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[Event "rated Antichess game"] [Site "https://lichess.org/2dhwtj3Q"] [Date "2022.07.18"] [White "Javelin_ua"] [Black "jossefchess"] [Result "1-0"] [GameId "2dhwtj3Q"] [UTCDate "2022.07.18"] [UTCTime "15:13:03"] [WhiteElo "1500"] [BlackElo "1369"] [WhiteRatingDiff "+169"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... f6?? { (1.64 → 8.05) Blunder. Ba6 was best. } { [%eval 8.05] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 8.44] } 3... Nxd7 { [%eval 9.61] } 4. Qh5?? { (9.61 → 2.73) Blunder. c4 was best. } { [%eval 2.73] } (4. c4) 4... h6?? { (2.73 → 8.16) Blunder. Rb8 was best. } { [%eval 8.16] } (4... Rb8 5. Qxh7) 5. Qxe8 { [%eval 5.54] } 5... Qxe8 { [%eval 6.08] } 6. Nf3?? { (6.08 → 2.03) Blunder. c4 was best. } { [%eval 2.03] } (6. c4 Qg6) 6... g5?? { (2.03 → 5.70) Blunder. e5 was best. } { [%eval 5.7] } (6... e5) 7. Nxg5 { [%eval 5.57] } 7... fxg5 { [%eval 4.96] } 8. f4?? { (4.96 → -0.74) Blunder. c4 was best. } { [%eval -0.74] } (8. c4 g4 9. g3 Qf7 10. a3 Qxc4 11. Kd1 Qxc1 12. Kxc1 h5 13. e4 Nb6 14. e5 Nd5) 8... gxf4 { [%eval -0.46] } 9. exf4 { [%eval 0.27] } 9... Ne5 { [%eval -0.28] } 10. fxe5 { [%eval -0.52] } 10... Bh3 { [%eval -0.41] } 11. gxh3 { [%eval -0.42] } 11... Rc8?! { (-0.42 → 0.53) Inaccuracy. Rh7 was best. } { [%eval 0.53] } (11... Rh7) 12. d3?? { (0.53 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #-9] } (12. c4) 12... a6?? { (Mate in 9 → 3.75) Lost forced checkmate sequence. Rb8 was best. } { [%eval 3.75] } (12... Rb8 13. Bxh6 Rxb2 14. Bxf8 Rxh3 15. Bxe7 Rxh2 16. Rxh2 Rxa2 17. Rxa2 Nxe7 18. Rxa7 Qa8 19. Rxc7) 13. Bxh6 { [%eval 3.34] } 13... Nxh6 { [%eval 3.36] } 14. h4 { [%eval 4.17] } 14... Ra8?? { (4.17 → Mate in 10) Checkmate is now unavoidable. Qa4 was best. } { [%eval #10] } (14... Qa4 15. a3) 15. h5 { [%eval #10] } 15... Qxh5 { [%eval #9] } 16. Rg1 { [%eval #9] } 16... Qxh2 { [%eval #8] } 17. Rg2 { [%eval #8] } 17... Qxg2 { [%eval #6] } 18. Ke2?? { (Mate in 6 → 0.74) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.74] } (18. Kf2 Qxf2 19. e6 Qxc2 20. Nd2 Qxd3 21. a4 Qxd2 22. Ra3 Qxb2 23. a5 Qxa3#) 18... Qxe2 { [%eval 3.03] } 19. d4?? { (3.03 → -0.60) Blunder. Nc3 was best. } { [%eval -0.6] } (19. Nc3) 19... Qxe5 { [%eval -0.47] } 20. dxe5 { [%eval -1.46] } 20... c6?? { (-1.46 → 14.26) Blunder. Nf5 was best. } { [%eval 14.26] } (20... Nf5) 21. Nc3?? { (14.26 → 3.33) Blunder. Na3 was best. } { [%eval 3.33] } (21. Na3) 21... Ng8?? { (3.33 → Mate in 5) Checkmate is now unavoidable. Re8 was best. } { [%eval #5] } (21... Re8 22. Re1) 22. Rh1 { [%eval #5] } 22... Rxh1 { [%eval #4] } 23. Nd5?? { (Mate in 4 → -2.07) Lost forced checkmate sequence. Nb1 was best. } { [%eval -2.07] } (23. Nb1 Rxb1 24. a4 Rxb2 25. a5 Rxc2 26. e6 Nf6#) 23... cxd5 { [%eval -2.48] } 24. c4?? { (-2.48 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (24. b4 Rd8 25. b5 axb5 26. e6 Rd7 27. exd7 Bh6 28. a4 bxa4 29. c4 dxc4 30. d8=K Nf6) 24... dxc4 { [%eval -6.98] } 25. b4?? { (-6.98 → Mate in 9) Checkmate is now unavoidable. e6 was best. } { [%eval #-9] } (25. e6 c3 26. bxc3 Rh7 27. c4 Rb8 28. c5 Nf6 29. c6 Rb1 30. a3 Bh6 31. c7 Rb5) 25... cxb3 { [%eval #-10] } 26. axb3 { [%eval #-8] } 26... e6?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Ra1 was best. } { [%eval #1] } (26... Ra1 27. b4 Ra5 28. bxa5 Ra7 29. e6 Rd7 30. exd7 Nf6 31. d8=N e6 32. Nxe6 Bg7 33. Nxg7) 27. b4 { [%eval #1] } 27... Bxb4# { Game ends by variant rule. } 1-0