lichess.org

FEN
[Event "Rated Classical game"] [Site "https://lichess.org/1CkQbmkS"] [Date "2019.09.09"] [White "islamyousif"] [Black "richterrainier"] [Result "0-1"] [UTCDate "2019.09.09"] [UTCTime "11:17:15"] [WhiteElo "1658"] [BlackElo "1707"] [WhiteRatingDiff "-42"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "900+15"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e6 { [%eval 0.3] } 2. Nf3 { [%eval 0.09] } { C00 French Defense: Knight Variation } 2... d5 { [%eval 0.1] } 3. exd5 { [%eval 0.03] } 3... exd5 { [%eval 0.13] } 4. d4 { [%eval 0.14] } 4... Bd6 { [%eval 0.08] } 5. a3 { [%eval 0.01] } 5... Ne7 { [%eval 0.28] } 6. Be2 { [%eval 0.13] } 6... O-O { [%eval -0.14] } 7. O-O { [%eval -0.1] } 7... c6 { [%eval 0.09] } 8. c4 { [%eval -0.08] } 8... Bf5 { [%eval -0.07] } 9. c5 { [%eval 0.08] } 9... Bc7 { [%eval 0.1] } 10. Nc3 { [%eval 0.0] } 10... Nd7 { [%eval 0.02] } 11. h3 { [%eval -0.23] } 11... Ng6 { [%eval -0.23] } 12. Nh2?! { (-0.23 → -0.89) Inaccuracy. Bg5 was best. } { [%eval -0.89] } (12. Bg5 Qc8 13. Bd3 Bxd3 14. Qxd3 h6 15. Bd2 f5 16. b4 Nf6 17. b5 Ne4 18. a4 Qe6) 12... Nf4?! { (-0.89 → -0.12) Inaccuracy. Nf6 was best. } { [%eval -0.12] } (12... Nf6 13. Bd3) 13. Ng4? { (-0.12 → -1.14) Mistake. Bxf4 was best. } { [%eval -1.14] } (13. Bxf4 Bxf4 14. Bd3 Bxd3 15. Qxd3 Bxh2+ 16. Kxh2 b6 17. b4 Re8 18. Kg1 bxc5 19. bxc5 Rb8) 13... Nxe2+ { [%eval -1.21] } 14. Qxe2 { [%eval -1.11] } 14... Qh4 { [%eval -1.23] } 15. Qf3 { [%eval -1.5] } 15... Bxg4? { (-1.50 → -0.22) Mistake. Bg6 was best. } { [%eval -0.22] } (15... Bg6 16. Qe3 Rfe8 17. Qg5 Qxg5 18. Bxg5 f5 19. Nh2 Nf8 20. Rad1 Ne6 21. Bh4 b6 22. cxb6) 16. Qxg4 { [%eval -0.18] } 16... Qxg4 { [%eval -0.14] } 17. hxg4 { [%eval -0.17] } 17... Rae8 { [%eval -0.02] } 18. Be3?! { (-0.02 → -0.71) Inaccuracy. b4 was best. } { [%eval -0.71] } (18. b4 Re6 19. Rb1 Rfe8 20. b5 R6e7 21. bxc6 bxc6 22. Bg5 f6 23. Be3 Nf8 24. Ne2 a5) 18... Nf6 { [%eval -0.8] } 19. Rfe1?! { (-0.80 → -1.54) Inaccuracy. g5 was best. } { [%eval -1.54] } (19. g5 Nh5) 19... Nxg4 { [%eval -1.43] } 20. Rab1?! { (-1.43 → -2.25) Inaccuracy. Bd2 was best. } { [%eval -2.25] } (20. Bd2 g6 21. f3 Nf6 22. Bh6 Rxe1+ 23. Rxe1 Re8 24. Re2 Rxe2 25. Nxe2 Ne8 26. Kf2 Ng7) 20... Nxe3 { [%eval -1.76] } 21. Rxe3 { [%eval -1.76] } 21... Rxe3 { [%eval -1.8] } 22. fxe3 { [%eval -1.6] } 22... Bg3 { [%eval -1.37] } 23. Ne2 { [%eval -1.46] } 23... Bh4 { [%eval -1.45] } 24. g3 { [%eval -1.39] } 24... Bg5 { [%eval -1.38] } 25. Kf2 { [%eval -1.43] } 25... Re8 { [%eval -1.35] } 26. Nf4 { [%eval -1.37] } 26... g6 { [%eval -1.21] } 27. Kf3 { [%eval -1.37] } 27... h5 { [%eval -1.08] } 28. Re1 { [%eval -1.55] } 28... h4 { [%eval -1.18] } 29. gxh4 { [%eval -1.35] } 29... Bxh4 { [%eval -1.2] } 30. Re2?! { (-1.20 → -2.02) Inaccuracy. Rb1 was best. } { [%eval -2.02] } (30. Rb1) 30... Kg7 { [%eval -2.02] } 31. Kg4 { [%eval -2.61] } 31... Bd8 { [%eval -2.61] } 32. Kf3 { [%eval -2.9] } 32... Bc7?! { (-2.90 → -2.13) Inaccuracy. g5 was best. } { [%eval -2.13] } (32... g5) 33. Nd3 { [%eval -2.58] } 33... g5 { [%eval -2.49] } 34. Nf2?! { (-2.49 → -3.24) Inaccuracy. b4 was best. } { [%eval -3.24] } (34. b4 f5) 34... f5 { [%eval -3.24] } 35. Nd3 { [%eval -3.21] } 35... g4+ { [%eval -3.1] } 36. Kg2?? { (-3.10 → -6.68) Blunder. Kf2 was best. } { [%eval -6.68] } (36. Kf2 Rh8 37. Kg1 Kf6 38. b4 Kg5 39. Ne1 Rh3 40. Kf1 Kf6 41. a4 a6 42. Kg2 Ke6) 36... f4 { [%eval -6.37] } 37. Kf1 { [%eval -8.38] } 37... f3 { [%eval -8.29] } 38. Rd2 { [%eval -8.18] } 38... Rxe3 { [%eval -6.92] } 39. Nf2 { [%eval -9.33] } 39... g3 { [%eval -9.06] } 40. Ng4 { [%eval -61.98] } 40... g2+ { [%eval -59.23] } 41. Kg1?! { (-59.23 → Mate in 3) Checkmate is now unavoidable. Rxg2 was best. } { [%eval #-3] } (41. Rxg2 fxg2+) 41... Re1+ { [%eval #-2] } 42. Kf2 { [%eval #-2] } 42... Re2+?! { (Mate in 2 → -65.19) Lost forced checkmate sequence. g1=Q+ was best. } { [%eval -65.19] } (42... g1=Q+ 43. Kxf3 Qg3#) 43. Rxe2 { [%eval -64.81] } 43... fxe2 { [%eval -15.45] } { White left the game. } 0-1
Reconnecting