- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/2XtQGgv2"] [Date "2021.08.27"] [White "TheSavitar"] [Black "niHALnSheTtY"] [Result "1-0"] [GameId "2XtQGgv2"] [UTCDate "2021.08.27"] [UTCTime "07:55:07"] [WhiteElo "1904"] [BlackElo "1558"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-1"] [Variant "Atomic"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 1.49] } 1... h6 { [%eval 2.43] } 2. e3? { (2.43 → 0.87) Mistake. e4 was best. } { [%eval 0.87] } (2. e4 e6 3. d4 f5 4. c3 d5 5. Na3 b5 6. Bg5 hxg5) 2... e6 { [%eval 1.49] } 3. Nc3 { [%eval 0.75] } 3... c6?! { (0.75 → 1.61) Inaccuracy. g6 was best. } { [%eval 1.61] } (3... g6 4. Bb5 c6 5. Nd5 Qh4 6. g3 exd5 7. Ng5 f5 8. d4) 4. Nd5 { [%eval 0.9] } 4... cxd5 { [%eval 2.04] } 5. Qh5 { [%eval 1.59] } 5... g6 { [%eval 1.53] } 6. Qb5 { [%eval 1.33] } 6... Nc6 { [%eval 2.05] } 7. Qxb7 { [%eval 2.47] } 7... Qc7?? { (2.47 → 10.05) Blunder. a6 was best. } { [%eval 10.05] } (7... a6 8. f3 Qh4+ 9. g3 Qb4 10. c3 Qxb2 11. Nf4 Ba3 12. Bc4) 8. Bb5 { [%eval 9.99] } 8... Qc6 { [%eval 10.01] } 9. Nf4 { [%eval 10.26] } 9... Bb4 { [%eval 10.82] } 10. c3 { [%eval 10.92] } 10... Nf6 { [%eval 12.81] } 11. Nxe6 { [%eval 12.85] } 11... O-O { [%eval 13.3] } 12. Bxc6 { [%eval 13.4] } 12... Bd6 { [%eval 13.67] } 13. f4 { [%eval 14.21] } 13... Be7 { [%eval 14.5] } 14. g3 { [%eval 13.63] } 14... Bh4 { [%eval 17.37] } 15. b3 { [%eval 14.65] } 15... Re8 { [%eval 17.1] } 16. Ba3 { [%eval 15.55] } 16... g5 { [%eval 20.13] } 17. Be7 { [%eval 17.29] } 17... gxf4?! { (17.29 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #7] } (17... g4 18. gxh4) 18. O-O-O?! { (Mate in 7 → 17.60) Lost forced checkmate sequence. gxh4 was best. } { [%eval 17.6] } (18. gxh4 Rxe7 19. Rg1+ Kf8 20. Rg7 f5 21. Rf7+ Kg8 22. O-O-O f4 23. Rg1+ Kh8 24. Rh7#) 18... Rc8?! { (17.60 → Mate in 8) Checkmate is now unavoidable. Bf6 was best. } { [%eval #8] } (18... Bf6 19. Rdf1) 19. Rdf1?! { (Mate in 8 → 20.71) Lost forced checkmate sequence. gxh4 was best. } { [%eval 20.71] } (19. gxh4 Rc6 20. Rhg1+ Rg6 21. Rxg6 Kh7 22. Rg1 f5 23. Rg7+ Kh8 24. Rg8+ Kh7 25. Rh8+ Kg7) 19... Rc6?! { (20.71 → Mate in 1) Checkmate is now unavoidable. Bf6 was best. } { [%eval #1] } (19... Bf6 20. Bf8) 20. Rxf7# { Game ends by variant rule. } 1-0