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[Event "Kumirchess Arena"] [Site "https://lichess.org/04HWHt23"] [Date "2024.07.16"] [White "Timur210416"] [Black "Kumirchess"] [Result "0-1"] [UTCDate "2024.07.16"] [UTCTime "13:53:33"] [WhiteElo "1383"] [BlackElo "1746"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+69"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. d4?? { (0.17 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qg4 Qxh2 6. Rxh2 g5 7. Qxg5 Bf3) 3... Qxd4? { (Mate in 14 → -7.98) Lost forced checkmate sequence. Qxg2 was best. } (3... Qxg2 4. Bxg2 b6 5. Bxa8 e5 6. dxe5 g5 7. Bxg5 f5 8. exf6) 4. Qxd4 Kd8?? { (-5.40 → Mate in 12) Checkmate is now unavoidable. g5 was best. } (4... g5 5. Qxh8 Kd8 6. Qxg8 Bg4 7. Bxg5 e5 8. Qxf7 b5 9. Bxd8 Nc6 10. Bxc7) 5. Qxg7 Bxg7 6. Bg5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b3 was best. } (6. b3 Bxa1 7. g4 Bxg4 8. Nc3 Bxc3 9. f4 Bxe1 10. f5 Bxf5 11. c3 Bxc3) 6... Bxb2 7. Bxe7 Bxa1 8. Bxd8 Bf6?? { (Mate in 9 → 3.84) Lost forced checkmate sequence. Nc6 was best. } (8... Nc6 9. Bxc7 b5 10. Bxb5 Bg7 11. Bxc6 Rb8 12. Bxb8 h5 13. Bxa7 Bh3 14. Nxh3) 9. Bxf6 Nxf6 10. g4 Nxg4 11. f3?? { (1.75 → Mate in 9) Checkmate is now unavoidable. Ba6 was best. } (11. Ba6 Nxa6) 11... Nxh2 12. Rxh2 Bh3 13. Rxh3 Rf8 14. Rxh7 Rh8 15. Rxh8 Nc6 16. Rxa8 Na5 17. Rxa7 Nc6 18. Rxb7 Nb4?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. f5 was best. } (18... f5 19. Rxc7 f4 20. Rxc6#) 19. Rxb4 c5 20. Kf2?? { (Mate in 10 → 5.92) Lost forced checkmate sequence. Nc3 was best. } (20. Nc3 cxb4 21. f4 bxc3 22. f5 f6 23. Kd2 cxd2 24. Ne2 d1=Q 25. Nc3 Qxf1) 20... cxb4 21. Nc3 bxc3 22. Ke2 f5 23. Kd2 cxd2 24. f4?? { (1.84 → 0.00) Blunder. Ne2 was best. } (24. Ne2 f4 25. Nxf4 d1=K 26. Nd5 Kxc2 27. Bd3 Kxd3 28. Ne3 Kxe3 29. a4 Kxf3) 24... d1=N?? { (0.00 → Mate in 6) Checkmate is now unavoidable. d1=K was best. } (24... d1=K 25. a4 Kxc2 26. Bd3 Kxd3 27. Ne2 Kxe2 28. a5 Kd3 29. a6 Kc4 30. a7) 25. c3 Nxc3 26. Nf3 Nxa2 27. Nh4?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Be2 was best. } (27. Be2 Nb4 28. Bd3 Nxd3 29. Nh2 Nxf4 30. Ng4 fxg4#) 27... Nc1 28. Nxf5 Nd3 29. Bxd3# { Game ends by variant rule. } 0-1