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[Event "Lose pieces to win the game Arena"] [Site "https://lichess.org/2uLZb2EA"] [Date "2020.12.27"] [White "blidztr"] [Black "Matthew_McG"] [Result "1-0"] [UTCDate "2020.12.27"] [UTCTime "16:23:49"] [WhiteElo "1140"] [BlackElo "1383"] [WhiteRatingDiff "+96"] [BlackRatingDiff "-89"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.64) Inaccuracy. e3 was best. } (1. e3) 1... e5?? { (-0.64 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxh2 5. Nxc7 Qxg1 6. Rxh7) 2. b4 Bxb4 3. f4?? { (Mate in 14 → 4.47) Lost forced checkmate sequence. Nf3 was best. } (3. Nf3 Bxd2 4. Nxe5 Bxc1 5. Nxf7 Kxf7 6. Qxd7 Bxd7 7. Na3 Bxa3 8. Rc1 Bxc1 9. a4 Bxa4) 3... exf4 4. Nc3?? { (3.94 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (4. e3) 4... Bxc3 5. dxc3 Qh4 6. Qxd7 Qxh2?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Nxd7 was best. } (6... Nxd7 7. Bxf4 Qxe1 8. Bxc7 Qxe2 9. Bxe2 Ne5 10. Bxe5 a5 11. Bxg7 Kd8 12. Bxh8 Nf6 13. Bxf6) 7. Rxh2?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Qxc7 was best. } (7. Qxc7 Qxg1 8. Qxc8 Qxh1 9. Bxf4 Qxf1 10. Qxe8 Qxe1 11. Qxb8 Qxc3 12. Qxg8 Qxc2 13. Qxg7 Qxa2) 7... Kxd7?? { (Mate in 12 → -6.59) Lost forced checkmate sequence. Bxd7 was best. } (7... Bxd7 8. Bxf4 a6 9. Bxc7 Ra7 10. Bxb8 h5 11. Bxa7 Ba4 12. Rxh5 Bxc2 13. Rxh8 a5 14. Rxg8) 8. Rxh7 Rxh7 9. Bxf4 Rh6?? { (Mate in 14 → -1.37) Lost forced checkmate sequence. Ke6 was best. } (9... Ke6 10. Bxc7 Rh3 11. Bxb8 Rxb8 12. gxh3 Kd6 13. h4 Nh6 14. h5 g5 15. hxg6 fxg6 16. e3) 10. Bxc7?! { (-1.37 → -2.22) Inaccuracy. Bxh6 was best. } (10. Bxh6) 10... Kxc7 11. Rd1?? { (-1.58 → Mate in 9) Checkmate is now unavoidable. g4 was best. } (11. g4) 11... Kd7?? { (Mate in 9 → -4.86) Lost forced checkmate sequence. Kd8 was best. } (11... Kd8 12. Rxd8 a5 13. Rxg8 a4 14. Rxg7 a3 15. Rxf7 Bg4 16. Rxb7 Bxe2 17. Rxb8 Rxb8 18. Nxe2) 12. Rxd7 Bxd7?? { (-4.22 → Mate in 7) Checkmate is now unavoidable. Nxd7 was best. } (12... Nxd7) 13. e3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. a4 was best. } (13. a4 Bxa4 14. Nf3 Bxc2 15. Nh4 Rxh4 16. g4 Rxg4 17. Kd1 Bxd1 18. e4 Rxe4 19. Bc4 Rxc4#) 13... Bh3 14. Nxh3 Rxh3 15. gxh3 Nf6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. b5 was best. } (15... b5 16. Bxb5 Nc6 17. Bxc6 Re8 18. Bxe8 a5 19. Bxf7 g5 20. Bxg8 g4 21. hxg4 a4 22. Be6) 16. h4?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. e4 was best. } (16. e4 Nxe4 17. Bd3 Nxc3 18. Kd1 Nxa2 19. c3 Nxc3 20. h4 Nxd1 21. Bg6 fxg6 22. h5 gxh5#) 16... Nc6?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. b5 was best. } (16... b5 17. Bxb5 g5 18. hxg5 Na6 19. Bxa6 Rd8 20. gxf6 Rd4 21. cxd4#) 17. h5?? { (Mate in 6 → -1.78) Lost forced checkmate sequence. Ba6 was best. } (17. Ba6 bxa6 18. e4 Nxe4 19. h5 Nxc3 20. Kd2 Nxa2 21. Kc3 Nxc3 22. h6 gxh6#) 17... Nxh5 18. c4?? { (-2.75 → Mate in 7) Checkmate is now unavoidable. Ba6 was best. } (18. Ba6 bxa6) 18... Nd4?? { (Mate in 7 → 1.00) Lost forced checkmate sequence. Nf4 was best. } (18... Nf4 19. exf4 b5 20. cxb5 Rb8 21. bxc6 Rb5 22. Bxb5 a6 23. Bxa6 g5 24. fxg5 f5 25. gxf6#) 19. exd4 b6?? { (0.59 → 2.38) Blunder. a6 was best. } (19... a6) 20. c5?? { (2.38 → 0.28) Blunder. a4 was best. } (20. a4) 20... bxc5 21. dxc5 Rh8 22. c6 Nf6?? { (0.63 → Mate in 5) Checkmate is now unavoidable. g5 was best. } (22... g5 23. Bg2 Rb8 24. Kd2 f5 25. Kc1 Rb1 26. Kxb1 f4 27. Kc1 a5 28. c7 a4 29. Bf1) 23. c7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Bh3 was best. } (23. Bh3 Rxh3 24. a3 Rxa3 25. c3 Rxc3 26. Kd1 Rxc6 27. Kc1 Rxc1#) 23... Ne4?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rd8 was best. } (23... Rd8 24. cxd8=N Ng4 25. Nxf7 Ne5 26. Nxe5 a6 27. Bxa6 g6 28. Nxg6#) 24. c8=B Rxc8 25. c3 Nxc3 26. Bc4 Nxa2 27. Bxa2?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Bxf7 was best. } (27. Bxf7 Rh8 28. Bxa2 Rc8 29. Kd2 Rf8 30. Be6 Rc8 31. Bxc8 g5 32. Ba6 g4 33. Ke2 g3) 27... Rc4?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. g6 was best. } (27... g6 28. Bxf7 a5 29. Bxg6 Re8 30. Bxe8 a4 31. Bxa4#) 28. Bxc4 g5 29. Bxf7 g4 30. Kf1 a5 31. Ke2 a4 32. Kf3 gxf3 33. Bc4 a3 34. Be2 fxe2# { Game ends by variant rule. } 1-0