FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/1xvzzos5"]
[Date "2025.04.25"]
[White "devilKent"]
[Black "Aquayak"]
[Result "0-1"]
[GameId "1xvzzos5"]
[UTCDate "2025.04.25"]
[UTCTime "15:15:53"]
[WhiteElo "1138"]
[BlackElo "1699"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "90+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5?! { (-1.29 → -0.42) Inaccuracy. Nh6 was best. } { [%eval -0.42] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g3 { [%eval -0.46] } 2... c4?! { (-0.46 → 0.48) Inaccuracy. g6 was best. } { [%eval 0.48] } (2... g6 3. b4 cxb4 4. d3 Bh6 5. Bxh6 Nxh6 6. Nc3 bxc3 7. Rh2) 3. d3?! { (0.48 → -0.61) Inaccuracy. c3 was best. } { [%eval -0.61] } (3. c3 Nf6 4. h4 g5 5. hxg5 Nh5 6. Rxh5 Nc6 7. Rxh7 Rxh7 8. Qa4 b5) 3... cxd3 { [%eval -0.4] } 4. exd3?? { (-0.40 → -7.05) Blunder. cxd3 was best. } { [%eval -7.05] } (4. cxd3 f5) 4... g5 { [%eval -3.24] } 5. Bxg5 { [%eval -3.07] } 5... h5?? { (-3.07 → 2.39) Blunder. Qb6 was best. } { [%eval 2.39] } (5... Qb6 6. Bxe7 Qxb2 7. Bxf8 Qxc2 8. Qxc2 Kxf8 9. Qxc8 Na6 10. Qxf8 Rxf8 11. Kd2) 6. Qxh5 { [%eval 2.0] } 6... Rxh5 { [%eval 2.44] } 7. Bxe7 { [%eval 1.86] } 7... Rxh3 { [%eval 2.06] } 8. Bxd8? { (2.06 → 0.37) Mistake. Nxh3 was best. } { [%eval 0.37] } (8. Nxh3) 8... Rxg3?? { (0.37 → Mate in 10) Checkmate is now unavoidable. Kxd8 was best. } { [%eval #10] } (8... Kxd8 9. Nxh3 Ba3 10. bxa3 Na6 11. Be2 Ke7 12. Kd2 Kd6 13. Rg1 Nb4 14. axb4) 9. fxg3 { [%eval #10] } 9... Kxd8 { [%eval #9] } 10. Rh6?? { (Mate in 9 → 1.69) Lost forced checkmate sequence. b4 was best. } { [%eval 1.69] } (10. b4 Bxb4 11. a4 Bxe1 12. Nf3 Bxg3 13. Ne5 Bxe5 14. a5 Bxa1 15. Rh8 Bxh8) 10... Bxh6 { [%eval 2.12] } 11. Kd2? { (2.12 → 0.89) Mistake. Be2 was best. } { [%eval 0.89] } (11. Be2 Ke7 12. Kf1 Bd2 13. Nxd2 Kf6 14. g4 Kg7 15. g5 Ne7 16. Nh3 Ng6) 11... Bxd2 { [%eval 0.75] } 12. Nxd2 { [%eval 0.71] } 12... Ne7?! { (0.71 → 1.37) Inaccuracy. Nf6 was best. } { [%eval 1.37] } (12... Nf6 13. Bh3) 13. c3? { (1.37 → -0.05) Mistake. Ne2 was best. } { [%eval -0.05] } (13. Ne2 b5) 13... Kc7 { [%eval -0.63] } 14. b3 { [%eval -0.99] } 14... a6?? { (-0.99 → 0.67) Blunder. Ng6 was best. } { [%eval 0.67] } (14... Ng6 15. Bh3) 15. a3?! { (0.67 → -0.15) Inaccuracy. d4 was best. } { [%eval -0.15] } (15. d4 Ng6) 15... Kd6 { [%eval -0.23] } 16. a4?? { (-0.23 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (16. c4 Kc7) 16... Ke6?? { (Mate in 8 → -2.82) Lost forced checkmate sequence. b5 was best. } { [%eval -2.82] } (16... b5 17. axb5 axb5 18. Rxa8 f5 19. Rxb8 b4 20. cxb4 Bb7 21. Rxb7 Kc7 22. Rxc7) 17. b4?? { (-2.82 → Mate in 8) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-8] } (17. Rd1 Ng6) 17... b5 { [%eval #-8] } 18. axb5 { [%eval #-7] } 18... axb5 { [%eval #-7] } 19. Rxa8 { [%eval #-6] } 19... Ng8 { [%eval #-6] } 20. Rxb8 { [%eval #-5] } 20... d5 { [%eval #-5] } 21. Rxb5 { [%eval #-4] } 21... Ke7 { [%eval #-4] } 22. Rxd5 { [%eval #-3] } 22... Bf5 { [%eval #-4] } 23. Rxf5 { [%eval #-3] } 23... Kd6 { [%eval #-3] } 24. Rxf7 { [%eval #-2] } 24... Kc7 { [%eval #-2] } 25. Rxc7 { [%eval #-1] } 25... Ne7 { [%eval #-1] } 26. Rxe7# { Game ends by variant rule. } 0-1
