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[Event "rated Antichess game"] [Site "https://lichess.org/1da8KjLC"] [Date "2024.12.18"] [White "Somal"] [Black "F3ST1V3SHRUB"] [Result "1-0"] [GameId "1da8KjLC"] [UTCDate "2024.12.18"] [UTCTime "22:41:43"] [WhiteElo "1713"] [BlackElo "1800"] [WhiteRatingDiff "+54"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?! { (-0.78 → -0.04) Inaccuracy. e5 was best. } { [%eval -0.04] } (1... e5 2. Nh3 Qh4 3. Qb3 Qxf2 4. Kxf2 Bc5 5. Qxf7 Bxf2 6. Qxf2) 2. Qb3 { [%eval -0.58] } 2... Nc6? { (-0.58 → 0.91) Mistake. b6 was best. } { [%eval 0.91] } (2... b6 3. Qxb6 cxb6 4. e3 Qc7 5. Ba6 Qxh2 6. Rxh2 Nxa6 7. Rxh7) 3. Qxb7 { [%eval 0.22] } 3... Bxb7 { [%eval 1.01] } 4. g3 { [%eval 0.46] } 4... Ba6?? { (0.46 → 2.76) Blunder. Bc8 was best. } { [%eval 2.76] } (4... Bc8 5. c4) 5. Bh3?? { (2.76 → -2.15) Blunder. Bg2 was best. } { [%eval -2.15] } (5. Bg2 Bxe2 6. Bxc6 dxc6 7. Nxe2 Qxd2 8. Kxd2 Rb8 9. Kc2 Rxb2 10. Kxb2 g5) 5... Bxe2 { [%eval -2.14] } 6. Bxd7?! { (-2.14 → -2.90) Inaccuracy. Nxe2 was best. } { [%eval -2.9] } (6. Nxe2) 6... Kxd7 { [%eval -2.68] } 7. Nxe2 { [%eval -2.0] } 7... Nd4 { [%eval -2.15] } 8. cxd4?? { (-2.15 → Mate in 12) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #-12] } (8. Nxd4 e6) 8... c5?? { (Mate in 12 → 0.38) Lost forced checkmate sequence. e5 was best. } { [%eval 0.38] } (8... e5 9. dxe5 Qh4 10. gxh4 Nf6 11. exf6 Bg7 12. fxg7 Rab8 13. gxh8=Q Rxb2 14. Qxh7) 9. dxc5 { [%eval -0.69] } 9... Qb6?? { (-0.69 → 2.76) Blunder. Kd6 was best. } { [%eval 2.76] } (9... Kd6 10. cxd6) 10. cxb6 { [%eval 3.31] } 10... axb6 { [%eval 2.76] } 11. a4?? { (2.76 → 0.59) Blunder. b3 was best. } { [%eval 0.59] } (11. b3) 11... Rxa4 { [%eval 1.04] } 12. Rxa4 { [%eval 0.58] } 12... g5?? { (0.58 → 2.39) Blunder. e6 was best. } { [%eval 2.39] } (12... e6 13. Ra1) 13. h4?! { (2.39 → 1.36) Inaccuracy. Ra1 was best. } { [%eval 1.36] } (13. Ra1 Kd6) 13... gxh4 { [%eval 1.51] } 14. Rhxh4?? { (1.51 → Mate in 8) Checkmate is now unavoidable. gxh4 was best. } { [%eval #-8] } (14. gxh4) 14... Bh6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. b5 was best. } { [%eval #9] } (14... b5 15. Rxh7 bxa4 16. Rxf7 e6 17. Rxf8 Rh4 18. gxh4 a3 19. Rxg8 axb2 20. Bxb2) 15. Rxh6 { [%eval #9] } 15... Nxh6 { [%eval #8] } 16. Rg4 { [%eval #9] } 16... Nxg4 { [%eval #8] } 17. Kd1 { [%eval #8] } 17... Nxf2 { [%eval #7] } 18. d4?? { (Mate in 7 → -1.94) Lost forced checkmate sequence. d3 was best. } { [%eval -1.94] } (18. d3 Nxd3 19. Bh6 Nxb2 20. Nd4 