lichess.org

FEN
[Event "The Hall 3 Checks Arena"] [Site "https://lichess.org/2rUEhURx"] [Date "2020.11.14"] [White "joahthechessburger13"] [Black "robertarmstrong"] [Result "1-0"] [UTCDate "2020.11.14"] [UTCTime "17:02:47"] [WhiteElo "2023"] [BlackElo "1462"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-1"] [Variant "Three-check"] [TimeControl "240+4"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval -0.21] } { A00 Van't Kruijs Opening } 1... e5?? { (-0.21 → 5.45) Blunder. Nc6 was best. } { [%eval 5.45] } (1... Nc6 2. Nc3 Nf6 3. d4 e5 4. d5 Bb4 5. Bd2 O-O 6. a3) 2. Bc4 { [%eval 4.6] } 2... Qf6 { [%eval 5.14] } 3. Bxf7+?? { (5.14 → 1.96) Blunder. Nc3 was best. } { [%eval 1.96] } (3. Nc3 Kd8 4. Nf3 Nh6 5. O-O d6 6. d4 Bg4 7. Bd5 Nc6 8. Qd2 Bxf3 9. Bxf3 e4) 3... Qxf7 { [%eval 1.63] } 4. Nc3 { [%eval 2.17] } 4... Nc6?? { (2.17 → 5.32) Blunder. Be7 was best. } { [%eval 5.32] } (4... Be7 5. Nf3 Nh6 6. O-O Nc6 7. d4 O-O 8. dxe5 Kh8 9. Qd3 Nf5 10. Nd5 d6 11. Nxe7) 5. Nb5 { [%eval 4.8] } 5... Kd8 { [%eval 3.53] } 6. Nf3 { [%eval 3.33] } 6... a6?? { (3.33 → Mate in 7) Checkmate is now unavoidable. h6 was best. } { [%eval #7] } (6... h6) 7. Nc3?? { (Mate in 7 → 1.14) Lost forced checkmate sequence. Ng5 was best. } { [%eval 1.14] } (7. Ng5 Ke7 8. Nxc7 Nb4 9. Nxf7 Nf6 10. Nxh8 Nd3+ 11. cxd3 d6 12. Ng6+ Kd8 13. Ne6+) 7... d5?? { (1.14 → Mate in 5) Checkmate is now unavoidable. Qh5 was best. } { [%eval #5] } (7... Qh5 8. O-O Nf6 9. d3 d6 10. Ne4 Nxe4 11. Nd4 Qxd1 12. Nxc6+ bxc6 13. Rxd1 Nf6 14. e4) 8. d3?? { (Mate in 5 → 2.17) Lost forced checkmate sequence. Ng5 was best. } { [%eval 2.17] } (8. Ng5 Ke8 9. Nxf7 g6 10. Nxd5 Kxf7 11. Qf3+ Nf6 12. Qxf6+) 8... Bg4?? { (2.17 → Mate in 7) Checkmate is now unavoidable. Qh5 was best. } { [%eval #7] } (8... Qh5 9. e4) 9. Bd2?? { (Mate in 7 → -1.33) Lost forced checkmate sequence. Ng5 was best. } { [%eval -1.33] } (9. Ng5 Ke8 10. Qxg4 Bb4 11. Nxf7 Kf8 12. Nxh8 Bxc3+ 13. bxc3 g6 14. Ba3+ Kg7 15. Qxg6+) 9... Bd6?? { (-1.33 → Mate in 6) Checkmate is now unavoidable. Bxf3 was best. } { [%eval #6] } (9... Bxf3 10. Qxf3) 10. e4?? { (Mate in 6 → -2.09) Lost forced checkmate sequence. Ng5 was best. } { [%eval -2.09] } (10. Ng5 Ke8 11. Qxg4 Nb4 12. Kd1 Qf3+ 13. gxf3 Kf8 14. Nxh7+ Rxh7 15. Qxg7+) 10... Nge7 { [%eval -2.86] } 11. Bg5?? { (-2.86 → -15.68) Blunder. O-O was best. } { [%eval -15.68] } (11. O-O Bxf3) 11... Kc8? { (-15.68 → -4.08) Mistake. Nd4 was best. } { [%eval -4.08] } (11... Nd4) 12. a3? { (-4.08 → -18.64) Mistake. O-O was best. } { [%eval -18.64] } (12. O-O Kb8) 12... h6?? { (-18.64 → -3.12) Blunder. Nd4 was best. } { [%eval -3.12] } (12... Nd4) 13. Bh4?? { (-3.12 → -13.18) Blunder. Bxe7 was best. } { [%eval -13.18] } (13. Bxe7) 13... g5 { [%eval -9.26] } 14. Bg3 { [%eval -10.79] } 14... d4?? { (-10.79 → -0.07) Blunder. Nd4 was best. } { [%eval -0.07] } (14... Nd4 15. Nxd4 Bxd1 16. Nf5 Nxf5 17. exf5 Bxc2 18. O-O Kb8 19. d4 Re8 20. dxe5 Rxe5 21. Rae1) 15. Na4?? { (-0.07 → -4.49) Blunder. Nxg5 was best. } { [%eval -4.49] } (15. Nxg5) 15... Kb8 { [%eval -3.57] } 16. c3? { (-3.57 → -6.79) Mistake. c4 was best. } { [%eval -6.79] } (16. c4 Ng6) 16... Rf8 { [%eval -5.44] } 17. Nb6?! { (-5.44 → -11.80) Inaccuracy. c4 was best. } { [%eval -11.8] } (17. c4 Ng6) 17... cxb6 { [%eval -10.89] } 18. cxd4 { [%eval -20.26] } 18... Nxd4 { [%eval -13.91] } 19. Nxd4 { [%eval -13.13] } 19... Bxd1 { [%eval -11.47] } 20. Nc6+?! { (-11.47 → Mate in 8) Checkmate is now unavoidable. O-O was best. } { [%eval #-8] } (20. O-O Ba4) 20... Nxc6 { [%eval #-7] } 21. O-O { [%eval #-7] } 21... Ba4?! { (Mate in 7 → -23.29) Lost forced checkmate sequence. Nd4 was best. } { [%eval -23.29] } (21... Nd4 22. Kh1 Bf3 23. Rg1 Ne2 24. h4 Nxg3+ 25. fxg3 Bxg2+ 26. Kh2 gxh4 27. Kxg2 Qf2+) 22. Rac1 { [%eval -17.97] } 22... Bb5 { [%eval -19.99] } 23. d4 { [%eval -40.1] } 23... Bxf1 { [%eval -35.71] } 24. dxe5?! { (-35.71 → Mate in 6) Checkmate is now unavoidable. h3 was best. } { [%eval #-6] } (24. h3 Bxg2) 24... Ka7 { [%eval #-7] } 25. exd6 { [%eval #-5] } 25... h5 { [%eval #-7] } 26. d7 { [%eval #-5] } 26... h4?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval #1] } (26... Qxf2+ 27. Bxf2 Rxf2 28. Kxf2 Rf8+ 29. Kg1 Be2 30. d8=R Rf1+) 27. Bb8+ { Game ends by variant rule. } 1-0
Reconnecting