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FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/1hR27HVs"] [Date "2019.11.01"] [White "artemglebov"] [Black "Comunizm"] [Result "1-0"] [UTCDate "2019.11.01"] [UTCTime "15:13:26"] [WhiteElo "1415"] [BlackElo "1579"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-27"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 1.77] } 1... d5 { [%eval 1.41] } 2. c4?? { (1.41 → -0.73) Blunder. Nc3 was best. } { [%eval -0.73] } (2. Nc3 Bg4 3. f3 Na6 4. Bg5 Nf6 5. Nb5 Nb4 6. Nxc7 Nxc2) 2... e6 { [%eval -0.84] } 3. Nc3?? { (-0.84 → -4.50) Blunder. a3 was best. } { [%eval -4.5] } (3. a3 Nh6 4. f3 f6 5. c5 c6 6. g4 Qa5+ 7. b4 Qb5) 3... Nf6 { [%eval -4.04] } 4. Bg5 { [%eval -4.14] } 4... Be7?? { (-4.14 → 5.90) Blunder. dxc4 was best. } { [%eval 5.9] } (4... dxc4 5. b4) 5. e3?? { (5.90 → 2.08) Blunder. Nf3 was best. } { [%eval 2.08] } (5. Nf3) 5... O-O? { (2.08 → 4.00) Mistake. dxc4 was best. } { [%eval 4.0] } (5... dxc4 6. Bxf6) 6. Nf3?? { (4.00 → Mate in 2) Checkmate is now unavoidable. Bxf6 was best. } { [%eval #-2] } (6. Bxf6 g6 7. c5 Na6 8. Qg4 Qh4 9. O-O-O Nb4 10. Nb5 a6 11. Nxc7 f5 12. Qh5 h6) 6... Nbd7?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Ng4 was best. } { [%eval #3] } (6... Ng4 7. Bxe7 Nxf2#) 7. Rc1?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-2] } (7. Bh6 gxh6 8. Ng5 dxc4 9. Nxf7#) 7... c6?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Ng4 was best. } { [%eval #3] } (7... Ng4 8. Bxe7 Nxf2#) 8. Bd3? { (Mate in 3 → 8.83) Lost forced checkmate sequence. Bh6 was best. } { [%eval 8.83] } (8. Bh6 gxh6 9. Ng5 dxc4 10. Nxf7#) 8... dxc4? { (8.83 → Mate in 3) Checkmate is now unavoidable. h6 was best. } { [%eval #3] } (8... h6) 9. Ne5? { (Mate in 3 → 9.64) Lost forced checkmate sequence. Bh6 was best. } { [%eval 9.64] } (9. Bh6 gxh6 10. Ng5 Kh8 11. Nxh7#) 9... Nxe5? { (9.64 → Mate in 3) Checkmate is now unavoidable. Kh8 was best. } { [%eval #3] } (9... Kh8 10. Nxd7) 10. Bxe7 { [%eval #5] } 10... Bd7 { [%eval #2] } 11. Qh5 { [%eval #1] } 11... h6 { [%eval #1] } 12. Qxf7# { Game ends by variant rule. } 1-0
Reconnecting