e5 12. e4 c5?? { (6.30 → Mate in 9) Checkmate is now unavoidable. h6 was best. } (12... h6 13. Nce2 h5 14. c5 Rh8 15. a4 g6 16. b4 Nh7 17. h3 g5 18. Rb1) 13. Nge2? { (Mate in 9 → 8.24) Lost forced checkmate sequence. b4 was best. } (13. b4 cxb4 14. Kd1 bxc3 15. Bh6 gxh6 16. Kc2 Rxg1 17. Kxc3 Rxa1 18. h4 Rxa2) 13... Ne6? { (8.24 → Mate in 10) Checkmate is now unavoidable. h6 was best. } (13... h6 14. Nd1 Rh8 15. b3 a5 16. b4 cxb4 17. Ba3 bxa3 18. Kc3 a4 19. Ne3) 14. Nf4 exf4 15. Nd1 Nc7 16. Ne3?? { (Mate in 10 → 5.09) Lost forced checkmate sequence. b4 was best. } (16. b4 cxb4 17. Ba3 bxa3 18. Nb2 axb2 19. e5 bxa1=K 20. h4 Kxa2 21. e6 Nxe6) 16... fxe3 17. fxe3?? { (4.23 → 1.47) Blunder. Kxe3 was best. } (17. Kxe3 Rab8 18. e5 Rxb2 19. Bxb2 h6 20. Rb1 a6 21. e6 Nxe6 22. Bxg7 Nxg7) 17... Nd5?? { (1.47 → 7.15) Blunder. a5 was best. } (17... a5 18. b4) 18. exd5 Rac8?? { (6.00 → Mate in 8) Checkmate is now unavoidable. a5 was best. } (18... a5 19. d6) 19. b4 cxb4 20. Bb2 Rxc4 21. Bxg7 Rxg7 22. e4 Rxe4 23. Ke2 Rxe2 24. Rc1 Rxa2 25. Rf1?? { (Mate in 3 → -0.20) Lost forced checkmate sequence. Rd1 was best. } (25. Rd1 Rxh2 26. Rd2 Rxd2 27. d6 Rxd6#) 25... Rxh2 26. Rf6?? { (-0.45 → Mate in 5) Checkmate is now unavoidable. Rf7 was best. } (26. Rf7 Rxf7 27. d6 Rf1 28. d7 b3 29. d8=N Ra1 30. Nb7 Rah1 31. Nd6 Rg2) 26... Rf7 27. Rxf7 Re2 28. Rxh7 Rc2 29. Rxa7 Rc7?? { (Mate in 7 → Mate in 16) Lost forced checkmate sequence. b3 was best. } (29... b3 30. Rd7 b2 31. Rd6 Rc1 32. Rd8 Rc6 33. dxc6 b1=R 34. Rb8 Rxb8 35. c7) 30. Rxc7 b3 31. d6 b2 32. d7?? { (2.26 → Mate in 3) Checkmate is now unavoidable. Rf7 was best. } (32. Rf7) 32... b1=K?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. b1=Q was best. } (32... b1=Q 33. Rc2 Qxc2 34. d8=K Qc7 35. Kxc7#) 33. Rc1 Kxc1 34. d8=K Kd1 35. Kc7 Ke2 36. Kd6 Kf2 37. Kc5 Ke1 38. Kb4 Kf2 39. Ka3 Kf3 40. Ka2 Ke4 41. Ka1 Kd5 42. Ka2 Kc6 43. Ka3 Kb7 44. Kb4 Kc6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc7 was best. } (44... Kc7 45. Kb3 Kb6 46. Kc3 Kc6 47. Kd3 Kd6 48. Kc3 Ke6 49. Kd3 Kd6) 45. Kc4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Kb5 was best. } (45. Kb5 Kxb5#) 45... Kc5 46. Kxc5# { Game ends by variant rule. } 0-1