lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/13lYsIou"] [Date "2021.01.09"] [White "wojtio"] [Black "TamaraKhchoyan"] [Result "1-0"] [UTCDate "2021.01.09"] [UTCTime "16:24:53"] [WhiteElo "1144"] [BlackElo "1061"] [WhiteRatingDiff "+40"] [BlackRatingDiff "-26"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.90) Blunder. e3 was best. } { [%eval -4.9] } (1. e3 b5) 1... Nc6?? { (-4.90 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (1... e5 2. a3 Bxa3 3. Rxa3 a6 4. Rxa6 Nxa6 5. c4 b5 6. cxb5) 2. Qa4?? { (0.00 → -4.44) Blunder. d4 was best. } { [%eval -4.44] } (2. d4 Nxd4 3. Qxd4 b6 4. Qxg7 Bxg7 5. Bh6 Bxh6 6. Nd2 Bxd2) 2... Nf6?? { (-4.44 → 11.78) Blunder. Nd4 was best. } { [%eval 11.78] } (2... Nd4) 3. Qxa7?? { (11.78 → -19.28) Blunder. Qxc6 was best. } { [%eval -19.28] } (3. Qxc6 bxc6) 3... Rxa7 { [%eval -18.38] } 4. Na3?! { (-18.38 → Mate in 16) Checkmate is now unavoidable. g4 was best. } { [%eval #-16] } (4. g4) 4... Rxa3 { [%eval #-17] } 5. bxa3 { [%eval #-15] } 5... Nb4?? { (Mate in 15 → -2.20) Lost forced checkmate sequence. Ng4 was best. } { [%eval -2.2] } (5... Ng4 6. c4 Nxh2 7. Rxh2 b5 8. cxb5 d5 9. Rxh7 Rxh7 10. bxc6 Bb7 11. cxb7 Qc8 12. bxc8=Q) 6. axb4?? { (-2.20 → -5.84) Blunder. cxb4 was best. } { [%eval -5.84] } (6. cxb4) 6... c5? { (-5.84 → -3.05) Mistake. Ng4 was best. } { [%eval -3.05] } (6... Ng4 7. b5) 7. bxc5 { [%eval -4.28] } 7... Qb6?? { (-4.28 → 4.62) Blunder. Ng4 was best. } { [%eval 4.62] } (7... Ng4 8. c6) 8. cxb6 { [%eval 5.25] } 8... g5?? { (5.25 → Mate in 14) Checkmate is now unavoidable. Nh5 was best. } { [%eval #14] } (8... Nh5 9. f4) 9. g4?? { (Mate in 14 → 4.29) Lost forced checkmate sequence. e4 was best. } { [%eval 4.29] } (9. e4 Nxe4 10. Ba6 bxa6 11. b7 Nxc3 12. dxc3 Bxb7 13. Bxg5 Bxg2 14. Bxe7 Bxh1 15. Bxf8 Rxf8) 9... Nxg4 { [%eval 5.62] } 10. Bh3?? { (5.62 → Mate in 10) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-10] } (10. Nh3 Nxh2) 10... Nxh2 { [%eval #-10] } 11. Bxd7 { [%eval #-9] } 11... Kxd7 { [%eval #-9] } 12. Rxh2 { [%eval #-8] } 12... Kc7 { [%eval #-9] } 13. Rxh7 { [%eval #-8] } 13... Kxb6 { [%eval #-8] } 14. Rxf7 { [%eval #-7] } 14... Kc5?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Bh6 was best. } { [%eval #9] } (14... Bh6 15. Rxe7 Kc7 16. Rxc7 Bf5 17. Rxb7 Bg7 18. Rxg7 Bc2 19. Rxg5 Bf5 20. Rxf5 Rh5 21. Rxh5#) 15. Rxf8 { [%eval #10] } 15... Rxf8 { [%eval #9] } 16. f4 { [%eval #9] } 16... gxf4 { [%eval #8] } 17. c4 { [%eval #8] } 17... Kxc4 { [%eval #7] } 18. d4 { [%eval #7] } 18... Kxd4 { [%eval #6] } 19. Bxf4 { [%eval #6] } 19... Rxf4 { [%eval #5] } 20. e4 { [%eval #5] } 20... Kxe4 { [%eval #4] } 21. Nf3 { [%eval #4] } 21... Kxf3 { [%eval #3] } 22. Kf2 { [%eval #3] } 22... Kxf2 { [%eval #2] } 23. Rf1 { [%eval #2] } 23... Kxf1 { [%eval #1] } 24. a3?? { (Mate in 1 → -1.33) Lost forced checkmate sequence. a4 was best. } { [%eval -1.33] } (24. a4 Rxa4#) 24... Ra4# { Game ends by variant rule. } 1-0
Reconnecting