lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/2n0cSTFq"] [Date "2019.07.15"] [Round "-"] [White "hector978"] [Black "doublemove64"] [Result "1-0"] [UTCDate "2019.07.15"] [UTCTime "20:41:04"] [WhiteElo "1854"] [BlackElo "1782"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.55] } 1... b5 { [%eval 1.22] } 2. Bxb5 { [%eval 2.2] } 2... c6 { [%eval 1.86] } 3. Bxc6 { [%eval 2.0] } 3... Nxc6 { [%eval 2.64] } 4. Qg4?? { (2.64 → -7.98) Blunder. Best move was b4. } { [%eval -7.98] } (4. b4 Nxb4) 4... g6?? { (-7.98 → 5.18) Blunder. Best move was Qb6. } { [%eval 5.18] } (4... Qb6 5. Qxg7) 5. Qxd7 { [%eval 5.29] } 5... Kxd7 { [%eval 5.67] } 6. b4 { [%eval 4.9] } 6... Nxb4 { [%eval 4.27] } 7. a3?? { (4.27 → 0.06) Blunder. Best move was a4. } { [%eval 0.06] } (7. a4 Nxc2) 7... Nxc2 { [%eval -0.12] } 8. e4?? { (-0.12 → Mate in 14) Checkmate is now unavoidable. Best move was a4. } { [%eval #-14] } (8. a4 Nxe3 9. dxe3 Qc7 10. g3 Qxc1 11. Nc3 Qxe3 12. fxe3 Ba6 13. Nge2 Bxe2 14. Kxe2 Rb8) 8... Nxa3 { [%eval #-14] } 9. Rxa3 { [%eval #-12] } 9... Qa5 { [%eval #-12] } 10. Rxa5 { [%eval #-11] } 10... Ba6 { [%eval #-11] } 11. Rxa6 { [%eval #-10] } 11... Re8?? { (Mate in 10 → 5.47) Lost forced checkmate sequence. Best move was Rc8. } { [%eval 5.47] } (11... Rc8 12. Rxg6 Rxc1 13. Rxg8 Rxe1 14. Rxf8 Rxe4 15. Rxf7 Rf8 16. Rxe7 Rxf2 17. Rxd7 Rxg2 18. Rxa7) 12. Rxg6 { [%eval 1.75] } 12... hxg6?? { (1.75 → Mate in 11) Checkmate is now unavoidable. Best move was fxg6. } { [%eval #11] } (12... fxg6 13. Ne2) 13. Na3 { [%eval #12] } 13... Rxh2 { [%eval #11] } 14. Rxh2 { [%eval #11] } 14... Nh6 { [%eval #9] } 15. Rxh6 { [%eval #9] } 15... Bxh6 { [%eval #8] } 16. f4?? { (Mate in 8 → 2.90) Lost forced checkmate sequence. Best move was d3. } { [%eval 2.9] } (16. d3 Bxc1 17. Ne2 Bxa3 18. Nc1 Bxc1 19. f4 Bxf4 20. e5 Bxe5 21. d4 Bxd4 22. Kf2 Bxf2) 16... Bxf4 { [%eval 3.0] } 17. d3?? { (3.00 → 0.28) Blunder. Best move was e5. } { [%eval 0.28] } (17. e5 Bxd2) 17... Bxc1 { [%eval -0.07] } 18. Kd1 { [%eval 0.12] } 18... Bxa3 { [%eval 0.26] } 19. Kc1?? { (0.26 → Mate in 17) Checkmate is now unavoidable. Best move was Kc2. } { [%eval #-17] } (19. Kc2) 19... Bxc1 { [%eval -4.73] } 20. g4?? { (-4.73 → Mate in 10) Checkmate is now unavoidable. Best move was d4. } { [%eval #-10] } (20. d4) 20... f5 { [%eval #-10] } 21. gxf5 { [%eval #-9] } 21... gxf5 { [%eval #-9] } 22. exf5 { [%eval #-8] } 22... Ke6?? { (Mate in 8 → -0.13) Lost forced checkmate sequence. Best