FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/0DllqOUg"]
[Date "2023.02.13"]
[White "cFlour"]
[Black "Vahmurca3"]
[Result "0-1"]
[GameId "0DllqOUg"]
[UTCDate "2023.02.13"]
[UTCTime "09:48:05"]
[WhiteElo "2289"]
[BlackElo "1598"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.01] } 1... c6 { [%eval 0.59] } 2. Nc3?! { (0.59 → 0.00) Inaccuracy. Qa4 was best. } { [%eval 0.0] } (2. Qa4 Nh6 3. Qxc6 bxc6 4. e3 d5 5. cxd5 Qxd5 6. g4 Qxa2) 2... Qa5?! { (0.00 → 0.76) Inaccuracy. b5 was best. } { [%eval 0.76] } (2... b5 3. Nxb5 cxb5 4. cxb5 Na6 5. bxa6 Bxa6 6. Qc2 Bxe2 7. Qxh7) 3. Nb5? { (0.76 → -0.37) Mistake. Nb1 was best. } { [%eval -0.37] } (3. Nb1 Qxa2 4. Rxa2 b5 5. Rxa7 Rxa7 6. cxb5 cxb5 7. Qa4 bxa4 8. Kd1 a3 9. bxa3 Rxa3) 3... cxb5 { [%eval 0.17] } 4. cxb5 { [%eval -0.78] } 4... Qxb5?? { (-0.78 → 1.25) Blunder. Qxd2 was best. } { [%eval 1.25] } (4... Qxd2 5. Kxd2 b6 6. g3 g6 7. Nh3 Kd8 8. Ng1 Kc7 9. h4) 5. Qc2 { [%eval 1.31] } 5... Qxb2?? { (1.31 → Mate in 14) Checkmate is now unavoidable. Qxe2 was best. } { [%eval #14] } (5... Qxe2 6. Bxe2) 6. Qxc8?? { (Mate in 14 → 0.15) Lost forced checkmate sequence. Qxb2 was best. } { [%eval 0.15] } (6. Qxb2 g5 7. Qxb7 Bxb7 8. g4 Bxh1 9. Bg2 Bxg2 10. Kf1 Bxf1 11. Nf3 Bxe2 12. Nxg5 Bxg4) 6... Qxa1 { [%eval -0.01] } 7. Qxb7 { [%eval 0.08] } 7... Qxc1?? { (0.08 → Mate in 11) Checkmate is now unavoidable. Qxa2 was best. } { [%eval #11] } (7... Qxa2 8. Qxa8) 8. Qxa8?? { (Mate in 11 → -0.30) Lost forced checkmate sequence. Qxa7 was best. } { [%eval -0.3] } (8. Qxa7 Qxe1 9. Qxd7 Qxf1 10. Qxe8 Qxg2 11. Qxf7 Qxh1 12. Qxe7 Qxg1 13. Qxf8 Rxa2 14. Qxg8 Rxd2) 8... Qxe1 { [%eval -1.0] } 9. Qxa7? { (-1.00 → -2.53) Mistake. Qxb8 was best. } { [%eval -2.53] } (9. Qxb8 Qxe2) 9... Qxf1?? { (-2.53 → 1.60) Blunder. Qxd2 was best. } { [%eval 1.6] } (9... Qxd2 10. Qxb8 Qxe2 11. Qxe8 Qxf1 12. Qxf7 Qxg2 13. Qxg8 Qxg1 14. Qxh8 Qxh2 15. Qxh7 Qxh7 16. Rxh7) 10. Qxb8 { [%eval 2.02] } 10... Qxe2 { [%eval 1.77] } 11. Qxe8 { [%eval 1.77] } 11... Qxd2 { [%eval 2.1] } 12. Qxf8 { [%eval 1.46] } 12... Qxf2 { [%eval 2.67] } 13. Qxf7?? { (2.67 → -5.01) Blunder. Qxg7 was best. } { [%eval -5.01] } (13. Qxg7 Qxg1) 13... Qxg2?? { (-5.01 → -0.69) Blunder. Qxg1 was best. } { [%eval -0.69] } (13... Qxg1) 14. Qxg7 { [%eval -1.87] } 14... Qxg1?? { (-1.87 → Mate in 13) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #13] } (14... Qxg7 15. a4 Qxg1 16. Rxg1 e5 17. Rxg8 Rxg8 18. a5 e4 19. a6 e3 20. a7 e2 21. h4) 15. Qxh8?? { (Mate in 13 → Mate in 5) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-5] } (15. Rxg1 h5 16. Qxg8 Rxg8 17. Rxg8 h4 18. a4 d6 19. a5 d5 20. a6 d4 21. a7 d3) 15... Qxh2 { [%eval #-5] } 16. Qxh7 { [%eval #-4] } 16... Qxh7 { [%eval #-4] } 17. Rxh7 { [%eval #-3] } 17... Nf6 { [%eval #-3] } 18. Rxe7 { [%eval #-2] } 18... Nd5 { [%eval #-2] } 19. Rxd7 { [%eval #-1] } 19... Nc7 { [%eval #-1] } 20. Rxc7# { Game ends by variant rule. } 0-1
