lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/00q3wmC6"] [Date "2019.04.18"] [Round "-"] [White "Yoshi_2003"] [Black "Sting2010"] [Result "0-1"] [UTCDate "2019.04.18"] [UTCTime "11:05:00"] [WhiteElo "1165"] [BlackElo "1347"] [WhiteRatingDiff "-30"] [BlackRatingDiff "+22"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Na3? { (0.15 → -1.28) Mistake. e3 was best. } { [%eval -1.28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. c4 d5 5. cxd5 Qxd5 6. a4 Qxg2 7. Qh5 Qxh1) 1... b5 { [%eval -1.56] } 2. Nxb5 { [%eval -1.32] } 2... a6?? { (-1.32 → 2.93) Blunder. c6 was best. } { [%eval 2.93] } (2... c6 3. Nxa7 Rxa7 4. Rb1 Rxa2 5. b3 Rxc2 6. Qxc2 g6 7. Qxc6 Nxc6 8. d4 Nxd4 9. Kd2) 3. Nxc7 { [%eval 2.29] } 3... Qxc7 { [%eval 3.57] } 4. c4?? { (3.57 → Mate in 14) Checkmate is now unavoidable. h3 was best. } { [%eval #-14] } (4. h3) 4... Qxh2 { [%eval #-14] } 5. Rxh2 { [%eval #-13] } 5... Nh6?? { (Mate in 13 → 6.15) Lost forced checkmate sequence. d5 was best. } { [%eval 6.15] } (5... d5 6. cxd5 Nc6 7. Rxh7 Rxh7 8. dxc6 Bb7 9. cxb7 a5 10. bxa8=N a4 11. Qxa4 e5 12. Qxe8) 6. Rxh6 { [%eval 5.26] } 6... gxh6 { [%eval 5.98] } 7. Qc2?? { (5.98 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #-13] } (7. c5 Kd8) 7... Rg8 { [%eval #-13] } 8. Qxh7 { [%eval #-12] } 8... Rxg2 { [%eval #-12] } 9. Qxh6 { [%eval #-11] } 9... Rxf2?? { (Mate in 11 → 2.43) Lost forced checkmate sequence. Bxh6 was best. } { [%eval 2.43] } (9... Bxh6 10. Bxg2 Bxd2 11. Bxa8 Bxc1 12. Rxc1 d5 13. Bxd5 Kd8 14. Bxf7 Bh3 15. Nxh3 e6 16. Bxe6) 10. Qxf8 { [%eval 1.95] } 10... Rxe2?? { (1.95 → Mate in 14) Checkmate is now unavoidable. Kxf8 was best. } { [%eval #14] } (10... Kxf8) 11. Qxf7?? { (Mate in 14 → 1.70) Lost forced checkmate sequence. Qxe8 was best. } { [%eval 1.7] } (11. Qxe8 Rxd2 12. Qxc8 Rxb2 13. Bxb2 d5 14. Qxb8 Rxb8 15. cxd5 Rxb2 16. Bxa6 Rxa2 17. Rxa2 f5) 11... Kxf7 { [%eval 1.95] } 12. Bxe2?? { (1.95 → Mate in 13) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-13] } (12. Kxe2) 12... d5 { [%eval #-13] } 13. cxd5 { [%eval #-12] } 13... Nc6?? { (Mate in 12 → 1.14) Lost forced checkmate sequence. e6 was best. } { [%eval 1.14] } (13... e6 14. dxe6 Bxe6 15. Bxa6 Bxa2 16. Rxa2 Nxa6 17. Rxa6 Rxa6 18. Nf3 Kg6 19. Ng1 Kf5 20. b3) 14. dxc6 { [%eval 2.14] } 14... Bb7? { (2.14 → 3.87) Mistake. Ke8 was best. } { [%eval 3.87] } (14... Ke8 15. Bxa6) 15. Bxa6 { [%eval 3.71] } 15... Rxa6 { [%eval 3.84] } 16. cxb7 { [%eval 3.96] } 16... Rxa2 { [%eval 3.49] } 17. Rxa2 { [%eval 3.62] } 17... Ke8?! { (3.62 → 4.78) Inaccuracy. Kf6 was best. } { [%eval 4.78] } (17... Kf6) 18. d3?! { (4.78 → 3.55) Inaccuracy. b8=K was best. } { [%eval 3.55] } (18. b8=K Kf7 19. Kb7 Kf6 20. Kc6 Kg5 21. Kf2 Kf6 22. Kd6 exd6 23. b4 d5 24. Kf3 d4) 18... Kd7 { [%eval 5.08] } 19. Bf4?? { (5.08 → Mate in 2) Checkmate is now unavoidable. b8=K was best. } { [%eval #-2] } (19. b8=K Ke6) 19... e5 { [%eval #-2] } 20. Bxe5 { [%eval #-1] } 20... Kc7 { [%eval #-1] } 21. Bxc7# { Game ends by variant rule. } 0-1
Reconnecting