FEN
[Event "HyperBullet Antichess Arena"]
[Site "https://lichess.org/022oNSRD"]
[Date "2024.07.23"]
[White "MiladLouak0"]
[Black "TTPPKK"]
[Result "0-1"]
[GameId "022oNSRD"]
[UTCDate "2024.07.23"]
[UTCTime "12:43:30"]
[WhiteElo "2216"]
[BlackElo "1581"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+64"]
[Variant "Antichess"]
[TimeControl "15+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.07] } 1... e6 { [%eval 0.25] } 2. b4 { [%eval 0.2] } 2... Bxb4 { [%eval 0.25] } 3. Qg4 { [%eval 0.2] } 3... Bxd2 { [%eval 0.17] } 4. Qxg7 { [%eval 0.19] } 4... Bxe1?? { (0.19 → Mate in 13) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #13] } (4... Bxe3 5. Bxe3 c5 6. Bxc5 b6 7. Bxb6 Qxb6 8. Qxf7 Kxf7 9. Nh3) 5. Qxh7 { [%eval #13] } 5... Bxf2 { [%eval #12] } 6. Qxf7 { [%eval #12] } 6... Bxe3 { [%eval #11] } 7. Bxe3 { [%eval #11] } 7... Kxf7 { [%eval #10] } 8. Bxa7 { [%eval #10] } 8... Rxa7 { [%eval #9] } 9. Na3 { [%eval #9] } 9... Rxa3 { [%eval #8] } 10. Rc1 { [%eval #8] } 10... Rxa2 { [%eval #7] } 11. Ra1 { [%eval #7] } 11... Rxc2 { [%eval #6] } 12. Rc1?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (12. g4 Rcxh2 13. Rxh2 Rxh2 14. Ra2 Rxa2 15. g5 Qxg5 16. Bc4 Qxg1 17. Bxe6 Kxe6#) 12... Rxg2?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #5] } (12... Rxh2 13. Rxh2 Rxg2 14. Rxc7 Qxc7 15. Bxg2 Qxh2 16. Bxb7 Qxg1 17. Bxc8 Nc6 18. Bxd7) 13. Bxg2 { [%eval #5] } 13... Rxh2 { [%eval #4] } 14. Rxc7?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Bxb7 was best. } { [%eval #-9] } (14. Bxb7 Bxb7 15. Rxc7 Bxh1 16. Rxd7 Nxd7 17. Ne2 Rxe2#) 14... Rxh1?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #3] } (14... Qxc7 15. Rxh2 Qxh2 16. Bxb7 Qxg1 17. Bxc8 Nc6 18. Bxd7 Ke8 19. Bxc6 Kd7 20. Bxd7) 15. Bxb7 { [%eval #3] } 15... Rxg1 { [%eval #2] } 16. Rxd7?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Bxc8 was best. } { [%eval #-6] } (16. Bxc8 Qxc8 17. Rxd7 Nxd7#) 16... Bxb7 { [%eval #-6] } 17. Rxb7 { [%eval #-5] } 17... Qd1 { [%eval #-6] } 18. Rxf7 { [%eval #-5] } 18... Nf6 { [%eval #-5] } 19. Rxf6 { [%eval #-4] } 19... Qf3?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Qd4 was best. } { [%eval #5] } (19... Qd4 20. Rxe6 Qf6 21. Rxf6 Rg6 22. Rxg6 Nc6 23. Rxc6#) 20. Rxe6?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rxf3 was best. } { [%eval #-3] } (20. Rxf3 Rg3 21. Rxg3 Nd7 22. Rd3 e5 23. Rxd7 e4 24. Rd3 exd3#) 20... Qf6 { [%eval #-3] } 21. Rxf6 { [%eval #-2] } 21... Rg6 { [%eval #-2] } 22. Rxg6 { [%eval #-1] } 22... Nc6 { [%eval #-1] } 23. Rxc6# { Game ends by variant rule. } 0-1