Nxd1 21. Nc3 Nxc3 22. Ne2 Nxe2 23. Bg5 Nxg3) 18... Nxd1 { [%eval -1.92] } 19. Bf4 { [%eval -2.45] } 19... Nxb2 { [%eval -2.61] } 20. Bd6?! { (-2.61 → -3.79) Inaccuracy. Bc7 was best. } { [%eval -3.79] } (20. Bc7 Kxc7 21. Nc1 Rf8 22. Nb3 b5 23. g4 Nc4 24. N1d2 Nxd2 25. Nxd2 h5) 20... exd6 { [%eval -4.12] } 21. d5?? { (-4.12 → Mate in 8) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-8] } (21. Ng1 b5 22. Nd2 Nc4 23. Nxc4 bxc4 24. Nf3 d5 25. g4 Rc8 26. g5 Ke7) 21... f5?? { (Mate in 8 → -1.34) Lost forced checkmate sequence. Na4 was best. } { [%eval -1.34] } (21... Na4 22. Nd4 b5 23. Nxb5 Nc3 24. Nxd6 Nxd5 25. Nxf7 Ke6 26. Nxh8 Kf7 27. Nxf7) 22. g4? { (-1.34 → -2.91) Mistake. Nc1 was best. } { [%eval -2.91] } (22. Nc1 h5) 22... fxg4 { [%eval -2.41] } 23. Ng1?? { (-2.41 → -6.38) Blunder. Nd4 was best. } { [%eval -6.38] } (23. Nd4 b5 24. Nxb5 Ke8 25. Nxd6 Nd1 26. Nxe8 Rxe8 27. Nc3 Nxc3 28. d6 Re5) 23... g3 { [%eval -5.77] } 24. Nf3 { [%eval -7.57] } 24... Kc6?? { (-7.57 → -0.47) Blunder. h5 was best. } { [%eval -0.47] } (24... h5) 25. dxc6 { [%eval -0.28] } 25... g2?! { (-0.28 → 0.46) Inaccuracy. Rb8 was best. } { [%eval 0.46] } (25... Rb8 26. Nh2) 26. Nh2?? { (0.46 → -1.63) Blunder. c7 was best. } { [%eval -1.63] } (26. c7) 26... Rb8 { [%eval -1.72] } 27. Nf1 { [%eval -1.69] } 27... gxf1=K? { (-1.69 → -0.07) Mistake. gxf1=N was best. } { [%eval -0.07] } (27... gxf1=N 28. Nd2 Nxd2 29. c7 b5 30. cxb8=K Nb3 31. Kb7 h5 32. Kc6 h4 33. Kxb5) 28. Nd2?? { (-0.07 → -1.80) Blunder. c7 was best. } { [%eval -1.8] } (28. c7 Nc4 29. cxb8=K Na3 30. Nxa3 b5 31. Nxb5 h5 32. Nxd6 h4 33. Kc7 h3) 28... Nd1?? { (-1.80 → 0.00) Blunder. Rf8 was best. } { [%eval 0.0] } (28... Rf8) 29. Nxf1 { [%eval 0.0] } 29... Ne3?? { (0.00 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (29... b5 30. c7 b4 31. cxb8=K d5 32. Kc7 Ne3 33. Nxe3 h5 34. Nxd5 h4 35. Nxb4) 30. Nxe3 { [%eval #16] } 30... d5 { [%eval #15] } 31. Nxd5 { [%eval 5.69] } 31... Rd8?? { (5.69 → Mate in 11) Checkmate is now unavoidable. Ra8 was best. } { [%eval #11] } (31... Ra8 32. Nxb6) 32. Nxb6 { [%eval #11] } 32... Rd5 { [%eval #7] } 33. Nxd5 { [%eval #7] } 33... h5 { [%eval #6] } 34. Ne3 { [%eval #6] } 34... h4 { [%eval #5] } 35. c7 { [%eval #5] } 35... h3 { [%eval #4] } 36. Ng2 { [%eval #5] } 36... hxg2 { [%eval #4] } 37. c8=R { [%eval #6] } 37... g1=K { [%eval #5] } 38. Rc3 { [%eval #5] } 38... Kf1 { [%eval #4] } 39. Rd3 { [%eval #4] } 39... Ke2 { [%eval #1] } 40. Rd2 { [%eval #1] } 40... Kxd2# { Game ends by variant rule. } 1-0