lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/1j7YTx6I"] [Date "2019.10.23"] [Round "-"] [White "mtovts"] [Black "Kotov_Syndrome"] [Result "1/2-1/2"] [UTCDate "2019.10.23"] [UTCTime "18:32:28"] [WhiteElo "2079"] [BlackElo "2164"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4? { (0.15 → -1.24) Mistake. Best move was e3. } { [%eval -1.24] } (1. e3 b5) 1... g6 { [%eval -0.76] } 2. b3? { (-0.76 → -2.07) Mistake. Best move was c4. } { [%eval -2.07] } (2. c4 c6) 2... h5?? { (-2.07 → -0.34) Blunder. Best move was c5. } { [%eval -0.34] } (2... c5) 3. gxh5 { [%eval 0.13] } 3... Rxh5 { [%eval 0.0] } 4. e3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Best move was h4. } { [%eval #-14] } (4. h4 Rxh4) 4... Rxh2 { [%eval #-14] } 5. Rxh2 { [%eval #-13] } 5... b5 { [%eval #-13] } 6. Bxb5 { [%eval #-13] } 6... Bh6?? { (Mate in 13 → 1.51) Lost forced checkmate sequence. Best move was Bg7. } { [%eval 1.51] } (6... Bg7 7. Bxd7 Bxa1 8. Bxe8 Qxd2 9. Bxf7 Qxe1 10. Bxg6 Qxg1 11. Qxg1 Nh6 12. Rxh6 Bf5 13. Bxf5) 7. Rxh6 { [%eval 1.67] } 7... Nxh6 { [%eval 1.61] } 8. Bxd7 { [%eval 1.53] } 8... Kxd7 { [%eval 1.66] } 9. Qh5? { (1.66 → 0.21) Mistake. Best move was Qg4. } { [%eval 0.21] } (9. Qg4 Nxg4 10. a4 Nxe3 11. fxe3 Kd6 12. Ne2 Kc6 13. Na3 Qxd2 14. Kxd2 f5 15. e4 fxe4) 9... gxh5 { [%eval 0.29] } 10. Nh3?! { (0.29 → -0.59) Inaccuracy. Best move was c4. } { [%eval -0.59] } (10. c4 Ba6) 10... e6? { (-0.59 → 0.70) Mistake. Best move was Qg8. } { [%eval 0.7] } (10... Qg8) 11. Ng5?! { (0.70 → -0.24) Inaccuracy. Best move was c4. } { [%eval -0.24] } (11. c4 c6 12. Ng5 Qxg5 13. a4 Qxe3 14. fxe3 Kc7 15. Na3 a6 16. Kf2 Ra7 17. Ra2 Bd7) 11... Qxg5 { [%eval -0.49] } 12. Nc3?! { (-0.49 → -1.10) Inaccuracy. Best move was Ke2. } { [%eval -1.1] } (12. Ke2 Qxe3 13. Kxe3 e5 14. Ke2 Ke6 15. a4 f5 16. Na3 f4 17. Kf1 Nd7 18. c4 Kd5) 12... Qxe3 { [%eval -0.73] } 13. dxe3 { [%eval -0.09] } 13... e5?? { (-0.09 → Mate in 11) Checkmate is now unavoidable. Best move was h4. } { [%eval #11] } (13... h4 14. Bb2 f6 15. Bc1 f5 16. Kd2 f4 17. exf4 Ke7 18. Bb2 Kf6 19. f3 Ba6 20. Ne2) 14. Nb5?? { (Mate in 11 → -2.27) Lost forced checkmate sequence. Best move was f4. } { [%eval -2.27] } (14. f4 exf4 15. exf4 Ng8 16. Nb5 Nc6 17. Nxc7 Kxc7 18. f5 Bxf5 19. Ke2 Bxc2 20. a4 Bxb3) 14... e4?? { (-2.27 → Mate in 9) Checkmate is now unavoidable. Best move was Nc6. } { [%eval #9] } (14... Nc6 15. Nxa7) 15. Nxa7 { [%eval #9] } 15... Rxa7 { [%eval #8] } 16. f3 { [%eval #8] } 16... exf3 { [%eval #7] } 17. Ba3?? { (Mate in 7 → -1.94) Lost forced checkmate sequence. Best move was Kf2. } { [%eval -1.94] } (17. Kf2 Rxa2 18. Kxf3 Rxa1 19. Ke4 Rxc1 20. b4 Rxc2 21. Kf5 Nxf5 22. b5 Nxe3 23. b6 cxb6#) 17... Rxa3 { [%eval -2.24] } 18. Ke2?? { (-2.24 → -7.95) Blunder. Best move was c4. } { [%eval -7.95] } (18. c4) 18... Rxb3? { (-7.95 → -3.95) Mistake. Best move was fxe2. } { [%eval -3.95] } (18... fxe2) 19. axb3? { (-3.95 → -7.88) Mistake. Best move was Kxf3. } { [%eval -7.88] } (19. Kxf3 Rxe3) 19... fxe2 { [%eval -6.73] } 20. Ra6 { [%eval -9.46] } 20... Bxa6 { [%eval -8.3] } 21. c4? { (-8.30 → Mate in 11) Checkmate is now unavoidable. Best move was e4. } { [%eval #-11] } (21. e4) 21... Bxc4 { [%eval #-11] } 22. bxc4 { [%eval #-10] } 22... c5 { [%eval #-10] } 23. e4 { [%eval #-9] } 23... Na6 { [%eval #-36] } 24. e5 { [%eval #-38] } 24... f6 { [%eval #-37] } 25. exf6 { [%eval -5.62] } 25... Nf5 { [%eval -5.09] } 26. f7 { [%eval -5.09] } 26... h4 { [%eval -5.09] } 27. f8=K { [%eval -5.09] } 27... Ng7 { [%eval -5.09] } 28. Kxg7 { [%eval -5.09] } 28... Kc6 { [%eval -5.09] } 29. Kf6 { [%eval -5.09] } 29... e1=B?? { (-5.09 → -0.14) Blunder. Best move was h3. } { [%eval -0.14] } (29... h3 30. Kf5) 30. Kf5 { [%eval -0.47] } 30... h3 { [%eval -0.57] } 31. Ke4 { [%eval -0.42] } 31... Kb5 { [%eval 0.0] } 32. cxb5 { [%eval 0.0] } 32... c4?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Best move was h2. } { [%eval #13] } (32... h2 33. bxa6 h1=R 34. a7 Rh3 35. Ke3 Rxe3 36. a8=B Rf3 37. Bxf3 c4 38. Be4 c3 39. Bf3) 33. bxa6 { [%eval #13] } 33... c3 { [%eval #12] } 34. a7?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Best move was Ke3. } { [%eval 0.0] } (34. Ke3 Bd2 35. Kxd2 cxd2 36. a7 h2 37. a8=R h1=B 38. Ra3 Bf3 39. Rxf3 d1=K 40. Ra3 Ke1) 34... c2 { [%eval 0.0] } 35. a8=R { [%eval 0.0] } 35... h2?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Best move was c1=R. } { [%eval #6] } (35... c1=R 36. Ra5 Bxa5 37. Ke3 Bd2 38. Kxd2 Rc3 39. Kxc3 h2 40. Kc2 h1=B 41. Kc3 Bc6 42. Kc2) 36. Ra5?? { (Mate in 6 → -1.87) Lost forced checkmate sequence. Best move was Rg8. } { [%eval -1.87] } (36. Rg8 Bb4 37. Kf3 Bf8 38. Rxf8 c1=K 39. Kf2 Kb2 40. Kg1 hxg1=Q 41. Rg8 Qxg8#) 36... Bxa5 { [%eval -1.87] } 37. Kf3 { [%eval -1.87] } 37... h1=R { [%eval -1.87] } 38. Kf2 { [%eval -1.87] } 38... Rg1 { [%eval -1.87] } 39. Kxg1 { [%eval -1.87] } 39... c1=K? { (-1.87 → -0.40) Mistake. Best move was c1=B. } { [%eval -0.4] } (39... c1=B 40. Kh2 Bc3 41. Kg2 Bf6 42. Kh2 Bg7 43. Kh3 Bd4 44. Kh2 Bf6 45. Kg1 Bcg5 46. Kg2) 40. Kg2 { [%eval -0.5] } 40... Kb2 { [%eval 0.0] } 41. Kf3 { [%eval 0.0] } 41... Bb4 { [%eval 0.0] } 42. Ke4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
Reconnecting