move was e6. } { [%eval -0.13] } (22... e6 23. fxe6 Kxe6 24. d4 Rc8 25. d5 Kxd5 26. Nf3 Bg5 27. Nxg5 Ke6 28. Nxe6 Rc5 29. Nxc5) 23. fxe6 { [%eval -0.13] } 23... a5 { [%eval -0.13] } 24. d4 { [%eval -0.48] } 24... Rc8 { [%eval -0.13] } 25. Ne2?? { (-0.13 → -3.47) Blunder. Best move was d5. } { [%eval -3.47] } (25. d5 a4 26. Nh3 Bb2 27. d6 exd6 28. e7 a3 29. Ng5 Rc2 30. e8=B Rc6 31. Bxc6 d5) 25... Bf4?? { (-3.47 → Mate in 16) Checkmate is now unavoidable. Best move was a4. } { [%eval #16] } (25... a4 26. Nxc1 Rxc1 27. d5 Rc4 28. d6 exd6 29. e7 Rb4 30. e8=K d5 31. Kf7 d4 32. Kf6) 26. Nxf4 { [%eval 4.57] } 26... Rc5?? { (4.57 → Mate in 12) Checkmate is now unavoidable. Best move was a4. } { [%eval #12] } (26... a4 27. d5) 27. dxc5 { [%eval #12] } 27... a4 { [%eval #11] } 28. Nh5 { [%eval #11] } 28... a3 { [%eval #10] } 29. Nf6 { [%eval #10] } 29... exf6 { [%eval #9] } 30. e7 { [%eval #10] } 30... a2 { [%eval #9] } 31. e8=R { [%eval #9] } 31... a1=R { [%eval #8] } 32. Ra8?? { (Mate in 8 → Mate in 24) Lost forced checkmate sequence. Best move was c6. } { [%eval #-24] } (32. c6 Ra8 33. Rxa8 f5 34. c7 f4 35. Rg8 f3 36. c8=Q f2 37. Rg5 f1=Q 38. Qh3 Qxh3) 32... Rxa8 { [%eval -49.97] } 33. c6 { [%eval -7.08] } 33... Ra5?? { (-7.08 → 0.00) Blunder. Best move was f5. } { [%eval 0.0] } (33... f5 34. c7 Ra4 35. c8=K Ra1 36. Kd7 f4 37. Ke6 f3 38. Kf5 f2 39. Kg4 Ra7 40. Kf5) 34. c7 { [%eval 0.0] } 34... Rb5 { [%eval 0.0] } 35. c8=N?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Best move was c8=K. } { [%eval #-13] } (35. c8=K Re5 36. Kd8 Rh5 37. Kd7 Rh1 38. Kd6 f5 39. Kd5 f4 40. Kd4 f3 41. Kd3 f2) 35... Rf5?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Best move was Rh5. } { [%eval #8] } (35... Rh5 36. Nb6 f5 37. Nd7 Rh2 38. Nb6 f4 39. Na4 Rb2 40. Nxb2 f3 41. Na4 f2 42. Nb2) 36. Nd6 { [%eval #8] } 36... Rb5 { [%eval #7] } 37. Nxb5 { [%eval #7] } 37... f5 { [%eval #6] } 38. Nd4 { [%eval #6] } 38... f4 { [%eval #5] } 39. Ne6 { [%eval #5] } 39... f3 { [%eval #4] } 40. Nf4?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Best move was Nd4. } { [%eval #-5] } (40. Nd4 f2 41. Nf3 f1=B 42. Nh2 Ba6 43. Nf1 Bxf1#) 40... f2 { [%eval #-5] } 41. Nd3 { [%eval #-2] } 41... f1=N?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Best move was f1=B. } { [%eval #2] } (41... f1=B 42. Nf2 Bd3 43. Nxd3#) 42. Nf2 { [%eval #2] } 42... Nd2 { [%eval #1] } 43. Ne4 { [%eval #1] } 43... Nxe4# { Game ends by variant rule. } 1-0
Reconnecting