lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/0gLJGFeM"] [Date "2019.10.08"] [Round "-"] [White "birdnow"] [Black "Jagulep"] [Result "1-0"] [UTCDate "2019.10.08"] [UTCTime "10:29:20"] [WhiteElo "2113"] [BlackElo "1817"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.53] } 1... g6 { [%eval 0.37] } 2. b3?! { (0.37 → -0.47) Inaccuracy. Best move was Nh3. } { [%eval -0.47] } (2. Nh3 g5) 2... d6?! { (-0.47 → 0.13) Inaccuracy. Best move was c5. } { [%eval 0.13] } (2... c5 3. c4) 3. g4 { [%eval -0.46] } 3... Bxg4 { [%eval -0.73] } 4. Bg2?? { (-0.73 → -4.05) Blunder. Best move was Ba3. } { [%eval -4.05] } (4. Ba3 Bxe2) 4... Bxe2 { [%eval -3.83] } 5. Bxb7 { [%eval -3.91] } 5... Bxd1 { [%eval -3.04] } 6. Bxa8 { [%eval -3.38] } 6... Bxc2 { [%eval -3.86] } 7. Bc6 { [%eval -3.09] } 7... Bxb1 { [%eval -2.98] } 8. Rxb1 { [%eval -2.85] } 8... Nxc6 { [%eval -1.69] } 9. d4?? { (-1.69 → -3.97) Blunder. Best move was Nh3. } { [%eval -3.97] } (9. Nh3 Nb8) 9... Nxd4 { [%eval -2.41] } 10. Bh6?! { (-2.41 → -3.75) Inaccuracy. Best move was Nf3. } { [%eval -3.75] } (10. Nf3 Nxb3) 10... Nxh6 { [%eval -3.62] } 11. Nf3?! { (-3.62 → -4.82) Inaccuracy. Best move was Kf1. } { [%eval -4.82] } (11. Kf1 Nxb3 12. axb3 a5 13. Re1 d5 14. Rxe7 Kxe7 15. b4 axb4 16. Ne2 Qb8 17. Ng3 f5) 11... Nxb3 { [%eval -5.35] } 12. axb3 { [%eval -6.62] } 12... a5?? { (-6.62 → Mate in 7) Checkmate is now unavoidable. Best move was g5. } { [%eval #7] } (12... g5 13. Nxg5) 13. Rd1?? { (Mate in 7 → -4.70) Lost forced checkmate sequence. Best move was Ne5. } { [%eval -4.7] } (13. Ne5 dxe5 14. Kd2 Qxd2 15. Rhg1 Qxf2 16. Rxg6 Qxh2 17. Rxh6 Qxh6 18. Rh1 Qxh1 19. b4 axb4#) 13... a4 { [%eval -3.25] } 14. Rxd6?? { (-3.25 → Mate in 11) Checkmate is now unavoidable. Best move was bxa4. } { [%eval #-11] } (14. bxa4) 14... Qxd6?? { (Mate in 11 → -1.91) Lost forced checkmate sequence. Best move was exd6. } { [%eval -1.91] } (14... exd6 15. bxa4 Qh4 16. Nxh4 Ng4 17. Nxg6 Nxh2 18. Rxh2 hxg6 19. Rxh8 Kd7 20. Rxf8 g5 21. Rxf7) 15. bxa4 { [%eval -1.93] } 15... Qxh2 { [%eval -2.18] } 16. Rxh2 { [%eval -2.28] } 16... e5 { [%eval -2.29] } 17. Rxh6 { [%eval -2.52] } 17... Bxh6 { [%eval -2.41] } 18. Nxe5 { [%eval -2.51] } 18... Bd2? { (-2.51 → -1.28) Mistake. Best move was Bg7. } { [%eval -1.28] } (18... Bg7 19. Nxf7) 19. Kxd2?! { (-1.28 → -1.94) Inaccuracy. Best move was Nxf7. } { [%eval -1.94] } (19. Nxf7) 19... c5? { (-1.94 → -0.76) Mistake. Best move was f5. } { [%eval -0.76] } (19... f5 20. Nxg6) 20. Nxf7 { [%eval -0.76] } 20... Kxf7 { [%eval -0.76] } 21. a5 { [%eval -0.76] } 21... h5?! { (-0.76 → 0.00) Inaccuracy. Best move was c4. } { [%eval 0.0] } (21... c4 22. a6 Rc8 23. Ke2 c3 24. a7 Rd8 25. Ke3 Rd2 26. Kxd2 cxd2 27. a8=B Ke6 28. Bg2) 22. a6 { [%eval -0.22] } 22... h4 { [%eval 0.01] } 23. a7 { [%eval -0.47] } 23... Rb8?? { (-0.47 → 3.00) Blunder. Best move was Ke6. } { [%eval 3.0] } (23... Ke6 24. Kc3) 24. axb8=K? { (3.00 → 1.23) Mistake. Best move was axb8=R. } { [%eval 1.23] } (24. axb8=R Kg8 25. Rxg8 g5 26. Rxg5 h3 27. Rxc5 h2 28. Kd3 h1=K 29. f4 Kg2 30. f5 Kf2) 24... h3 { [%eval 1.2] } 25. Ke2? { (1.20 → 0.11) Mistake. Best move was Kc7. } { [%eval 0.11] } (25. Kc7 h2 26. Kd6 h1=K 27. Kxc5 Kh2 28. Ke3 Kh3 29. Kcd4 g5 30. f3 Kh4 31. Ked3 g4) 25... h2 { [%eval 0.06] } 26. Kc7 { [%eval 0.31] } 26... c4? { (0.31 → 1.64) Mistake. Best move was g5. } { [%eval 1.64] } (26... g5 27. Kd7 Ke8 28. Kxe8 c4 29. Ke7 c3 30. Ke6 c2 31. Kd5 g4 32. Kf1 g3 33. fxg3) 27. Kd6 { [%eval 1.49] } 27... Ke6?? { (1.49 → Mate in 10) Checkmate is now unavoidable. Best move was Kg7. } { [%eval #10] } (27... Kg7 28. f4) 28. Kxe6 { [%eval #10] } 28... g5 { [%eval #9] } 29. Ke5 { [%eval #9] } 29... g4 { [%eval #8] } 30. f3 { [%eval #8] } 30... gxf3 { [%eval #7] } 31. Kxf3 { [%eval #7] } 31... c3 { [%eval #5] } 32. Kf2 { [%eval #7] } 32... h1=K { [%eval #6] } 33. Ke4?? { (Mate in 6 → 1.64) Lost forced checkmate sequence. Best move was Kg2. } { [%eval 1.64] } (33. Kg2 Kxg2 34. Ke4 Kg1 35. Ke3 Kf2 36. Kxf2 c2 37. Ke1 c1=Q 38. Kd2 Qxd2#) 33... Kg1 { [%eval 1.67] } 34. Kxg1 { [%eval 1.67] } 34... c2 { [%eval 1.67] } 35. Ke3 { [%eval 1.23] } 35... c1=B?? { (1.23 → Mate in 2) Checkmate is now unavoidable. Best move was c1=K. } { [%eval #2] } (35... c1=K 36. Kf4 Kc2 37. Kf2 Kc3 38. K2f3 Kc4 39. Kf5 Kc3 40. K3f4 Kc4 41. K4g4 Kc3 42. Ke6) 36. Kg2 { [%eval #2] } 36... Bxe3 { [%eval #1] } 37. Kg1 { [%eval #1] } 37... Bxg1# { Game ends by variant rule. } 1-0
Reconnecting